void UpdateShopStockObject(Tuple <int, int> ItemTup) { string Cost = ""; if (ItemTup.Item1 == 1) { Storage.Campaign.Modules[Storage.ModNum].Shop.AddWeapon(GameObjects.Weapons[ItemTup.Item2]); Storage.Campaign.Modules[Storage.ModNum].Shop.ItemType = 0; Cost = Convert.ToString(GameObjects.Weapons[ItemTup.Item2].Cost); } else if (ItemTup.Item1 == 2) { Storage.Campaign.Modules[Storage.ModNum].Shop.AddArmour(GameObjects.Armour[ItemTup.Item2]); Storage.Campaign.Modules[Storage.ModNum].Shop.ItemType = 1; Cost = Convert.ToString(GameObjects.Armour[ItemTup.Item2].Cost); } else if (ItemTup.Item1 == 3) { Storage.Campaign.Modules[Storage.ModNum].Shop.AddPotion(GameObjects.Potions[ItemTup.Item2]); Storage.Campaign.Modules[Storage.ModNum].Shop.ItemType = 2; Cost = Convert.ToString(GameObjects.Potions[ItemTup.Item2].Cost); } GetTextInput GTI = new GetTextInput(); GTI.MyParent = this; GTI.Textbox = Cost; GTI.LabelText = "Item Cost"; GTI.Arg = 1; GTI.NumOnly = true; GTI.Show(); }
private void renameCampaignToolStripMenuItem_Click(object sender, EventArgs e) { GetTextInput GTI = new GetTextInput(); GTI.MyParent = this; GTI.Arg = 0; GTI.Textbox = Storage.Campaign.Name; GTI.LabelText = "Campaign Name"; GTI.Show(); }