コード例 #1
0
        public virtual void HandleLogin(ClientConnection pConnection, MaplePacket pPacket)
        {
            int error = pPacket.ReadInt();
            pPacket.ReadShort();
            if (error != 0)
            {
                pConnection.Logger_WriteLine("Got Status: {0}", error);
                if (error == 0x07)
                {
                    pConnection.Logger_WriteLine("Already logged in!");
                }
                return;
            }

            int userid = pPacket.ReadInt();
            byte gender = pPacket.ReadByte(); // Gender or GenderSelect/PinSelect
            pPacket.ReadByte();
            short admin = pPacket.ReadShort();
            pPacket.ReadInt(); // ReadBytes(4)
            pPacket.ReadByte(); // 0x95
            string username = pPacket.ReadString(); // Username

            pPacket.ReadByte(); // 0?


            byte qban = pPacket.ReadByte(); // Quiet Ban
            DateTime qban_time = DateTime.FromFileTime(pPacket.ReadLong()); // Quiet Ban Time
            DateTime creationtime = DateTime.FromFileTime(pPacket.ReadLong()); // Creation Time
            pPacket.ReadInt(); // 78?
            pPacket.Skip(2); // 1 1
            pPacket.ReadBytes(8); // CC key

            ParseLogin(pConnection, userid, username, creationtime);
        }
コード例 #2
0
        public override void HandleLogin(ClientConnection pConnection, MaplePacket pPacket)
        {
            byte error = pPacket.ReadByte();
            if (error != 0)
            {
                pConnection.Logger_WriteLine("Got Status: {0}", error);
                if (error == 0x07)
                {
                    pConnection.Logger_WriteLine("Already logged in?");
                }
                return;
            }

            int userid = pPacket.ReadInt();
            pPacket.ReadByte(); // Gender or GenderSelect/PinSelect
            pPacket.ReadByte();
            pPacket.ReadByte(); // Admin? Has bitflag 5
            string username = pPacket.ReadString(); // Username
            pPacket.ReadByte();
            pPacket.ReadByte();
            DateTime creationtime = DateTime.FromFileTime(pPacket.ReadLong()); // Incorrect :/. Nowhere to be found

            if (pPacket.ReadBool() == false)
                pPacket.ReadString(); // Username, with astriks as protection: 'd**mondo2*'

            pPacket.ReadString(); // wat.
            if (pPacket.ReadBool())
                pPacket.ReadBytes(15); // Every job that can be chosen

            pPacket.ReadInt(); // YYYYMMDDHH, as in character info -.-?


            ParseLogin(pConnection, userid, username, creationtime);
        }
コード例 #3
0
        public virtual void HandleLoginFromWeb(ClientConnection pConnection, MaplePacket pPacket)
        {
            byte error = pPacket.ReadByte();
            if (error != 0)
            {
                pConnection.Logger_WriteLine("Got Status: {0}", error);
                if (error == 0x07)
                {
                    pConnection.Logger_WriteLine("Already logged in!");
                }
                return;
            }

            int userid = pPacket.ReadInt();
            pPacket.ReadByte(); // Gender or GenderSelect/PinSelect
            pPacket.ReadByte();
            pPacket.ReadShort(); // Admin info!
            pPacket.ReadInt(); // ReadBytes(4)
            pPacket.ReadByte(); // 0x95
            string username = pPacket.ReadString(); // Username

            pPacket.ReadByte(); // 0?


            pPacket.ReadByte(); // Quiet Ban
            pPacket.ReadLong(); // Quiet Ban Time
            pPacket.ReadString(); // Username. Again.
            DateTime creationtime = DateTime.FromFileTime(pPacket.ReadLong()); // creation datetime
            pPacket.ReadInt();
            pPacket.ReadBytes(8); // CC key
            pPacket.ReadString();

            ParseLogin(pConnection, userid, username, creationtime);
        }
コード例 #4
0
ファイル: Alliance.cs プロジェクト: diamondo25/mapler.me
        public void Decode(MaplePacket pPacket)
        {
            this.ID = pPacket.ReadInt();
            this.Name = pPacket.ReadString();
            this.Ranks = new string[5];
            for (int i = 0; i < 5; i++)
                this.Ranks[i] = pPacket.ReadString();

            byte guilds = pPacket.ReadByte();
            this.GuildIDs = new int[guilds];
            for (int i = 0; i < guilds; i++)
                this.GuildIDs[i] = pPacket.ReadInt();

            this.Capacity = pPacket.ReadInt();
            this.Notice = pPacket.ReadString();
        }
コード例 #5
0
        public virtual void Decode(ClientConnection pConnection, MaplePacket pPacket)
        {
            ItemID = pPacket.ReadInt();

            if (pPacket.ReadBool())
            {
                CashID = pPacket.ReadLong();
            }
            else
            {
                CashID = 0;
            }

            Expires = pPacket.ReadLong();

            BagID = pPacket.ReadInt();
        }
 public void DecodeTeleportRocks(MaplePacket pPacket)
 {
     TeleportRocks = new int[NORMAL_ROCKS + VIP_ROCKS + HYPER_ROCKS + HYPER_ROCKS2];
     int i = 0;
     for (; i < TeleportRocks.Length; i++)
     {
         TeleportRocks[i] = pPacket.ReadInt();
     }
 }
コード例 #7
0
ファイル: CharacterData.cs プロジェクト: diamondo25/mapler.me
            public Ring(Ring.Type pType, MaplePacket pPacket, string pOwnName = null)
            {
                RingType = pType;
                if (pType == Type.Marriage)
                {
                    int marriageID = pPacket.ReadInt();

                    int characterID = pPacket.ReadInt();
                    int partnerID = pPacket.ReadInt();
                    pPacket.ReadShort(); // Most likely 3, marriage type?
                    int characterItemID = pPacket.ReadInt();
                    int partnerItemID = pPacket.ReadInt();
                    string characterName = pPacket.ReadString(13);
                    string partnerName = pPacket.ReadString(13);

                    if (pOwnName != FriendName)
                    {
                        FriendID = partnerID;
                        FriendName = partnerName;
                        RingCashID1 = characterItemID;
                        RingCashID2 = partnerItemID;
                    }
                    else
                    {
                        FriendID = characterID;
                        FriendName = characterName;
                        RingCashID1 = partnerItemID;
                        RingCashID2 = characterItemID;
                    }
                }
                else
                {
                    FriendID = pPacket.ReadInt();
                    FriendName = pPacket.ReadString(13);
                    RingCashID1 = pPacket.ReadLong();
                    RingCashID2 = pPacket.ReadLong();

                    if (pType == Type.Friend)
                    {
                        int itemID = pPacket.ReadInt();
                    }

