internal override void Execute(Processor processor, ActionFrame frame) { Debug.Assert(processor != null && frame != null); Debug.Assert(frame.State == Initialized); processor.AddSort(this.sort != null ? this.sort : new Sort( this.selectKey, this.langAvt == null ? this.lang : ParseLang(this.langAvt.Evaluate(processor, frame)), this.dataTypeAvt == null ? this.dataType : ParseDataType(this.dataTypeAvt.Evaluate(processor, frame), manager), this.orderAvt == null ? this.order : ParseOrder(this.orderAvt.Evaluate(processor, frame)), this.caseOrderAvt == null ? this.caseOrder : ParseCaseOrder(this.caseOrderAvt.Evaluate(processor, frame)) ) ); frame.Finished(); }
internal override void Execute(Processor processor, ActionFrame frame) { Debug.Assert(processor != null && frame != null); Debug.Assert(frame.State == Initialized); processor.AddSort(this.sort != null ? this.sort : new Sort( this.selectKey, this.langAvt == null ? this.lang : ParseLang( this.langAvt .Evaluate(processor, frame)), this.dataTypeAvt == null ? this.dataType : ParseDataType( this.dataTypeAvt .Evaluate(processor, frame), manager), this.orderAvt == null ? this.order : ParseOrder( this.orderAvt .Evaluate(processor, frame)), this.caseOrderAvt == null ? this.caseOrder : ParseCaseOrder(this.caseOrderAvt.Evaluate(processor, frame)) ) ); frame.Finished(); }