public void acquirer_Completed(object sender, AcquireLicenseCompletedEventArgs e) { if (e.Error != null) { // take appropriate action. Might be retrying for instance. } else if (e.Cancelled) { // take appropriate action. Might be nothing. } else { } }
void licenseAcquirer_AcquireLicenseCompleted(object sender, AcquireLicenseCompletedEventArgs e) { if (e.Error != null) { Debug.WriteLine("License Acquisition Error: {0}", e.Error); TextRun_LicenseAcquisition_Result.Text = "Failed"; } else { Debug.WriteLine("License Acquisition Success"); TextRun_LicenseAcquisition_Result.Foreground = new SolidColorBrush(Colors.White); TextRun_LicenseAcquisition_Result.Text = "Success"; App.Current.RootLicenseAcquired = true; Button_PlayReady_ToTheLimit.IsEnabled = true; } }