public static void Init() { // Get existing open window or if none, make a new one: window = (DamageTableEditorWindow)EditorWindow.GetWindow(typeof(DamageTableEditorWindow)); window.minSize = new Vector2(470, 300); //~ window.maxSize=new Vector2(471, 301); LoadDB(); }
public static void OpenDamageTable() { DamageTableEditorWindow.Init(); }