                }
            }
コード例 #8
0
ファイル: Android.cs プロジェクト: diamondo25/mapler.me
        public void Decode(MaplePacket pPacket)
        {
            this.ID = pPacket.ReadInt();
            this.Type = pPacket.ReadByte();

            pPacket.ReadShort(); // X
            pPacket.ReadShort(); // Y
            pPacket.ReadByte(); // Stance
            pPacket.ReadShort(); // Foothold

            this.Skin = (byte)pPacket.ReadShort();
            this.Hair = pPacket.ReadShort();
            this.Face = pPacket.ReadShort();
            this.Name = pPacket.ReadString();

            this.Equips = new int[7];
            for (int i = 0; i < 7; i++)
                this.Equips[i] = pPacket.ReadInt();
        }
コード例 #9
0
ファイル: Alliance.cs プロジェクト: diamondo25/mapler.me
        public static void DecodeGuilds(MaplePacket pPacket, byte pWorldID)
        {
            pWorldID = GameHelper.GetAllianceWorldID(pWorldID);

            int guilds = pPacket.ReadInt();
            for (int i = 0; i < guilds; i++)
            {
                Guild guild = new Guild();
                guild.Decode(pPacket);
                guild.Save(pWorldID);
            }
        }
            public void Decode(MaplePacket pPacket)
            {
                Values = new int[AmountOfValues];

                string tmp = "";

                for (int i = 0; i < AmountOfValues; i++)
                {
                    Values[i] = pPacket.ReadInt();
                    tmp += string.Format("{0} |", Values[i]);
                }

                Logger.WriteLine("ULOI: {0}", tmp);
            }
コード例 #11
0
        public virtual void HandleKeymapUpdate(ClientConnection pConnection, MaplePacket pPacket)
        {
            int mode = pPacket.ReadInt();
            if (mode == 0)
            {
                Dictionary<byte, KeyValuePair<byte, int>> modifieds = new Dictionary<byte, KeyValuePair<byte, int>>();
                int amount = pPacket.ReadInt();
                for (int i = 0; i < amount; i++)
                {
                    int idx = pPacket.ReadInt();
                    byte type = pPacket.ReadByte();
                    int value = pPacket.ReadInt();

                    if (idx < 0 || idx > ServerMapleInfo.KEYMAP_SLOTS)
                    {
                        pConnection.Logger_WriteLine("ERROR: Keymap contained invalid index!");
                        return;
                    }

                    if (modifieds.ContainsKey((byte)idx)) continue; // -.-''

                    modifieds.Add((byte)idx, new KeyValuePair<byte, int>(type, value));
                }

                if (modifieds.Count == 0) return;

                StringBuilder sb = new StringBuilder();
                sb.Append("UPDATE character_keymaps SET ");
                foreach (var kvp in modifieds)
                    sb.AppendFormat("map_{0}_type = {1}, map_{0}_value = {2},", kvp.Key, kvp.Value.Key, kvp.Value.Value);

                sb.Append(" WHERE character_id = " + pConnection.CharacterInternalID);

                MySQL_Connection.Instance.RunQuery(sb.ToString().Replace(", WHERE", " WHERE"));

            }
        }
コード例 #12
0
        public virtual void HandleCharacterLoadRequest(ClientConnection pConnection, MaplePacket pPacket)
        {
            if (!(pConnection.ConnectedToPort >= 8585 && pConnection.ConnectedToPort <= 8600))
            {
                pConnection.Logger_WriteLine("Ignoring Character Load Request; not connected to a channel server");
                return;
            }

            int characterid = pPacket.ReadInt();
            byte[] machineid = pPacket.ReadBytes(16);
            pConnection.MachineID = machineid;

            if (pConnection.UserID == -1)
            {
                SessionRestartCache.Instance.TryRestartSession(pConnection, characterid, machineid);
            }
        }
コード例 #13
0
        public void Decode(MaplePacket pPacket)
        {
            ChosenCardID = pPacket.ReadInt();

            if (pPacket.ReadBool() == false)
            {
                for (short cards = pPacket.ReadShort(); cards > 0; cards--)
                {
                    pPacket.ReadShort(); // CardID
                    pPacket.ReadByte(); // Level
                }
            }
            else
            {
                // Unknown stuff...
                pPacket.ReadShort();
                short size = pPacket.ReadShort();
                pPacket.Skip(size); // Card block

                size = pPacket.ReadShort();
                pPacket.Skip(size); // Levels
            }
        }
コード例 #14
0
        public void Decode(ClientConnection pConnection, MaplePacket pPacket)
        {
            InventorySlots = new byte[INVENTORIES];
            for (int i = 0; i < INVENTORIES; i++)
                InventorySlots[i] = pPacket.ReadByte();

            pPacket.ReadLong(); // 94354848000000000 | 1-1-1900



            EquipmentItems = new Dictionary<short, ItemEquip>[EQUIP_INVENTORIES];
#if LOCALE_EMS
            for (byte i = 0; i < 3; i++)
            {
                EquipmentItems[i] = new Dictionary<short, ItemEquip>();

                while (true)
                {
                    short slot = pPacket.ReadShort();
                    if (slot == 0) break;
                    slot = CharacterInventory.CorrectEquipSlot(i, slot);

                    ItemEquip equip = (ItemEquip)ItemBase.DecodeItemData(pConnection, pPacket);

                    EquipmentItems[i].Add(slot, equip);
                }
            }

            pPacket.ReadBool(); // EMS only -.-

            for (byte i = 3; i < EQUIP_INVENTORIES; i++)
            {
                EquipmentItems[i] = new Dictionary<short, ItemEquip>();

                while (true)
                {
                    short slot = pPacket.ReadShort();
                    if (slot == 0) break;
                    slot = CharacterInventory.CorrectEquipSlot(i, slot);

                    ItemEquip equip = (ItemEquip)ItemBase.DecodeItemData(pConnection, pPacket);

                    EquipmentItems[i].Add(slot, equip);
                }
            }
#else
            for (byte i = 0; i < EQUIP_INVENTORIES; i++)
            {
                EquipmentItems[i] = new Dictionary<short, ItemEquip>();

                while (true)
                {
                    short slot = pPacket.ReadShort();
                    if (slot == 0) break;
                    slot = CharacterInventory.CorrectEquipSlot(i, slot);

                    ItemEquip equip = (ItemEquip)ItemBase.DecodeItemData(pConnection, pPacket);

                    EquipmentItems[i].Add(slot, equip);
                }
            }
#endif

            InventoryItems = new Dictionary<byte, ItemBase>[NORMAL_INVENTORIES];
            BagItems = new Dictionary<int, BagItem>();

            for (byte i = 0; i < NORMAL_INVENTORIES; i++)
            {
                InventoryItems[i] = new Dictionary<byte, ItemBase>();

                while (true)
                {
                    byte slot = pPacket.ReadByte();
                    if (slot == 0) break;

                    ItemBase item = ItemBase.DecodeItemData(pConnection, pPacket);
                    InventoryItems[i].Add(slot, item);

                    if (item.BagID != -1)
                    {
                        // Update BagID... O.o
                        item.BagID = GameHelper.GetBagID(item.BagID, i);

                        BagItem bi = new BagItem(item);
                        BagItems.Add(item.BagID, bi);
                    }
                }
            }

            // Bagzzz
            for (int inv = 3; inv <= 4; inv++)
            {
                var bags = pPacket.ReadInt();
                for (int i = 0; i < bags; i++)
                {
                    int bagid = pPacket.ReadInt();

                    int bagitemid = pPacket.ReadInt();

