public ServerRequestHandler(ServerCommandSender commandSender) { this.commandSender = commandSender; }
public ServerBehaviourProvider(NetServer server, PlayerConnectionLookup connections) { this.server = server; this.connections = connections; this.commandSender = new ServerCommandSender(server, connections); }
public ServerCollisionHandler(GameState game, ServerCommandSender commandSender) { this.game = game; this.commandSender = commandSender; }