public virtual void ServerDoLerpAnimation(Vector2 dir) { rotatable.SetFaceDirectionLocalVictor(dir.To2Int()); isActing = true; MobMeleeLerpMessage.Send(gameObject, dir); StartCoroutine(WaitForLerp()); }
public virtual void ServerDoLerpAnimation(Vector2 dir) { directional.FaceDirection(Orientation.From(dir)); Pause = true; isActing = true; MobMeleeLerpMessage.Send(gameObject, dir); StartCoroutine(WaitForLerp()); }