ScrollToHorizontalOffset() public method

Scrolls the content within the ScrollViewer to the specified horizontal offset position.
public ScrollToHorizontalOffset ( double offset ) : void
offset double The position that the content scrolls to.
return void
コード例 #1
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        /// <summary>
        /// Scroll a ScrollViewer horizontally by a given offset.
        /// </summary>
        /// <param name="viewer">The ScrollViewer.</param>
        /// <param name="offset">The horizontal offset to scroll.</param>
        private static void ScrollByHorizontalOffset(ScrollViewer viewer, double offset)
        {
            Debug.Assert(viewer != null, "viewer should not be null!");

            offset += viewer.HorizontalOffset;
            offset = Math.Max(Math.Min(offset, viewer.ExtentWidth), 0);
            viewer.ScrollToHorizontalOffset(offset);
        }
コード例 #2
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        private void scrollViewer_Loaded(object sender, EventArgs e)
        {
            scrollViewer = (ScrollViewer)sender;

            if (scrollToIndex != -1)
            {
                scrollViewer.ScrollToHorizontalOffset(scrollToIndex);                
            }         
        }
コード例 #3
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        private static void OnScrollViewerChanged(DependencyObject o, DependencyPropertyChangedEventArgs e)
        {
            ScrollViewerOffsetMediator scrollViewerOffsetMediator = (ScrollViewerOffsetMediator)o;

            System.Windows.Controls.ScrollViewer newValue = (System.Windows.Controls.ScrollViewer)e.NewValue;
            if (newValue != null)
            {
                newValue.ScrollToHorizontalOffset(scrollViewerOffsetMediator.HorizontalOffset);
            }
        }
コード例 #4
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        //Todo: This was done by experimentation and is by all accounts an ugly hack! Research into a better solution should be undertaken!
	    private void ScrollToCurrentSlide(ScrollViewer scrollviewer)
	    {
	        var slideshowDialog = this.DataContext as EditSlideshowDialog;
                
	        if(slideshowDialog != null && slideshowDialog.Slideshow != null)
	        {
	            var slideShow = slideshowDialog.Slideshow;
	            var currentSlide = slideShow.CurrentSlide;
	            var index = slideShow.Slides.IndexOf(currentSlide);

	            if (index <= 1)
	            {
	                scrollviewer.ScrollToHorizontalOffset(1);
	            }
	            else
	            {
	                scrollviewer.ScrollToHorizontalOffset( 138 * (index-1));
	            }
	        }
	    }
コード例 #5
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ファイル: AutoScrollHelper.cs プロジェクト: blacklensama/1709
        static void AutoScroll(Point positionInScrollViewer, ScrollViewer scrollViewer, Point? positionInLogicalView, FrameworkElement logicalView, double scrollOnDragThresholdX, double scrollOnDragThresholdY, int scrollOnDragOffset)
        {
            double scrollViewerWidth = scrollViewer.ActualWidth;
            double scrollViewerHeight = scrollViewer.ActualHeight;

            double logicalViewWidth = 0;
            double logicalViewHeight = 0;
            if (logicalView != null)
            {
                logicalViewWidth = logicalView.ActualWidth;
                logicalViewHeight = logicalView.ActualHeight;
            }

            int heightToScroll = 0;
            int widthToScroll = 0;

            if (positionInScrollViewer.X > (scrollViewerWidth - scrollOnDragThresholdX)
                && (positionInLogicalView == null
                   || positionInLogicalView.Value.X < (logicalViewWidth - scrollBuffer)))
            {
                widthToScroll = scrollOnDragOffset;
            }
            else if (positionInScrollViewer.X < scrollOnDragThresholdX
                && (positionInLogicalView == null
                   || positionInLogicalView.Value.X > scrollBuffer))
            {
                widthToScroll = -scrollOnDragOffset;
            }

            if (positionInScrollViewer.Y > (scrollViewerHeight - scrollOnDragThresholdY)
                && (positionInLogicalView == null
                    || positionInLogicalView.Value.Y < logicalViewHeight - scrollBuffer))
            {
                heightToScroll = scrollOnDragOffset;
            }
            else if (positionInScrollViewer.Y < scrollOnDragThresholdY
                && (positionInLogicalView == null
                   || positionInLogicalView.Value.Y > scrollBuffer))
            {
                heightToScroll = -scrollOnDragOffset;
            }