                    BagItem bi = BagItems[GameHelper.GetBagID(bagid, inv - 2)]; // No addition to inv...!

                    while (true)
                    {
                        int slotid = pPacket.ReadInt();
                        if (slotid == -1) break;

                        ItemBase item = ItemBase.DecodeItemData(pConnection, pPacket);
                        bi.Items.Add((byte)slotid, item);
                    }
                }
            }
        }
コード例 #15
0
ファイル: CharacterData.cs プロジェクト: diamondo25/mapler.me
        public void Decode(ClientConnection pConnection, MaplePacket pPacket)
        {
            pPacket.Skip(8); // Flag

#if LOCALE_GMS
            pPacket.Skip(1);
#endif

            {
                // Added GMS V.132 
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadInt();
            }

#if LOCALE_EMS
            pPacket.Skip(1);
#endif

            int tmp = pPacket.ReadByte();
            pPacket.Skip(tmp * 4);

            tmp = pPacket.ReadInt();
            pPacket.Skip(tmp * (4 + 8));


#if LOCALE_GMS
            pPacket.Skip(1);
#endif

            if (pPacket.ReadBool())
            {
                tmp = pPacket.ReadInt();
                pPacket.Skip(tmp * 8);
                tmp = pPacket.ReadInt();
                pPacket.Skip(tmp * 8);
            }

            Stats = new GW_CharacterStat();
            Stats.Decode(pPacket);

            this.BuddylistSize = pPacket.ReadByte();
#if LOCALE_EMS
            pPacket.ReadByte();
#endif

            if (pPacket.ReadBool()) BlessingOfTheFairy = pPacket.ReadString();
            else BlessingOfTheFairy = null;
            if (pPacket.ReadBool()) BlessingOfEmpress = pPacket.ReadString();
            else BlessingOfEmpress = null;
            if (pPacket.ReadBool()) UltimateExplorer = pPacket.ReadString();
            else UltimateExplorer = null;

            Stats.DecodeMesos(pPacket); // .-.

#if LOCALE_EMS
            pPacket.ReadByte(); // Bool check
            pPacket.ReadInt();
#endif


            // Unknown stuff here

            for (int i = pPacket.ReadInt(); i > 0; i--)
            {
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadLong();
            }

#if LOCALE_GMS
            // Magical potion pots!!!
            for (int i = pPacket.ReadInt(); i > 0; i--) // V.126
            {
                pPacket.ReadInt(); // Potion pot ID
                pPacket.ReadInt(); // Max value
                pPacket.ReadInt(); // HP
                pPacket.ReadInt(); // ??? (Not max value of MP)
                pPacket.ReadInt(); // MP

                pPacket.ReadLong(); // Start date O.o?
                pPacket.ReadLong(); // End date O.o?
            }
#endif


#if LOCALE_GMS
            // V.142 - RED stuff?

            for (int i = pPacket.ReadInt(); i > 0; i--)
            {
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadByte();
                pPacket.ReadInt();
                pPacket.ReadInt();
            }

            {
                pPacket.ReadInt();
                for (int i = 3; i > 0; i--)
                {
                    pPacket.ReadInt();
                    pPacket.ReadInt();
                }
            }


            for (int i = pPacket.ReadInt(); i > 0; i--)
                pPacket.ReadInt();

            if (pPacket.ReadBool())
            {
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadLong();
                pPacket.ReadLong();
                pPacket.ReadLong();
            }

            for (int j = 0; j < 2; j++) // called 2 times under each other!
            {
                for (int i = pPacket.ReadByte(); i > 0; i--)
                {
                    pPacket.ReadByte();
                    pPacket.ReadInt();
                    pPacket.ReadByte();
                    pPacket.ReadInt();
                    pPacket.ReadInt();
                    pPacket.ReadInt();
                    pPacket.ReadInt();
                    pPacket.ReadInt();
                    pPacket.ReadInt();
                    pPacket.ReadString();
                }
            }
#endif

#if LOCALE_EMS
            // REMOVED GMS V.141?!
            for (int i = pPacket.ReadInt(); i > 0; i--) // V.137
            {
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadInt(); 
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadInt();
            }

            pPacket.ReadInt();
            for (int i = 6; i > 0; i--)
            {
                pPacket.ReadInt();
            }


            for (int i = pPacket.ReadInt(); i > 0; i--)
            {
                pPacket.ReadInt();
            }


            for (int i = pPacket.ReadInt(); i > 0; i--)
            {
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadString();
            }


            for (int i = pPacket.ReadInt(); i > 0; i--)
            {
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadString();
            }

#endif

            Inventory = new CharacterInventory();
            Inventory.Decode(pConnection, pPacket);

            //UnknownIntegerListNumber3 = new Dictionary<int, long>();
            for (int i = pPacket.ReadInt(); i > 0; i--)
            {
                pPacket.ReadInt();
                pPacket.ReadLong();
                //UnknownIntegerListNumber3.Add(pPacket.ReadInt(), pPacket.ReadLong());
            }

            //UnknownIntegerListNumber4 = new Dictionary<long, long>();
            for (int i = pPacket.ReadInt(); i > 0; i--)
            {
                pPacket.ReadLong();
                pPacket.ReadLong();
                //UnknownIntegerListNumber4.Add(pPacket.ReadLong(), pPacket.ReadLong());
            }


            while (true)
            {
                byte val = pPacket.ReadByte();
                if (val == 0) break;

                {
                    pPacket.ReadInt();
                    pPacket.ReadByte();
                    pPacket.ReadByte();
                    pPacket.ReadInt();
                    pPacket.ReadInt();
                    pPacket.ReadInt();
                    pPacket.ReadInt();
                    pPacket.ReadByte();
                    pPacket.ReadInt();
                    pPacket.ReadLong();
                    pPacket.ReadLong();
                    pPacket.ReadLong();
                    pPacket.ReadLong();
                }
            }


            Skills = new CharacterSkills();
            Skills.Decode(pConnection, pPacket);

            Quests = new CharacterQuests();
            Quests.Decode(pConnection, pPacket);


            // Match
            for (int i = pPacket.ReadShort(); i > 0; i--)
            {
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadInt();
            }


            {

                Rings = new List<Ring>();
                MarriedWith = null;

                // Couple
                for (int i = pPacket.ReadShort(); i > 0; i--)
                {
                    Rings.Add(new Ring(Ring.Type.Couple, pPacket));
                }

                // Friend
                for (int i = pPacket.ReadShort(); i > 0; i--)
                {
                    Rings.Add(new Ring(Ring.Type.Friend, pPacket));
                }

                // Marriage
                for (int i = pPacket.ReadShort(); i > 0; i--)
                {
                    Ring ring = new Ring(Ring.Type.Marriage, pPacket, Stats.Name);
                    Rings.Add(ring);

                    MarriedWith = ring.FriendName;
                }
            }


            Inventory.DecodeTeleportRocks(pPacket);

#if LOCALE_GMS
            Monsterbook = new CharacterMonsterBook();
            Monsterbook.Decode(pPacket);

            pPacket.ReadInt(); // -1?

