private static void DragAndDropHud(MouseState mouseState) { if (!TasSettings.InfoHud && !InputController.StudioTasFilePath.IsNotNullOrEmpty()) { return; } Draw.SpriteBatch.Begin(); InfoInspectEntity.HandleMouseData(mouseState, lastMouseState); Draw.Line(mouseState.X - 13f, mouseState.Y, mouseState.X + 12f, mouseState.Y, Color.Red, 5f); Draw.Line(mouseState.X, mouseState.Y - 13f, mouseState.X, mouseState.Y + 12f, Color.Red, 5f); if (lastMouseState.LeftButton == ButtonState.Released && mouseState.LeftButton == ButtonState.Pressed) { startDragPosition = new Vector2(mouseState.X, mouseState.Y); } if (startDragPosition != null && mouseState.LeftButton == ButtonState.Released) { if (Math.Abs((int)(mouseState.X - startDragPosition.Value.X)) > 0.1f || Math.Abs((int)(mouseState.Y - startDragPosition.Value.Y)) > 0.1f) { CelesteTasModule.Instance.SaveSettings(); } startDragPosition = null; } if (startDragPosition != null && mouseState.LeftButton == ButtonState.Pressed) { TasSettings.InfoPosition += new Vector2(mouseState.X - lastMouseState.X, mouseState.Y - lastMouseState.Y); } lastMouseState = mouseState; Draw.SpriteBatch.End(); }
public static void Unload() { On.Celeste.Level.Render -= LevelOnRender; On.Celeste.Fonts.Prepare -= FontsOnPrepare; InfoInspectEntity.Unload(); }
public static void Load() { On.Celeste.Level.Render += LevelOnRender; On.Celeste.Fonts.Prepare += FontsOnPrepare; InfoInspectEntity.Load(); }