コード例 #1
0
        // Draw the button in its current state on a Graphics surface.
        internal virtual void Draw(Graphics graphics)
        {
            ButtonState state      = CalculateState();
            Size        clientSize = ClientSize;
            int         x          = 0;
            int         y          = 0;
            int         width      = clientSize.Width;
            int         height     = clientSize.Height;

            // Draw the border and background.
            ThemeManager.MainPainter.DrawButton
                (graphics, x, y, width, height, state,
                ForeColor, BackColor, isDefault);

            // Draw the focus rectangle.
            if (hasFocus)
            {
                ControlPaint.DrawFocusRectangle
                    (graphics, new Rectangle(x + 4, y + 4,
                                             width - 8, height - 8),
                    ForeColor, BackColor);
            }

            // Draw the button image.
            Image image = this.image;

            if (image == null && imageList != null && imageIndex != -1)
            {
                image = imageList.Images[imageIndex];
            }
            if (image != null)
            {
                int imageX      = x;
                int imageY      = y;
                int imageWidth  = image.Width;
                int imageHeight = image.Height;
                switch (imageAlign)
                {
                case ContentAlignment.TopLeft: break;

                case ContentAlignment.TopCenter:
                {
                    imageX += (width - imageWidth) / 2;
                }
                break;

                case ContentAlignment.TopRight:
                {
                    imageX += width - imageWidth;
                }
                break;

                case ContentAlignment.MiddleLeft:
                {
                    imageY += (height - imageHeight) / 2;
                }
                break;

                case ContentAlignment.MiddleCenter:
                {
                    imageX += (width - imageWidth) / 2;
                    imageY += (height - imageHeight) / 2;
                }
                break;

                case ContentAlignment.MiddleRight:
                {
                    imageX += width - imageWidth;
                    imageY += (height - imageHeight) / 2;
                }
                break;

                case ContentAlignment.BottomLeft:
                {
                    imageY += height - imageHeight;
                }
                break;

                case ContentAlignment.BottomCenter:
                {
                    imageX += (width - imageWidth) / 2;
                    imageY += height - imageHeight;
                }
                break;

                case ContentAlignment.BottomRight:
                {
                    imageX += width - imageWidth;
                    imageY += height - imageHeight;
                }
                break;
                }
                if (pressed)
                {
                    ++imageX;
                    ++imageY;
                }
                if (Enabled)
                {
                    graphics.DrawImage(image, imageX, imageY);
                }
                else
                {
                    ControlPaint.DrawImageDisabled
                        (graphics, image, imageX, imageY, BackColor);
                }
            }

            // Get the text layout rectangle.
            RectangleF layout = new RectangleF
                                    (x + 2, y + 2, width - 4, height - 4);

            if (entered && pressed)
            {
                layout.Offset(1.0f, 1.0f);
            }

            // If we are using "middle" alignment, then shift the
            // text down to account for the descent.  This makes
            // the button "look better".
            Font font = Font;

            if ((TextAlign & (ContentAlignment.MiddleLeft |
                              ContentAlignment.MiddleCenter |
                              ContentAlignment.MiddleRight)) != 0)
            {
                layout.Offset(0.0f, GetDescent(graphics, font) / 2.0f);
            }

            // Draw the text on the button.
            String text = Text;

            if (text != null && text != String.Empty)
            {
                if (Enabled)
                {
                    Brush brush = new SolidBrush(ForeColor);
                    graphics.DrawString(text, font, brush, layout, format);
                    brush.Dispose();
                }
                else
                {
                    ControlPaint.DrawStringDisabled
                        (graphics, text, font, BackColor, layout, format);
                }
            }
        }
コード例 #2
0
        private void DrawImage(Graphics g)
        {
            if (this.ImageList == null || this.ImageIndex == -1)
            {
                return;
            }
            if (this.ImageIndex < 0 || this.ImageIndex >= this.ImageList.Images.Count)
            {
                return;
            }

            Image _Image = this.ImageList.Images[this.ImageIndex];