            for (int i = pPacket.ReadShort(); i > 0; i--)
            {
                pPacket.ReadShort();
            }

            {
                // Newyear cards... meh
                // WHAT MEH, SOMEONE HAS THIS FFS D:!!!

                for (short i = pPacket.ReadShort(); i > 0; i--)
                {
                    pPacket.ReadInt(); // Card ID?
                    pPacket.ReadInt(); // Sender ID
                    pPacket.ReadString(); // Sender name
                    pPacket.ReadByte(); // GENDER..?
                    pPacket.ReadLong(); // Sent at?
                    pPacket.ReadInt(); // Receiver ID
                    pPacket.ReadString(); // Receiver name
                    pPacket.ReadByte();
                    pPacket.ReadByte();
                    pPacket.ReadLong(); // Receive date?
                    pPacket.ReadString(); // Message
                }
            }
#else
            for (int i = pPacket.ReadShort(); i > 0; i--)
            {
                pPacket.ReadShort();
                pPacket.ReadString();
            }
#endif

            Quests.DecodePQ(pConnection, pPacket);

            if (GameHelper.IsWildHunter(Stats.JobID))
            {
                pPacket.ReadByte(); // Level

                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadInt(); // Caught mob
            }

            Quests.DecodePQDone(pConnection, pPacket);

            for (int i = pPacket.ReadShort(); i > 0; i--)
            {
                short cnt = pPacket.ReadShort();
                int unk = pPacket.ReadInt(); // 9010040 | Conor (NPC)
                if (cnt > 0 && unk > 0)
                {
                    for (short j = 0; j < cnt; j++)
                    {
                        pPacket.ReadInt(); // 9010040 | Conor (NPC)
                        pPacket.ReadShort();
                        pPacket.ReadInt(); // 4330019 | Pink Coin Purse
                        pPacket.ReadShort();
                    }
                }
            }

            for (int i = 13; i > 0; i--)
            {
                pPacket.ReadInt(); // Stolen Skills
            }

            for (int i = 4; i > 0; i--)
            {
                pPacket.ReadInt(); // Chosen Skills?
            }

            // Inner Stats
            Abilities = new List<Tuple<byte, int, byte>>();
            for (int i = pPacket.ReadShort(); i > 0; i--)
            {
                byte id = pPacket.ReadByte(); // 'ID'
                int skillid = pPacket.ReadInt(); // Skill ID
                byte level = pPacket.ReadByte(); // Level
                pPacket.ReadByte(); // Rank
                Abilities.Add(new Tuple<byte, int, byte>(id, skillid, level));
            }

#if LOCALE_GMS
            {
                // V.134
                for (int i = pPacket.ReadInt(); i > 0; i--)
                {
                    pPacket.ReadString();

                    pPacket.ReadInt();
                    pPacket.ReadString();

                    for (int j = pPacket.ReadInt(); j > 0; j--)
                    {
                        pPacket.ReadByte();
                    }
                }

                pPacket.ReadByte();
            }
#endif

            Stats.HonourLevel = pPacket.ReadInt();
            Stats.HonourExp = pPacket.ReadInt();

            {
                byte unk = pPacket.ReadByte();
                if (unk == 1)
                {
                    while (true)
                    {
                        tmp = pPacket.ReadUShort();
                        if (tmp <= 0) break;

                        while (true)
                        {
                            ushort tmp2 = pPacket.ReadUShort();
                            if (tmp2 <= 0) break;

                            pPacket.ReadInt();
                            pPacket.ReadInt();
                        }
                    }
                }
                else
                {
                    while (true)
                    {
                        tmp = pPacket.ReadUShort();
                        if (tmp <= 0) break;

                        pPacket.ReadUShort();
                        pPacket.ReadInt();
                        pPacket.ReadInt();
                    }
                }
            }

            if (pPacket.ReadBool())
            {
                // Wat.
                ItemBase.DecodeItemData(pConnection, pPacket);
                pPacket.ReadInt();
            }


            {
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadByte();
            }


            {
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadLong();
            }

#if LOCALE_EMS
            pPacket.ReadBool();
            pPacket.ReadBool();
#endif
            {
                EvolutionCards = new List<EvolutionCard>();

                for (short i = pPacket.ReadShort(); i > 0; i--)
                {
                    var card = new EvolutionCard();
                    card.Decode(pConnection, pPacket);
                    card.Block = 1;
                    EvolutionCards.Add(card);
                }

                for (short i = pPacket.ReadShort(); i > 0; i--)
                {
                    var card = new EvolutionCard();
                    card.Decode(pConnection, pPacket);
                    card.Block = 2;
                    EvolutionCards.Add(card);
                }

            }

#if LOCALE_EMS
            if (pPacket.ReadBool())
            {
                // Wat.
                ItemBase.DecodeItemData(pConnection, pPacket);
                pPacket.ReadInt();
                pPacket.ReadInt();
            }
#endif

#if LOCALE_EMS
            // No farm info

            for (short i = pPacket.ReadShort(); i > 0; i--)
            {
                pPacket.Skip(20);
            }

#else
            {
                // V.134
                for (byte i = pPacket.ReadByte(); i > 0; i--)
                {
                    pPacket.ReadInt();
                    pPacket.ReadLong();
                }
            }

            {
                // V.134
                // FARM INFO. Creating... = not yet created farm. Else: farmname
                pPacket.ReadString(); // Creating...
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadByte();
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadInt();

                pPacket.ReadInt();
                pPacket.ReadInt();
            }

#if LOCALE_GMS
            if (pPacket.ReadBool())
            {
                // Wat.
                ItemBase.DecodeItemData(pConnection, pPacket);
                pPacket.ReadInt();
                pPacket.ReadInt();
            }
#endif

            {
                // V.141
                pPacket.ReadInt();
                pPacket.ReadLong(); // A bit off here, should be filetime value
                pPacket.ReadInt();
            }

            pPacket.Skip(84); // I don't even

            pPacket.ReadByte();

            {
                for (short i = pPacket.ReadShort(); i > 0; i--)
                {
                    pPacket.ReadShort();
                    pPacket.ReadShort();
                }
            }

            {
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadInt();

                pPacket.Skip(32);
            }

            {
                if (pPacket.ReadInt() > 0)
                {
                    for (int i = 0; i < 3; i++)
                    {
                        pPacket.Skip(4 + 4 + 4);
                        pPacket.ReadString();
                        pPacket.Skip(4 * 7);
                        pPacket.Skip(8 * 4);
                        pPacket.Skip(4 * 4);
                        pPacket.Skip(1 * 5);
                        pPacket.Skip(4 * 3);
                        pPacket.ReadString();
                        pPacket.Skip(4 * 2);
                        pPacket.ReadByte();

                        byte tmptmp = pPacket.ReadByte();
                        if ((tmptmp & 0x01) != 0)
                        {
                            pPacket.ReadInt();
                            pPacket.ReadString();
                            pPacket.Skip(24);
                        }

                        for (int j = pPacket.ReadInt(); j > 0; j++)
                        {
                            pPacket.Skip(4 * 9);
                        }
                    }
                }
            }

