コード例 #1
0
ファイル: MainWindow.xaml.cs プロジェクト: artalgame/Labs
        private void GetRungeKytSolves(Function func, InputData data, out List<double> x, out List<double> y)
        {
            double curX = data.X0;
            double curY = data.Y0;
            double h = data.H;

            x = new List<double>();
            y = new List<double>();

            while (Math.Round(curX, 10) <= data.RightLimit + h)
            {
                y.Add(curY);
                x.Add(curX);
                double K1 = h * func.GetSolve(curX, curY);
                double K2 = h * func.GetSolve(curX + h / 2, curY + K1 / 2);
                double K3 = h * func.GetSolve(curX + h / 2, curY + K2 / 2);
                double K4 = h * func.GetSolve(curX + h, curY + K3);
                curY = curY+1f/6f*(K1+2*K2+2*K3+K4);
                curX += data.H;
            }
        }
コード例 #2
0
ファイル: MainWindow.xaml.cs プロジェクト: artalgame/Labs
        private void GetEulerMSolves(Function func, InputData data, out List<double> x, out List<double> y)
        {
            double curX = data.X0;
            double curY = data.Y0;
            x = new List<double>();
            y = new List<double>();

            while (Math.Round(curX, 10) <= data.RightLimit + data.H)
            {
                x.Add(curX);
                y.Add(curY);

                curY = curY + data.H * func.GetSolve(curX+data.H/2,
                    curY+(data.H/2)*func.GetSolve(curX,curY));

                curX += data.H;

            }
        }
コード例 #3
0
ファイル: MainWindow.xaml.cs プロジェクト: artalgame/Labs
        private void GetEulerSolves(Function func, InputData data, out List<double> x, out List<double> y)
        {
            double curX = data.X0;
            double curY = data.Y0;
            x = new List<double>();
            y = new List<double>();

            while (Math.Round(curX, 10) <= data.RightLimit + data.H)
            {
                y.Add(curY);
                x.Add(curX);

                curY = y[y.Count - 1] + data.H * func.GetSolve(x[x.Count - 1], y[y.Count - 1]);

                curX += data.H;
            }
        }
コード例 #4
0
ファイル: MainWindow.xaml.cs プロジェクト: artalgame/Labs
        private void GetAdamsSolves(Function func, InputData data, out List<double> x, out List<double> y)
        {
            double curX = data.X0;
            double curY = data.Y0;
            x = new List<double>();
            y = new List<double>();
            x.Add(curX);
            y.Add(curY);

            double curPrevY = curY;
            double curPrevX = curX;

            double h = Math.Pow(data.H,2);
            //Calculate next y and x
            double K1 = h * func.GetSolve(curX, curY);
            double K2 = h * func.GetSolve(curX + h / 2, curY + K1 / 2);
            double K3 = h * func.GetSolve(curX + h / 2, curY + K2 / 2);
            double K4 = h * func.GetSolve(curX + h, curY + K3);
            curY = curY + 1f / 6f * (K1 + 2 * K2 + 2 * K3 + K4);
            curX += h;
            //--------------------------------
            h = data.H;

            while (Math.Round(curX, 10) <= data.RightLimit+h)
            {
                x.Add(curX);
                y.Add(curY);

                curY = curY + h * ((3f / 2) * func.GetSolve(curX, curY) - 0.5 * func.GetSolve(curPrevX, curPrevY));
                curX += h;

                curPrevX = x[x.Count-1];
                curPrevY = y[y.Count-1];
            }
        }