static void Main(string[] args) { Tyres tyres = new Tyres(); Vehicle vehicle = new Vehicle(); //Nokia tyres tyres.Model = "HakkaPeliitta"; tyres.Size = "205R16"; tyres.Name = "Nokia"; //MIC tyres tyres.Model = "Pilot "; tyres.Size = "160R17 "; tyres.Name = "MIC "; //create a car vehicle.Name = "Porsche"; vehicle.Model = "911"; vehicle.AddTyres(tyres); vehicle.AddTyres(tyres); vehicle.AddTyres(tyres); vehicle.AddTyres(tyres); Console.WriteLine(vehicle.ToString()); Console.WriteLine("Press any key..."); Console.ReadKey(); }
static void Main(string[] args) { Tyres tyre1 = new Tyres { Name = "nokia", Model = "Hakkapeliitta", Size = "21" }; Tyres tyre2 = new Tyres { Name = "nokia", Model = "Hakkapeliitta", Size = "18" }; /*tyre.Name = "nokia"; tyre.Model = "Hakkapeliitta"; tyre.Size = "21";*/ Vehicle vehicle = new Vehicle { Name = "Ferrari", Model = "458" } ; /* vehicle.Name = "Ferrari"; vehicle.Model = "458";*/ vehicle.AddTyre(tyre1); //car contains tyres.. vehicle.AddTyre(tyre1); vehicle.AddTyre(tyre2); vehicle.AddTyre(tyre2); Console.WriteLine(vehicle.ToString()); Console.ReadLine(); }
public void AddTyres(Tyres tyre) { Tyres.Add(tyre); }
public void AddTyre(Tyres tyre) { Tyres.Add(tyre); }