            // Removed in V.141
            //pPacket.ReadInt(); // I DONT EVEN D:
#endif
        }
        public override void Decode(MaplePacket pPacket)
        {
            base.Decode(pPacket);


            this.Slots = pPacket.ReadByte();
            this.Scrolls = pPacket.ReadByte();
            this.Str = pPacket.ReadShort();
            this.Dex = pPacket.ReadShort();
            this.Int = pPacket.ReadShort();
            this.Luk = pPacket.ReadShort();
            this.HP = pPacket.ReadShort();
            this.MP = pPacket.ReadShort();
            this.Watk = pPacket.ReadShort();
            this.Matk = pPacket.ReadShort();
            this.Wdef = pPacket.ReadShort();
            this.Mdef = pPacket.ReadShort();
            this.Acc = pPacket.ReadShort();
            this.Avo = pPacket.ReadShort();
            this.Hands = pPacket.ReadShort();
            this.Speed = pPacket.ReadShort();
            this.Jump = pPacket.ReadShort();

            this.Name = pPacket.ReadString();
            this.Flags = pPacket.ReadShort();

            pPacket.ReadByte(); // Increases Skill
            this.Level = pPacket.ReadByte();

            pPacket.ReadInt();
            pPacket.ReadInt(); // 
            this.ViciousHammer = pPacket.ReadInt();

            pPacket.ReadShort(); // PVP damage

            pPacket.ReadByte();
            pPacket.ReadByte();

            this.Potential1 = pPacket.ReadShort();
            this.Potential2 = pPacket.ReadShort();
            this.Potential3 = pPacket.ReadShort();
            this.Potential4 = pPacket.ReadShort();
            this.Potential5 = pPacket.ReadShort();

            pPacket.ReadShort(); // New?

            this.SocketState = pPacket.ReadShort();
            this.Socket1 = pPacket.ReadShort();
            this.Socket2 = pPacket.ReadShort();
            this.Socket3 = pPacket.ReadShort();

            pPacket.ReadLong();

            pPacket.ReadLong();

            pPacket.ReadInt();
        }
コード例 #17
0
        public virtual void HandleMaplePointAmount(ClientConnection pConnection, MaplePacket pPacket)
        {
            int amount = pPacket.ReadInt(); // Life can be so easy

            using (UpdateQueryBuilder q = new UpdateQueryBuilder("users"))
            {
                q.SetWhereColumn("account_id", pConnection.AccountID);
                q.SetColumn("maplepoints", amount);
                q.RunQuery();
            }
        }
コード例 #18
0
        public virtual void HandleCharacterDeletion(ClientConnection pConnection, MaplePacket pPacket)
        {
            int id = pPacket.ReadInt();
            bool notok = pPacket.ReadBool();

            if (!notok && pConnection.UserID != -1)
            {
                pConnection.Logger_WriteLine("Deleting character with ID {0}", id);

                // Oh jolly...
                // *crosses fingers*

                // Delete from local cache
                int internalid = 0;
                if (AccountDataCache.Instance.DeleteCharacterInfo(id, pConnection.WorldID, pConnection.AccountID, out internalid))
                {

                    MySQL_Connection.Instance.RunQuery("DELETE FROM characters WHERE internal_id = " + internalid);
                }
                else
                {
                    Logger.WriteLine("Failed to delete character. Invalid accountid, worldid, characterid or maybe not stored?");
                }
            }
            else
            {
                pConnection.Logger_WriteLine("Account failed deleting ID {0}", id);
            }
        }
        public virtual void Decode(MaplePacket pPacket)
        {
            ItemID = pPacket.ReadInt();

            if (pPacket.ReadBool())
            {
                CashID = pPacket.ReadLong();
            }
            else
            {
                CashID = 0;
            }

            Expires = pPacket.ReadLong();

            pPacket.ReadInt(); // -1?
        }
コード例 #20
0
        public override void Decode(ClientConnection pConnection, MaplePacket pPacket)
        {
            base.Decode(pConnection, pPacket);


            List<string> flagsList = new List<string>();
            {
                {
                    uint flag = pPacket.ReadUInt();

                    this.Slots = FlaggedValue(pConnection, this.ItemID, flag, 0x01, pPacket, this.Slots);
                    this.Scrolls = FlaggedValue(pConnection, this.ItemID, flag, 0x02, pPacket, this.Scrolls);
                    this.Str = FlaggedValue(pConnection, this.ItemID, flag, 0x04, pPacket, this.Str);
                    this.Dex = FlaggedValue(pConnection, this.ItemID, flag, 0x08, pPacket, this.Dex);
                    this.Int = FlaggedValue(pConnection, this.ItemID, flag, 0x10, pPacket, this.Int);
                    this.Luk = FlaggedValue(pConnection, this.ItemID, flag, 0x20, pPacket, this.Luk);
                    this.HP = FlaggedValue(pConnection, this.ItemID, flag, 0x40, pPacket, this.HP);
                    this.MP = FlaggedValue(pConnection, this.ItemID, flag, 0x80, pPacket, this.MP);
                    this.Watk = FlaggedValue(pConnection, this.ItemID, flag, 0x100, pPacket, this.Watk);
                    this.Matk = FlaggedValue(pConnection, this.ItemID, flag, 0x200, pPacket, this.Matk);
                    this.Wdef = FlaggedValue(pConnection, this.ItemID, flag, 0x400, pPacket, this.Wdef);
                    this.Mdef = FlaggedValue(pConnection, this.ItemID, flag, 0x800, pPacket, this.Mdef);
                    this.Acc = FlaggedValue(pConnection, this.ItemID, flag, 0x1000, pPacket, this.Acc);
                    this.Avo = FlaggedValue(pConnection, this.ItemID, flag, 0x2000, pPacket, this.Avo);
                    this.Hands = FlaggedValue(pConnection, this.ItemID, flag, 0x4000, pPacket, this.Hands);
                    this.Speed = FlaggedValue(pConnection, this.ItemID, flag, 0x8000, pPacket, this.Speed);
                    this.Jump = FlaggedValue(pConnection, this.ItemID, flag, 0x10000, pPacket, this.Jump);
                    this.Flags = FlaggedValue(pConnection, this.ItemID, flag, 0x20000, pPacket, this.Flags);

                    this.IncreasesSkills = FlaggedValue(pConnection, this.ItemID, flag, 0x40000, pPacket, this.IncreasesSkills);

                    this.ItemLevel = FlaggedValue(pConnection, this.ItemID, flag, 0x80000, pPacket, this.ItemLevel);
                    this.ItemEXP = FlaggedValue(pConnection, this.ItemID, flag, 0x100000, pPacket, this.ItemEXP);


                    this.Durability = FlaggedValue(pConnection, this.ItemID, flag, 0x200000, pPacket, this.Durability);
                    this.ViciousHammer = FlaggedValue(pConnection, this.ItemID, flag, 0x400000, pPacket, this.ViciousHammer);

                    this.BattleModeDamage = FlaggedValue(pConnection, this.ItemID, flag, 0x800000, pPacket, this.BattleModeDamage);

