static void Main(string[] args) { Radio radio = new Radio(); radio.Switchon = true; radio.Volume = 5; radio.Frequency = 21000.0; Console.WriteLine("Radio is ON. Volume is {0} and frequancy is {1} ", radio.Volume, radio.Frequency); Console.WriteLine(); radio.Switchon = true; radio.Volume = 10; radio.Frequency = 27000.0; Console.WriteLine("Radio is ON. Volume is {0} and frequancy is {1} ", radio.Volume, radio.Frequency); Console.WriteLine(); radio.Switchon = true; radio.Volume = 0; radio.Frequency = 1000.0; Console.WriteLine("Radio is ON. Volume is {0} and frequancy is {1} ", radio.Volume, radio.Frequency); Console.WriteLine(); radio.Switchon = false; radio.Volume = 7; radio.Frequency = 2500.0; Console.WriteLine("Radio is OFF, your options for volume and frequency aren't valid."); Console.WriteLine(); }
static void Main(string[] args) { Radio radio = new Radio(); int i = 1; //this is for the do while loop do { Console.WriteLine("Welcome to radio! What do you want to do?"); Console.WriteLine("1. Turn radio on/off"); Console.WriteLine("2. Adjust volume"); Console.WriteLine("3. Adjust frequency"); Console.WriteLine("4. Radio status"); Console.WriteLine("5. Abandon radio"); int valikko = int.Parse(Console.ReadLine()); switch (valikko) { case 1: { Console.Write("Set Radio on off (1 or 0): "); int valinta = int.Parse(Console.ReadLine()); if (valinta == 1) radio.IsOn = true; else radio.IsOn = false; Console.WriteLine("Radio is now " + radio.IsOn); break; } case 2: { Console.WriteLine("Adjust radio volume (0-9): "); radio.Volume = int.Parse(Console.ReadLine()); Console.WriteLine("Volume is now: " + radio.Volume); break; } case 3: { Console.WriteLine("Adjust radio frequency (2000 - 26000): "); radio.Frequency = int.Parse(Console.ReadLine()); Console.WriteLine("Frequency is now: " + radio.Frequency); break; } case 4: { Console.WriteLine(radio.ToString()); break; } case 5: { Console.WriteLine("Sad radio is sad :("); i = 0; break; } } } while (i == 1); }
static void Main(string[] args) { Radio radio = new Radio(); radio.Switch = true; radio.Frequency = 4000.0; radio.Volume = 4; Console.ReadLine(); }
static void Main(string[] args) { Radio radio = new Radio(); radio.Power = false; Console.WriteLine(); radio.Power = true; radio.Volume = 5; radio.Frequency = 20100.5; Console.WriteLine(); radio.Power = true; radio.Volume = 15; radio.Frequency = 1000.5; }
static void Main(string[] args) { Radio radio = new Radio(); Console.Write("Power (on/off) = "); string power = Console.ReadLine(); if (power == "on") radio.PowerOn = true; else radio.PowerOn = false; Console.Write("Set volume (0 - 9) = "); radio.Volume = int.Parse(Console.ReadLine()); Console.Write("Set frequency (2000,0 - 26 000,0) = "); radio.Frequency = float.Parse(Console.ReadLine()); radio.PrintData(); }
static void Main(string[] args) { int volume; double frequency; Radio radio = new Radio(); Console.Write("Turn the radio on by typing on > "); string turnon = Console.ReadLine(); if (turnon == "on") radio.On(); else Console.WriteLine("You didn't turn the radio on!"); Console.Write("Set radio volume > "); string volumeset = Console.ReadLine(); bool result = int.TryParse(volumeset, out volume); if (result) radio.Volume = volume; else Console.WriteLine("You didn't give a number!"); Console.Write("Set radio frequency > "); string freqset = Console.ReadLine(); bool result2 = double.TryParse(freqset, out frequency); if (result2) radio.Frequency = frequency; else Console.WriteLine("You didn't give a number!"); radio.PrintData(); /* TULOSTAA ESIM: Turn the radio on by typing on > on Radio is now on! Set radio volume > 3 Set radio frequency > 100 Frequency is too small, set to min Radio information: - Is on: True - Volume: 3 - Frequency: 2000 */ }
static void Main(string[] args) { Radio radio = new Radio(); Console.WriteLine(radio.ToString()); }