private List <ActivityDesigner> GetMatchingActivityDesigners(ActivityDesigner activityDesigner) { CompositeActivityDesigner rootDesigner = DesignerPainter.GetRootDesigner(activityDesigner); matchingActivityDesigner = new List <ActivityDesigner>(); Walker activityTreeWalker = new Walker(); activityTreeWalker.FoundActivity += new WalkerEventHandler(OnWalkerFoundActivity); activityTreeWalker.Walk(rootDesigner.Activity); return(matchingActivityDesigner); }
protected override void OnPaint(Graphics graphics, bool activated, AmbientTheme ambientTheme, ActivityDesigner designer) { Rectangle frameRect = Bounds; Rectangle shadowRect = frameRect; Color BaseColor = Color.FromArgb(150, 0, 0, 0); // dark semitransparent backdrop Color LightingColor = Color.FromArgb(150, 0, 0, 0); Brush frameBrush = new LinearGradientBrush(new Point(frameRect.Left, frameRect.Top), new Point(frameRect.Left, frameRect.Bottom), BaseColor, LightingColor); shadowRect = DropRoundedRectangleShadow(shadowRect, graphics); graphics.FillPath(frameBrush, RoundedRect(frameRect)); graphics.SmoothingMode = SmoothingMode.HighQuality; graphics.TextRenderingHint = System.Drawing.Text.TextRenderingHint.AntiAlias; foreach (ActivityDesigner highlightedDesigner in HighlightedDesigners) { DesignerPainter.PaintDesigner(highlightedDesigner, new ActivityDesignerPaintEventArgs(graphics, designer.Bounds, designer.Bounds, null)); } }