private static void DebugStuff() { GroupWindowViewModel.Instance.AddOrUpdateMember(new User(BaseDispatcher) { Alive = true, Awakened = true, CurrentHp = 1000, MaxHp = 1000, EntityId = 1, ServerId = 1, PlayerId = 1, UserClass = Class.Archer, Online = true }); EntitiesManager.SpawnNPC(920, 3000, 11, Visibility.Visible); EntitiesManager.SpawnNPC(15, 1, 12, Visibility.Visible); EntitiesManager.UpdateNPC(12, 1000, 1000); AbnormalityManager.BeginOrRefreshPartyMemberAbnormality(1, 1, 1495, 200000, 1); AbnormalityManager.BeginAbnormality(1495, 10, 200000, 1); AbnormalityManager.BeginAbnormality(1495, 11, 200000, 1); AbnormalityManager.BeginAbnormality(1495, 12, 200000, 1); //for (int i = 0; i < 2000; i++) //{ // ChatWindowManager.Instance.AddTccMessage($"Test {i}"); //} /* * EntitiesManager.SpawnNPC(210, 1108, 11, Visibility.Visible); * var c = 0; * while (c < 1000) * { * AbnormalityManager.BeginAbnormality(2, 10, 500, 1); * AbnormalityManager.BeginAbnormality(2, 11, 500, 1); * Console.WriteLine("Added " + c); * Thread.Sleep(100); * AbnormalityManager.EndAbnormality(2, 10); * AbnormalityManager.EndAbnormality(2, 11); * Console.WriteLine("Removed " + c); * c++; * } */ //AbnormalityManager.BeginAbnormality(1495, 10, 10000, 5); //AbnormalityManager.BeginAbnormality(2066, 10, 100000, 10); //AbnormalityManager.BeginAbnormality(2074, 10, 10000000, 20); //var r = new Random(); //for (int i = 0; i < 30; i++) //{ // WindowManager.CivilUnrestWindow.VM.AddGuild(new CityWarGuildInfo(1, (uint)i, 0, 0, (float)r.Next(0, 100) / 100)); // WindowManager.CivilUnrestWindow.VM.SetGuildName((uint)i, "Guild " + i); // WindowManager.CivilUnrestWindow.VM.AddDestroyedGuildTower((uint)r.Next(0, 29)); //} //ClassWindowViewModel.Instance.CurrentClass = Class.Priest; //EntitiesManager.SpawnNPC(920, 3000, 10, Visibility.Visible); //Task.Delay(2000).ContinueWith(t => BossGageWindowViewModel.Instance.AddOrUpdateBoss(10,5250000000,3240000000,true, HpChangeSource.BossGage)); //Task.Delay(4000).ContinueWith(t => BossGageWindowViewModel.Instance.AddOrUpdateBoss(10,5250000000,2240000000,true, HpChangeSource.BossGage)); //EntitiesManager.SpawnNPC(950,3000,10,Visibility.Visible); //EntitiesManager.SpawnNPC(970,1000,11,Visibility.Visible); //EntitiesManager.SpawnNPC(970,2000,12,Visibility.Visible); //EntitiesManager.SpawnNPC(970,3000,13,Visibility.Visible); //EntitiesManager.SetNPCStatus(10, true); //Task.Delay(1000).ContinueWith(t => (ClassWindowViewModel.Instance.CurrentManager as WarriorBarManager).DeadlyGamble.Buff.Start(10000)); //WindowManager.LfgListWindow.ShowWindow(); // var l = new Listing(); // l.LeaderId = 10; // l.Message = "SJG exp only"; // l.LeaderName = "Foglio"; // l.Players.Add(new User(WindowManager.LfgListWindow.Dispatcher){PlayerId = 10, IsLeader = true, Online = true}); // l.Applicants.Add(new User(WindowManager.LfgListWindow.Dispatcher){PlayerId = 1, Name = "Applicant", Online = true, UserClass = Class.Priest}); // WindowManager.LfgListWindow.VM.Listings.Add(l); //var l = new List<User>(); //var r = new Random(); //for (uint i = 0; i < 10; i++) //{ // var u = new User(GroupWindowViewModel.Instance.GetDispatcher()) // { // Name = i.ToString(), // PlayerId = i, // ServerId = i, // EntityId = i, // Online = true, // Laurel = (Laurel)(r.Next(0, 5)), // HasAggro = i == 1, // Alive = i != 0, // UserClass = (Class)r.Next(0, 12), // Awakened = i < 5, // }; // GroupWindowViewModel.Instance.AddOrUpdateMember(u); //} ////GroupWindowViewModel.Instance.SetRaid(true); //GroupWindowViewModel.Instance.SetNewLeader(1, "1"); }