                    FlaggedValue(pConnection, this.ItemID, flag, 0x1000000, pPacket, (byte)0, true); // Item level changer?
                    FlaggedValue(pConnection, this.ItemID, flag, 0x2000000, pPacket, (short)0, true); // Enhancement buff?
                    FlaggedValue(pConnection, this.ItemID, flag, 0x4000000, pPacket, (int)0, true);
                    FlaggedValue(pConnection, this.ItemID, flag, 0x8000000, pPacket, (byte)0, true); // Required level changer?!
                    FlaggedValue(pConnection, this.ItemID, flag, 0x10000000, pPacket, (byte)0, true); // Yggdrasil Wisdom?
                    FlaggedValue(pConnection, this.ItemID, flag, 0x20000000, pPacket, (byte)0, true); // Final Strike?
                    FlaggedValue(pConnection, this.ItemID, flag, 0x40000000, pPacket, (byte)0, true); // Boss Damage %?
                    FlaggedValue(pConnection, this.ItemID, flag, 0x80000000, pPacket, (byte)0, true); // Ignore Damage %?
                }

                {
                    uint flag = pPacket.ReadUInt();
                    FlaggedValue(pConnection, this.ItemID, flag, 0x01, pPacket, (byte)0, true); // Total damage?
                    FlaggedValue(pConnection, this.ItemID, flag, 0x02, pPacket, (byte)0, true); // All stats?
                    this.MaxScissors = FlaggedValue(pConnection, this.ItemID, flag, 0x04, pPacket, this.MaxScissors);
                    FlaggedValue(pConnection, this.ItemID, flag, 0x08, pPacket, (long)0, true);
                    FlaggedValue(pConnection, this.ItemID, flag, 0x10, pPacket, (int)0, true);
                }
            }

            this.Name = pPacket.ReadString();

            this.StatusFlags = pPacket.ReadUShort(); // Actually 2 bytes

            this.Potential1 = pPacket.ReadUShort();
            this.Potential2 = pPacket.ReadUShort();
            this.Potential3 = pPacket.ReadUShort();

            this.Potential4 = pPacket.ReadUShort();
            this.Potential5 = pPacket.ReadUShort();
            this.Potential6 = pPacket.ReadUShort();

            this.DisplayID = pPacket.ReadUShort();

#if LOCALE_GMS
            this.SocketState = pPacket.ReadUShort();
            this.Nebulite1 = pPacket.ReadShort();
            this.Nebulite2 = pPacket.ReadShort();
            this.Nebulite3 = pPacket.ReadShort();
#else
            pPacket.ReadShort();
#endif

            if (CashID == 0)
                this.UniqueID = pPacket.ReadLong();
            else
                this.UniqueID = 0;

            pPacket.ReadLong(); // Some weird expiration time


            pPacket.ReadInt(); // always -1?

#if (LOCALE_EMS || LOCALE_GMS)
            // Prolly RED patch related
            pPacket.ReadLong();
            pPacket.ReadLong(); // This is 94354848000000000; a default date for no expiration. 
            pPacket.ReadInt();
            for (int i = 0; i < 3; i++)
                pPacket.ReadInt();

#endif

            // Fix setflags
            if ((this.Flags & 0x80) == 0x80 && this.Name != "")
            {
                flagsList.Add("crafted");
            }

            this.SetFlags = string.Join(",", flagsList);
        }
コード例 #21
0
 private static int FlaggedValue(ClientConnection pConnection, int pItemID, uint pValue, uint pFlag, MaplePacket pPacket, int pTypeValue, bool pLogIfFound = false)
 {
     if (pValue.HasFlag(pFlag))
     {
         var val = pPacket.ReadInt();
         if (pLogIfFound)
             pConnection.Logger_WriteLine("Found flag {3} {0:X8}: {1} | ItemID: {2}", pFlag, val, pItemID, pTypeValue.GetType().Name);
         return val;
     }
     else
         return 0;
 }
コード例 #22
0
        public virtual void HandleSpawnPlayer(ClientConnection pConnection, MaplePacket pPacket)
        {
            int id = pPacket.ReadInt();
            byte level = pPacket.ReadByte();
#if LOCALE_EMS
            pPacket.ReadByte();
#endif
            string name = pPacket.ReadString();
            string successor = pPacket.ReadString();
            string guildname = pPacket.ReadString();
            // pConnection.Logger_WriteLine("I see {0}! ID {1} Level {2}{3}, guild {4}", name, id, level, successor.Length == 0 ? "" : " (" + name + "'s Successor)", guildname);

            Queries.SeePlayer(id, name, GameHelper.GetAllianceWorldID(pConnection.WorldID), level, guildname, pConnection.CharData.Stats.MapID, pConnection.CharacterInternalID);

            if (!pConnection._CharactersInMap.Contains(name))
                pConnection._CharactersInMap.Add(name);
        }
コード例 #23
0
        public virtual void HandleStatUpdate(ClientConnection pConnection, MaplePacket pPacket)
        {
            pPacket.ReadByte();
            long updateFlag = pPacket.ReadLong();
            if (updateFlag == 0) return; // Fake Update -.- / Unstuck

            bool didsomething = false;

            if (CheckFlag(updateFlag, 1)) // Skin
            {
                didsomething = true;
                pConnection.CharData.Stats.Skin = pPacket.ReadByte();
            }
            if (CheckFlag(updateFlag, 2)) // Eyes
            {
                didsomething = true;
                pConnection.CharData.Stats.Face = pPacket.ReadInt();
            }
            if (CheckFlag(updateFlag, 4)) // Eyes
            {
                didsomething = true;
                pConnection.CharData.Stats.Hair = pPacket.ReadInt();
            }
            if (CheckFlag(updateFlag, 8))
            {
                didsomething = true;
                pConnection.CharData.Stats.Pets[0] = pPacket.ReadLong();
            }
            if (CheckFlag(updateFlag, 0x80000))
            {
                var value = pPacket.ReadLong();
                pConnection.Logger_WriteLine("0x80000 | {0}", value);
            }
            if (CheckFlag(updateFlag, 0x100000))
            {
                var value = pPacket.ReadLong();
                pConnection.Logger_WriteLine("0x100000 | {0}", value);
            }
            if (CheckFlag(updateFlag, 0x10))
            {
                didsomething = true;
                var level = pPacket.ReadByte();
                Timeline.Instance.PushLevelUP(pConnection, level);
                pConnection.CharData.Stats.Level = level;
                pConnection.Logger_WriteLine("{0} leveled up to level {1}!!!", pConnection.CharData.Stats.Name, level);
            }
            if (CheckFlag(updateFlag, 0x20))
            {
                didsomething = true;
                var jobid = pPacket.ReadShort();
                Timeline.Instance.PushJobUP(pConnection, (ushort)jobid);
                pConnection.CharData.Stats.JobID = jobid;
                pConnection.Logger_WriteLine("{0} changed to job {1}!!!", pConnection.CharData.Stats.Name, jobid);
            }
            if (CheckFlag(updateFlag, 0x40))
            {
                didsomething = true;
                pConnection.CharData.Stats.Str = pPacket.ReadShort();
            }
            if (CheckFlag(updateFlag, 0x80))
            {
                didsomething = true;
                pConnection.CharData.Stats.Dex = pPacket.ReadShort();
            }
            if (CheckFlag(updateFlag, 0x100))
            {
                didsomething = true;
                pConnection.CharData.Stats.Int = pPacket.ReadShort();
            }
            if (CheckFlag(updateFlag, 0x200))
            {
                didsomething = true;
                pConnection.CharData.Stats.Luk = pPacket.ReadShort();
            }
            if (CheckFlag(updateFlag, 0x400))
            {
                didsomething = true;
                pConnection.CharData.Stats.HP = pPacket.ReadInt();
            }
            if (CheckFlag(updateFlag, 0x800))
            {
                didsomething = true;
                pConnection.CharData.Stats.MaxHP = pPacket.ReadInt();
            }
            if (CheckFlag(updateFlag, 0x1000))
            {
                didsomething = true;
                pConnection.CharData.Stats.MP = pPacket.ReadInt();
            }
            if (CheckFlag(updateFlag, 0x2000))
            {
                didsomething = true;
                pConnection.CharData.Stats.MaxMP = pPacket.ReadInt();
            }
            if (CheckFlag(updateFlag, 0x4000))
            {
                didsomething = true;
                pConnection.CharData.Stats.AP = pPacket.ReadShort();
            }
            if (CheckFlag(updateFlag, 0x8000))
            {
                didsomething = true;

