protected void FixedUpdate() { if (simulator != null) { simulator.SimulateEditor(); } }
protected void FixedUpdate() { if (simulator != null) { simulator.SimulationBody = SystemHeatUI.Instance.toolbarPanel.SimSituationBody; simulator.SimulationAltitude = SystemHeatUI.Instance.toolbarPanel.SimSituationAltitude; simulator.SimulationSpeed = SystemHeatUI.Instance.toolbarPanel.SimSituationVelocity; simulator.SimulateEditor(); } }