            Point pt = Point.Empty;

            switch (this.ImageAlign)
            {
            case ContentAlignment.TopLeft:
                pt.X = contentRect.Left;
                pt.Y = contentRect.Top;
                break;

            case ContentAlignment.TopCenter:
                pt.X = (Width - _Image.Width) / 2;
                pt.Y = contentRect.Top;
                break;

            case ContentAlignment.TopRight:
                pt.X = contentRect.Right - _Image.Width;
                pt.Y = contentRect.Top;
                break;

            case ContentAlignment.MiddleLeft:
                pt.X = contentRect.Left;
                pt.Y = (Height - _Image.Height) / 2;
                break;

            case ContentAlignment.MiddleCenter:
                pt.X = (Width - _Image.Width) / 2;
                pt.Y = (Height - _Image.Height) / 2;
                break;

            case ContentAlignment.MiddleRight:
                pt.X = contentRect.Right - _Image.Width;
                pt.Y = (Height - _Image.Height) / 2;
                break;

            case ContentAlignment.BottomLeft:
                pt.X = contentRect.Left;
                pt.Y = contentRect.Bottom - _Image.Height;
                break;

            case ContentAlignment.BottomCenter:
                pt.X = (Width - _Image.Width) / 2;
                pt.Y = contentRect.Bottom - _Image.Height;
                break;

            case ContentAlignment.BottomRight:
                pt.X = contentRect.Right - _Image.Width;
                pt.Y = contentRect.Bottom - _Image.Height;
                break;
            }

            if (this.ButtonState == CustomButtonState.Pressed)
            {
                pt.Offset(1, 1);
            }

            if (this.Enabled)
            {
                this.ImageList.Draw(g, pt, this.ImageIndex);
            }
            else
            {
                ControlPaint.DrawImageDisabled(g, _Image, pt.X, pt.Y, this.BackColor);
            }
        }
コード例 #3
0
        private void DrawImage(Graphics g)
        {
            var             image     = Enabled ? ImageEnabled : (ImageDisabled ?? ImageEnabled);
            ImageAttributes imageAttr = null;

            if (null == image)
            {
                return;
            }

            if (m_monochrom)
            {
                imageAttr = new ImageAttributes();

                // transform the monochrom image
                // white -> BackColor
                // black -> ForeColor
                var colorMap = new ColorMap[2];
                colorMap[0] = new ColorMap
                {
                    OldColor = Color.White,
                    NewColor = BackColor
                };
                colorMap[1] = new ColorMap
                {
                    OldColor = Color.Black,
                    NewColor = ForeColor
                };
                imageAttr.SetRemapTable(colorMap);
            }

            Rectangle rect = new Rectangle(0, 0, image.Width, image.Height);

            if (!Enabled && (null == ImageDisabled))
            {
                using (Bitmap bitmapMono = new Bitmap(image, ClientRectangle.Size))
                {
                    if (imageAttr != null)
                    {
                        using (Graphics gMono = Graphics.FromImage(bitmapMono))
                        {
                            gMono.DrawImage(image, new[] { new Point(0, 0), new Point(image.Width - 1, 0), new Point(0, image.Height - 1) }, rect, GraphicsUnit.Pixel, imageAttr);
                        }
                    }
                    ControlPaint.DrawImageDisabled(g, bitmapMono, 0, 0, BackColor);
                }
            }
            else
            {
                // Three points provided are upper-left, upper-right and
                // lower-left of the destination parallelogram.
                Point[] pts = new Point[3];
                pts[0].X = Enabled && m_mouseOver && m_mouseCapture ? 1 : 0;
                pts[0].Y = Enabled && m_mouseOver && m_mouseCapture ? 1 : 0;
                pts[1].X = pts[0].X + ClientRectangle.Width;
                pts[1].Y = pts[0].Y;
                pts[2].X = pts[0].X;
                pts[2].Y = pts[1].Y + ClientRectangle.Height;

                if (imageAttr == null)
                {
                    g.DrawImage(image, pts, rect, GraphicsUnit.Pixel);
                }
                else
                {
                    g.DrawImage(image, pts, rect, GraphicsUnit.Pixel, imageAttr);
                }
            }
        }