static public void AttemptSave() { PlayerSaveData tempPSD = new PlayerSaveData(); tempPSD.GenerateSave(); EditorFileWriter.SaveFileWriter(tempPSD); }
static public void OverwriteSave(String fn) { PlayerSaveData tempPSD = new PlayerSaveData(); tempPSD.GenerateSave(); EditorFileWriter.OverwriteSaveFileWriter(tempPSD, fn); }
internal static void QuickSave() { PlayerSaveData tempPSD = new PlayerSaveData(); tempPSD.GenerateSave(); tempPSD.bAutoSave = true; EditorFileWriter.SaveFileWriter(tempPSD); }