                short a1 = pConnection.CharData.Stats.JobID;
                pConnection.CharData.Stats.SPData.Clear();

                if (GameHelper.IsExtendedSPJob(pConnection.CharData.Stats.JobID))
                {

                    byte amnt = pPacket.ReadByte();
                    List<byte> haslist = new List<byte>();
                    for (int j = 0; j < amnt; j++)
                    {
                        byte v1 = pPacket.ReadByte(); // Job ID
                        int v2 = pPacket.ReadInt(); // Amount
                        pConnection.CharData.Stats.SPData.Add(new KeyValuePair<byte, int>(v1, v2));

                        haslist.Add(v1);
                    }
                    for (byte j = 1; j < 20; j++)
                    {
                        if (!haslist.Contains(j))
                            pConnection.CharData.Stats.SPData.Add(new KeyValuePair<byte, int>(j, 0));
                    }

                }
                else
                {
                    pConnection.CharData.Stats.SPData.Add(new KeyValuePair<byte, int>(0, pPacket.ReadShort()));
                }
            }

            if (CheckFlag(updateFlag, 0x10000))
            {
                didsomething = true;
                long newexp = pPacket.ReadLong();
                byte point = (byte)EXPTable.GetLevelPercentage(pConnection.CharData.Stats.Level, newexp);

                if (pConnection.LastExpPoint != point)
                {
                    // Ohhh
                    Timeline.Instance.PushExpPoint(pConnection, point);
                }

                pConnection.CharData.Stats.EXP = newexp;
                pConnection.LastExpPoint = point;

            }

            if (CheckFlag(updateFlag, 0x20000))
            {
                didsomething = true;
                int fame = pPacket.ReadInt();
                Timeline.Instance.PushGotFame(pConnection, fame - pConnection.CharData.Stats.Fame, fame);
                pConnection.CharData.Stats.Fame = fame;
            }

            if (CheckFlag(updateFlag, 0x40000))
            {
                didsomething = true;
                pConnection.CharData.Stats.Mesos = pPacket.ReadLong();
            }
            if (CheckFlag(updateFlag, 0x200000))
            {
                var value = pPacket.ReadInt();
                pConnection.Logger_WriteLine("0x200000 | {0}", value);
            }

            if (CheckFlag(updateFlag, 0x400000))
            {
                var value = pPacket.ReadByte();
                pConnection.Logger_WriteLine("0x400000 | {0}", value);
            }

            if (CheckFlag(updateFlag, 0x800000))
            {
                // Ambition/Charisma D:
                pConnection.CharData.Stats.Traits[(int)GW_CharacterStat.TraitVals.Charisma] = pPacket.ReadInt();
            }

            if (CheckFlag(updateFlag, 0x1000000))
            {
                pConnection.CharData.Stats.Traits[(int)GW_CharacterStat.TraitVals.Insight] = pPacket.ReadInt();
                didsomething = true;
            }

            if (CheckFlag(updateFlag, 0x2000000))
            {
                pConnection.CharData.Stats.Traits[(int)GW_CharacterStat.TraitVals.Willpower] = pPacket.ReadInt();
                didsomething = true;
            }

            if (CheckFlag(updateFlag, 0x4000000))
            {
                pConnection.CharData.Stats.Traits[(int)GW_CharacterStat.TraitVals.CraftDiligence] = pPacket.ReadInt();
                didsomething = true;
            }

            if (CheckFlag(updateFlag, 0x8000000))
            {
                pConnection.CharData.Stats.Traits[(int)GW_CharacterStat.TraitVals.Empathy] = pPacket.ReadInt();
                didsomething = true;
            }

            if (CheckFlag(updateFlag, 0x10000000))
            {
                pConnection.CharData.Stats.Traits[(int)GW_CharacterStat.TraitVals.Charm] = pPacket.ReadInt();
                didsomething = true;
            }

            if (CheckFlag(updateFlag, 0x20000000))
            {
                pPacket.ReadBytes(21);
            }

            if (CheckFlag(updateFlag, 0x40000000))
            {
                pPacket.ReadByte();
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadByte();
            }

            if (CheckFlag(updateFlag, 0x80000000))
            {
                for (byte i = 0; i < 9; i++)
                {
                    pPacket.ReadInt();
                    pPacket.ReadByte();
                    pPacket.ReadInt();
                }
            }

            if (CheckFlag(updateFlag, 0x100000000))
            {
                var value1 = pPacket.ReadByte();
                var value2 = pPacket.ReadByte();
                pConnection.Logger_WriteLine("0x100000000 | {0} | {1}", value1, value2);
            }

            if (CheckFlag(updateFlag, 0x200000000))
            {
                var value = pPacket.ReadInt();
                pConnection.Logger_WriteLine("0x200000000 | {0}", value);
            }

            if (didsomething)
            {
                pConnection.CharData.SaveCharacterInfo(pConnection);

                pConnection.SendTimeUpdate();
            }
        }
コード例 #24
0
ファイル: CharacterData.cs プロジェクト: diamondo25/mapler.me
 public void Decode(ClientConnection pConnection, MaplePacket pPacket)
 {
     ID = pPacket.ReadShort();
     ItemID = pPacket.ReadInt();
     Level = (byte)pPacket.ReadInt();
 }
コード例 #25
0
        public virtual void HandleAbilityInfoUpdate(ClientConnection pConnection, MaplePacket pPacket)
        {
            pPacket.ReadByte(); // Unlock
            if (pPacket.ReadBool() == false) return;

            var stat = new Tuple<byte, int, byte>((byte)pPacket.ReadShort(), pPacket.ReadInt(), (byte)pPacket.ReadShort());
            pPacket.ReadShort();

            using (InsertQueryBuilder table = new InsertQueryBuilder("character_abilities"))
            {
                table.OnDuplicateUpdate = true;

