public void SaveFalseColor(string filename) { var wbmp = new WriteableBitmap(Size.X, Size.Y, 96, 96, PixelFormats.Bgra32, null); for (int y = 0; y < Size.Y; y++) { for (int x = 0; x < Size.X; x++) { var curtile = Tiles[x, y]; byte a = TileArgsToByte(curtile); byte r = curtile.Type; byte g = curtile.Wall; byte b = curtile.Liquid; wbmp.SetPixel(x, y, a, r, g, b); } } wbmp.SavePng(filename); }