コード例 #1
0
        private static void TypewriteTextblock(string textToAnimate, TextBlock txt, TimeSpan timeSpan)
        {
            var story = new Storyboard
            {
                FillBehavior = FillBehavior.HoldEnd
            };

            DiscreteStringKeyFrame discreteStringKeyFrame;
            var stringAnimationUsingKeyFrames = new StringAnimationUsingKeyFrames
            {
                Duration = new Duration(timeSpan)
            };

            var tmp = string.Empty;
            foreach (var c in textToAnimate)
            {
                discreteStringKeyFrame = new DiscreteStringKeyFrame
                {
                    KeyTime = KeyTime.Paced
                };
                tmp += c;
                discreteStringKeyFrame.Value = tmp;
                stringAnimationUsingKeyFrames.KeyFrames.Add(discreteStringKeyFrame);
            }

            Storyboard.SetTargetName(stringAnimationUsingKeyFrames, txt.Name);
            Storyboard.SetTargetProperty(stringAnimationUsingKeyFrames, new PropertyPath(TextBlock.TextProperty));
            story.Children.Add(stringAnimationUsingKeyFrames);
            story.Begin(txt);
        }
コード例 #2
0
ファイル: UpdateRender.cs プロジェクト: rinkako/ProjectYuri
 /// <summary>
 /// 在指定的文字层绑定控件上进行打字动画
 /// </summary>
 /// <param name="id">层id</param>
 /// <param name="orgString">原字符串</param>
 /// <param name="appendString">要追加的字符串</param>
 /// <param name="msglayBinding">文字层的控件</param>
 /// <param name="wordTimeSpan">字符之间的打字时间间隔</param>
 private void TypeWriter(int id, string orgString, string appendString, TextBlock msglayBinding, int wordTimeSpan)
 {
     this.HideMessageTria();
     Storyboard MsgLayerTypingStory = new Storyboard();
     DiscreteStringKeyFrame discreteStringKeyFrame;
     StringAnimationUsingKeyFrames stringAnimationUsingKeyFrames = new StringAnimationUsingKeyFrames();
     Duration aniDuration = new Duration(TimeSpan.FromMilliseconds(wordTimeSpan * appendString.Length));
     stringAnimationUsingKeyFrames.Duration = aniDuration;
     MsgLayerTypingStory.Duration = aniDuration;
     string tmp = orgString;
     foreach (char c in appendString)
     {
         discreteStringKeyFrame = new DiscreteStringKeyFrame();
         discreteStringKeyFrame.KeyTime = KeyTime.Paced;
         tmp += c;
         discreteStringKeyFrame.Value = tmp;
         stringAnimationUsingKeyFrames.KeyFrames.Add(discreteStringKeyFrame);
     }
     Storyboard.SetTarget(stringAnimationUsingKeyFrames, msglayBinding);
     Storyboard.SetTargetProperty(stringAnimationUsingKeyFrames, new PropertyPath(TextBlock.TextProperty));
     MsgLayerTypingStory.Children.Add(stringAnimationUsingKeyFrames);
     MsgLayerTypingStory.Completed += new EventHandler(this.TypeWriterAnimationCompletedCallback);
     MsgLayerTypingStory.Begin();
     this.MsgStoryboardDict[id] = MsgLayerTypingStory;
 }
コード例 #3
0
		private void WorkingAnimation(TextBlock control)
		{
			if (_story != null)
				_story.Stop(this);

			_story = new Storyboard();
			_story.FillBehavior = FillBehavior.HoldEnd;
			_story.RepeatBehavior = RepeatBehavior.Forever;

			StringAnimationUsingKeyFrames stringAnimation = new StringAnimationUsingKeyFrames();
			stringAnimation.Duration = TimeSpan.FromSeconds(2);
			stringAnimation.FillBehavior = FillBehavior.Stop;
			stringAnimation.RepeatBehavior = RepeatBehavior.Forever;
			Storyboard.SetTargetName(stringAnimation, control.Name);
			Storyboard.SetTargetProperty(stringAnimation, new PropertyPath(TextBlock.TextProperty));

			DiscreteStringKeyFrame kf1 = new DiscreteStringKeyFrame("Working", TimeSpan.FromSeconds(0));
			DiscreteStringKeyFrame kf2 = new DiscreteStringKeyFrame(".Working.", TimeSpan.FromSeconds(0.5));
			DiscreteStringKeyFrame kf3 = new DiscreteStringKeyFrame("..Working..", TimeSpan.FromSeconds(1));
			DiscreteStringKeyFrame kf4 = new DiscreteStringKeyFrame("...Working...", TimeSpan.FromSeconds(1.5));

			stringAnimation.KeyFrames.Add(kf1);
			stringAnimation.KeyFrames.Add(kf2);
			stringAnimation.KeyFrames.Add(kf3);
			stringAnimation.KeyFrames.Add(kf4);

			_story.Children.Add(stringAnimation);

			DoubleAnimation doubleAnimation = new DoubleAnimation(-2.5, 3.5, TimeSpan.FromSeconds(5.4));
			Storyboard.SetTargetName(doubleAnimation, control.Name + "_gs2");
			Storyboard.SetTargetProperty(doubleAnimation, new PropertyPath(GradientStop.OffsetProperty));
			doubleAnimation.RepeatBehavior = RepeatBehavior.Forever;

			_story.Children.Add(doubleAnimation);
			_story.Begin(this, true);
		}
コード例 #4
0
        private void TypewriteTextblock(string textToAnimate, TextBlock txt, TimeSpan timeSpan)
        {
            Storyboard story = new Storyboard();
            story.FillBehavior = FillBehavior.HoldEnd;
            //story.RepeatBehavior = RepeatBehavior.Forever;

            DiscreteStringKeyFrame discreteStringKeyFrame;
            StringAnimationUsingKeyFrames stringAnimationUsingKeyFrames = new StringAnimationUsingKeyFrames();
            stringAnimationUsingKeyFrames.Duration = new Duration(timeSpan);

            string tmp = string.Empty;
            foreach (char c in textToAnimate)
            {
                discreteStringKeyFrame = new DiscreteStringKeyFrame();
                discreteStringKeyFrame.KeyTime = KeyTime.Paced;
                tmp += c;
                discreteStringKeyFrame.Value = tmp;
                stringAnimationUsingKeyFrames.KeyFrames.Add(discreteStringKeyFrame);
            }
            Storyboard.SetTargetName(stringAnimationUsingKeyFrames, txt.Name);
            Storyboard.SetTargetProperty(stringAnimationUsingKeyFrames, new PropertyPath(TextBlock.TextProperty));
            story.Children.Add(stringAnimationUsingKeyFrames);

            story.Begin(txt);
        }