/// <summary> /// Called when it's time to execute this storyboard action /// </summary> internal override void Invoke( FrameworkElement containingFE, FrameworkContentElement containingFCE, Storyboard storyboard ) { Debug.Assert( containingFE != null || containingFCE != null, "Caller of internal function failed to verify that we have a FE or FCE - we have neither." ); if( containingFE != null ) { storyboard.Pause(containingFE); } else { storyboard.Pause(containingFCE); } }
public PressureTank() { InitializeComponent(); // Initialize visualization resources _pumpingStoryboard = (Storyboard)Resources["RotatePump"]; _pumpingStoryboard.Begin(); _pressureLevelStoryboard = (Storyboard)Resources["PressureLevel"]; _pressureLevelStoryboard.Begin(); _pressureLevelStoryboard.Pause(); _timerAlertStoryboard = (Storyboard)Resources["TimerEvent"]; _sensorAlertStoryboard = (Storyboard)Resources["SensorEvent"]; // Initialize the simulation environment _simulator = new RealTimeSimulator(_model, stepDelay: 1000); _simulator.SimulationStateChanged += (o, e) => UpdateSimulationButtonVisibilities(); _simulator.ModelStateChanged += (o, e) => UpdateModelState(); // Initialize the visualization state UpdateSimulationButtonVisibilities(); UpdateModelState(); TimerAlert.Opacity = 0; SensorAlert.Opacity = 0; ChangeSpeed(8); }
public PressureTank() { InitializeComponent(); // Initialize visualization resources _pumpingStoryboard = (Storyboard)Resources["RotatePump"]; _pumpingStoryboard.Begin(); _pressureLevelStoryboard = (Storyboard)Resources["PressureLevel"]; _pressureLevelStoryboard.Begin(); _pressureLevelStoryboard.Pause(); _timerAlertStoryboard = (Storyboard)Resources["TimerEvent"]; _sensorAlertStoryboard = (Storyboard)Resources["SensorEvent"]; // Initialize the simulation environment SimulationControls.ModelStateChanged += (o, e) => UpdateModelState(); SimulationControls.Reset += (o, e) => OnModelStateReset(); SimulationControls.SetModel(new Model()); // Initialize the visualization state UpdateModelState(); TimerAlert.Opacity = 0; SensorAlert.Opacity = 0; SimulationControls.MaxSpeed = 64; SimulationControls.ChangeSpeed(8); }
public MainWindow() { InitializeComponent(); sb = (Storyboard)Resources["PeakBack"]; sb.Begin(); sb.Pause(); sb.Seek(TimeSpan.FromSeconds(0)); this.MouseEnter += new MouseEventHandler(MainWindow_MouseEnter); this.MouseLeave += new MouseEventHandler(MainWindow_MouseLeave); }
void UnloadStoryboardEvent(Storyboard storyboard) { storyboard.Pause(); storyboard.Completed -= storyboard_Completed; storyboard.Completed -= BePushed_Completed; storyboard.Completed -= BeKnockUp_Completed; storyboard.Completed -= BeKnockDown_Completed; }
private void Transition(Storyboard aStoryboard, Storyboard bStoryboard) { if (m_AnimationElement == null || bStoryboard == null) return; bStoryboard.Stop(); // Give the target a unique name so we can find it later string name = Guid.NewGuid().ToString(); bStoryboard.SetTargetName(name); m_AnimationElement.Tag = name; bStoryboard.SetTarget(m_AnimationElement); foreach (Timeline animation in bStoryboard.Children) animation.SetTarget(m_AnimationElement); //m_AnimationElement.Visibility = Visibility.Visible; m_AnimationElement.UpdateLayout(); if (aStoryboard != null) { aStoryboard.Pause(); Duration duration = bStoryboard.Duration; TimeSpan timeSpan = aStoryboard.GetCurrentTime(); bStoryboard.Begin(); if (timeSpan.TotalMilliseconds != 0 && duration.HasTimeSpan) bStoryboard.Seek(duration.TimeSpan - timeSpan); } else bStoryboard.Begin(); }
public void Pause () { Canvas c = new Canvas (); Rectangle r = new Rectangle (); c.Children.Add (r); Storyboard sb = new Storyboard { Duration = new Duration (TimeSpan.FromSeconds (10000)) }; DoubleAnimation anim = new DoubleAnimation { From = 10, To = 50 }; sb.Children.Add (anim); Storyboard.SetTarget (anim, r); Storyboard.SetTargetProperty (anim, new PropertyPath ("Width")); Enqueue (() => sb.Begin ()); double width = 0; TimeSpan time = new TimeSpan(0); Enqueue (() => { Assert.IsLess (10000, sb.GetCurrentTime().TotalMilliseconds, "0"); sb.Pause (); time = sb.GetCurrentTime (); width = r.Width; }); Enqueue (() => { Assert.AreEqual (time, sb.GetCurrentTime(), "1"); Assert.AreEqual (width, r.Width, "2"); sb.Resume (); }); Enqueue (() => { Assert.IsGreater (time.TotalMilliseconds, sb.GetCurrentTime().TotalMilliseconds, "3"); Assert.IsGreater (width, r.Width, "4"); }); Enqueue (() => { TestPanel.Children.Clear (); TestPanel.Resources.Clear (); }); EnqueueTestComplete (); }
public Task RegisterStoryboard(Storyboard storyboard) { storyboard.Begin(_container, true); storyboard.Pause(_container); var controller = new StoryboardController(storyboard, _container, _frameDelay); _storyboardControllers.Add(controller); return controller.CompletedTask; }
private void Button_Click_2(object sender, RoutedEventArgs e) { storyboard.Pause(); }
private void SetStoryBoardActivity(Storyboard sb, bool play) { if (play) { sb.Resume(this); } else { sb.Pause(this); } }
private static void OnWavingPropertyChanged(DependencyObject sender, DependencyPropertyChangedEventArgs e) { if (Infrastructure.IsInDesignMode) return; FrameworkElement control = sender as FrameworkElement; if (control != null) { var waving = new DoubleAnimationUsingKeyFrames(); waving.KeyFrames.Add(new LinearDoubleKeyFrame() { Value = 6.28, KeyTime = KeyTime.FromTimeSpan(new TimeSpan(0, 0, 1)), }); Timeline.SetDesiredFrameRate(waving, 12); Storyboard.SetTargetProperty(waving, new PropertyPath("(UIElement.Effect).(WaveEffect.Offset)")); Storyboard.SetTarget(waving, control); var story = new Storyboard() { RepeatBehavior = new RepeatBehavior(Int32.MaxValue), }; story.Children.Add(waving); animations.Add(story); story.Begin(); Trace.TraceInformation(ResourceHelper.FindText("NewWavingAnimationCreated")); if (!Settings.Default.WavingFlag) { story.Pause(); } } }