コード例 #1
0
ファイル: GeometryNode.cs プロジェクト: fealty/Frost
        public override void ComputeDistancesFrom(
			ref Point point, out double minimumResult, out double maximumResult)
        {
            minimumResult = double.MaxValue;
            maximumResult = double.MinValue;

            Rectangle region = Region;

            Point topLeft = new Point(region.Left, region.Top);
            Point topRight = new Point(region.Right, region.Top);
            Point bottomRight = new Point(region.Right, region.Bottom);
            Point bottomLeft = new Point(region.Left, region.Bottom);

            double leftEdge = point.SquaredDistanceTo(topLeft, bottomLeft);
            double topEdge = point.SquaredDistanceTo(topLeft, topRight);
            double rightEdge = point.SquaredDistanceTo(topRight, bottomRight);
            double bottomEdge = point.SquaredDistanceTo(bottomLeft, bottomRight);

            minimumResult = Math.Min(minimumResult, leftEdge);
            minimumResult = Math.Min(minimumResult, topEdge);
            minimumResult = Math.Min(minimumResult, rightEdge);
            minimumResult = Math.Min(minimumResult, bottomEdge);

            maximumResult = Math.Max(maximumResult, leftEdge);
            maximumResult = Math.Max(maximumResult, topEdge);
            maximumResult = Math.Max(maximumResult, rightEdge);
            maximumResult = Math.Max(maximumResult, bottomEdge);
        }
コード例 #2
0
ファイル: GeometryNode.cs プロジェクト: fealty/Frost
        public override void Query(ref Point point, out Sample.Location sample)
        {
            sample.Distance = float.MaxValue;

            FullLine selectedLine = _Lines[0];

            if(_Lines.Length > 1)
            {
                foreach(FullLine line in _Lines)
                {
                    Point point1 = line.Point1;
                    Point point2 = line.Point2;

                    float newDistance = point.SquaredDistanceTo(point1, point2);

                    if(newDistance < sample.Distance)
                    {
                        sample.Distance = newDistance;

                        selectedLine = line;
                    }
                }
            }

            sample.Distance = point.DistanceTo(
                selectedLine.Point1, selectedLine.Point2, out sample.Intersection);
        }