                table.AddColumn("character_id");
                table.AddColumn("id");
                table.AddColumn("skill_id", true);
                table.AddColumn("level", true);


                table.AddRow(
                    pConnection.CharacterInternalID,
                    stat.Item1,
                    stat.Item2,
                    stat.Item3
                    );

                table.RunQuery();
            }
        }
コード例 #26
0
 public virtual void HandleSkillMacros(ClientConnection pConnection, MaplePacket pPacket)
 {
     byte count = pPacket.ReadByte();
     if (count == 0) return;
     string q = string.Format("DELETE FROM skillmacros WHERE character_id = {0};\r\n", pConnection.CharacterInternalID);
     q += "INSERT INTO skillmacros VALUES \r\n";
     for (int i = 0; i < count; i++)
     {
         string name = pPacket.ReadString();
         bool shout = pPacket.ReadBool();
         int skill1 = pPacket.ReadInt();
         int skill2 = pPacket.ReadInt();
         int skill3 = pPacket.ReadInt();
         q += string.Format("({0}, {1}, '{2}', {3}, {4}, {5}, {6}),", pConnection.CharacterInternalID, i, MySql.Data.MySqlClient.MySqlHelper.EscapeString(name), shout, skill1, skill2, skill3);
     }
     q = q.TrimEnd(',');
     MySQL_Connection.Instance.RunQuery(q);
 }
コード例 #27
0
        public virtual void HandleFamiliarList(ClientConnection pConnection, MaplePacket pPacket)
        {
            using (InsertQueryBuilder familiars = new InsertQueryBuilder("familiars"))
            {
                familiars.OnDuplicateUpdate = true;

                familiars.AddColumn("character_id");
                familiars.AddColumn("mobid");
                familiars.AddColumns(true,
                    "name", "fitality_cur", "fitality_max",
                    "starttime", "endtime", "unktime"
                );

                for (int i = pPacket.ReadInt(); i > 0; i--)
                {
                    pPacket.ReadInt(); // Weird id?
                    int mobid = pPacket.ReadInt();
                    string name = pPacket.ReadString(13);
                    byte currentfit = pPacket.ReadByte();
                    byte maxfit = pPacket.ReadByte();
                    pPacket.ReadInt();
                    pPacket.ReadByte();
                    DateTime starttime = DateTime.FromFileTime(pPacket.ReadLong());
                    DateTime unktime = DateTime.FromFileTime(pPacket.ReadLong());
                    DateTime endtime = DateTime.FromFileTime(pPacket.ReadLong());

                    pPacket.ReadByte();
                    pPacket.ReadByte();


                    familiars.AddRow(
                        pConnection.CharacterInternalID,
                        mobid,
                        name,
                        currentfit,
                        maxfit,
                        starttime,
                        endtime,
                        unktime
                        );

                }

                familiars.RunQuery();
            }
        }
コード例 #28
0
        public virtual void HandleSkillUpdate(ClientConnection pConnection, MaplePacket pPacket)
        {
            pPacket.ReadByte(); // Unstuck
            pPacket.ReadByte();
            ushort amount = pPacket.ReadUShort();

            using (InsertQueryBuilder skillTable = new InsertQueryBuilder("skills"))
            {
                skillTable.OnDuplicateUpdate = true;
                skillTable.AddColumn("character_id", false);
                skillTable.AddColumn("skillid", false);
                skillTable.AddColumn("level", true);
                skillTable.AddColumn("maxlevel", true);
                skillTable.AddColumn("expires", true);

                for (ushort i = 0; i < amount; i++)
                {
                    int skillid = pPacket.ReadInt();
                    int level = pPacket.ReadInt();
                    int masterlevel = pPacket.ReadInt();
                    long expiration = pPacket.ReadLong();

                    Timeline.Instance.PushSkillUP(pConnection, skillid, level);

                    skillTable.AddRow(pConnection.CharacterInternalID, skillid, level, masterlevel == 0 ? null : (object)masterlevel, expiration);
                }

                if (skillTable.RowCount > 0)
                {
                    string q = skillTable.ToString();
                    System.IO.File.WriteAllText("insert-update-skills-packet.sql", q);
                    int result = (int)MySQL_Connection.Instance.RunQuery(q);
                    pConnection.Logger_WriteLine("Result Skills: {0}", result);

                    pConnection.SendTimeUpdate();
                }

            }
        }
コード例 #29
0
        public virtual void HandleBuddyList(ClientConnection pConnection, MaplePacket pPacket)
        {
            byte mode = pPacket.ReadByte();
            if (mode != 0x07) return;

            MySQL_Connection.Instance.RunQuery(string.Format("DELETE FROM buddies WHERE character_id = {0}", pConnection.CharacterInternalID));
            using (InsertQueryBuilder buddies = new InsertQueryBuilder("buddies"))
            {
                buddies.OnDuplicateUpdate = true;
                buddies.AddColumn("character_id");
                buddies.AddColumn("friend_id");
                buddies.AddColumns(true, "friend_name", "group_name");

                byte amount = pPacket.ReadByte();
                for (byte i = 0; i < amount; i++)
                {
                    int bid = pPacket.ReadInt();
                    string bname = pPacket.ReadString(13);
                    pPacket.Skip(1 + 4);
                    string gname = pPacket.ReadString(13);
                    pPacket.Skip(4);

                    buddies.AddRow(
                        pConnection.CharacterInternalID,
                        bid,
                        bname,
                        gname
                        );
                }
                buddies.RunQuery();
            }
        }
コード例 #30
0
        public virtual void HandleTradeData(ClientConnection pConnection, MaplePacket pPacket)
        {
            byte type = pPacket.ReadByte();
            pPacket.ReadByte();
            if (type == 0x0A)
            {
                pPacket.ReadByte();
                pPacket.ReadShort();
                int merchid = pPacket.ReadInt();
                string merchname = pPacket.ReadString();
                pPacket.ReadByte();
                while (true)
                {
                    byte slot = pPacket.ReadByte();
                    if (slot == 255) break;

                    pPacket.ReadInt(); // Player ID
                    ParseAvatar(pPacket);
                    pPacket.ReadString(); // Player Name
                    pPacket.ReadShort(); // Job
                }

                pPacket.ReadShort();
                pPacket.ReadString(); // Owner name
                pPacket.ReadShort(); // Shop cash ID
                pPacket.ReadString(); // Shop name
                pPacket.ReadInt(); // ???
                pPacket.ReadByte(); // ???

                byte items = pPacket.ReadByte();

                using (InsertQueryBuilder itemsTable = new InsertQueryBuilder("items_trades"))
                {
                    for (int i = 0; i < items; i++)
                    {
                        short slot = pPacket.ReadShort(); // Slot?
                        pPacket.ReadShort();
                        pPacket.ReadInt(); // Price
                        Queries.SaveItem(pConnection, (ushort)0, slot, ItemBase.DecodeItemData(pConnection, pPacket), itemsTable, true);
                    }

                    MySQL_Connection.Instance.RunQuery("DELETE FROM items_trades"); // Clear table

                    itemsTable.RunQuery();
                }
            }
        }