            if (widthToScroll != 0 || heightToScroll != 0)
            {
                scrollViewer.ScrollToVerticalOffset(scrollViewer.VerticalOffset + heightToScroll);
                scrollViewer.ScrollToHorizontalOffset(scrollViewer.HorizontalOffset + widthToScroll);
            }
        }
コード例 #6
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ファイル: treeGraph.xaml.cs プロジェクト: jokerlin/AspectJ
        public void setChildHidden(Point point, ref ScrollViewer scrollviewer)
        {
            DrawingVisual visual = drawingCanvas.GetVisual(point);
            if (visual != null && visualDict.ContainsKey(visual))
            {
                if ( !(pieces[visualDict[visual]].isChildTreeHidden==false&& pieces[visualDict[visual]].sonNum == 0) )
                {
                    pieces[visualDict[visual]].isChildTreeHidden = !pieces[visualDict[visual]].isChildTreeHidden;
                    int it = visualDict[visual];
                    visualDict.Clear();
                    drawingCanvas.clear();
                    double preX = pieces[it].topLeftCorner.X;
                    calculate();
                    double nowX = pieces[it].topLeftCorner.X;
                    if (scrollviewer.HorizontalOffset - preX + nowX >= 0)
                        scrollviewer.ScrollToHorizontalOffset(scrollviewer.HorizontalOffset - preX + nowX);
                    else
                        shiftChildTree(-1, pieces.Count, preX - nowX);
                    drawTreeGraph();


                    double maxMostRight = 0;
                    for (int i = 0; i < mostRight.Count; i++)
                    {
                        if (maxMostRight < mostRight[i])
                            maxMostRight = mostRight[i];
                    }
                    if (drawingCanvas.Width < maxMostRight + Constant.hDelta)
                        drawingCanvas.Width = maxMostRight + Constant.hDelta;
                    if (drawingCanvas.Height < (maxDepth) * Constant.vDelta)
                        drawingCanvas.Height = (maxDepth) * Constant.vDelta;
                }
            }
        }
コード例 #7
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ファイル: MainWindow.xaml.cs プロジェクト: koty/ImageComparer
        private void set(ScrollChangedEventArgs e, ScrollViewer sv, Canvas canvas)
        {
            if (e.ExtentHeightChange != 0 || e.ExtentWidthChange != 0)
            {
                Point? targetBefore = null;
                Point? targetNow = null;

                if (!lastMousePositionOnTarget.HasValue)
                {
                    if (lastCenterPositionOnTarget.HasValue)
                    {
                        var centerOfViewport = new Point(sv.ViewportWidth / 2, sv.ViewportHeight / 2);
                        Point centerOfTargetNow = sv.TranslatePoint(centerOfViewport, canvas);

                        targetBefore = lastCenterPositionOnTarget;
                        targetNow = centerOfTargetNow;
                    }
                }
                else
                {
                    targetBefore = lastMousePositionOnTarget;
                    targetNow = Mouse.GetPosition(canvas);

                    lastMousePositionOnTarget = null;
                }

                if (targetBefore.HasValue)
                {
                    double dXInTargetPixels = targetNow.Value.X - targetBefore.Value.X;
                    double dYInTargetPixels = targetNow.Value.Y - targetBefore.Value.Y;

                    double multiplicatorX = e.ExtentWidth / canvas.Width;
                    double multiplicatorY = e.ExtentHeight / canvas.Height;

                    double newOffsetX = sv.HorizontalOffset - dXInTargetPixels * multiplicatorX;
                    double newOffsetY = sv.VerticalOffset - dYInTargetPixels * multiplicatorY;

                    if (double.IsNaN(newOffsetX) || double.IsNaN(newOffsetY))
                    {
                        return;
                    }

                    sv.ScrollToHorizontalOffset(newOffsetX);
                    sv.ScrollToVerticalOffset(newOffsetY);
                }
            }
        }
コード例 #8
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        /// <summary>
        /// Scroll the desired element into the ScrollViewer's viewport.
        /// </summary>
        /// <param name="viewer">The ScrollViewer.</param>
        /// <param name="element">The element to scroll into view.</param>
        /// <param name="horizontalMargin">The margin to add on the left or right.
        /// </param>
        /// <param name="verticalMargin">The margin to add on the top or bottom.
        /// </param>
        /// <param name="duration">The duration of the animation.</param>
        /// <exception cref="T:System.ArgumentNullException">
        /// <paramref name="viewer" /> is null.
        /// </exception>
        /// <exception cref="T:System.ArgumentNullException">
        /// <paramref name="element" /> is null.
        /// </exception>
        public static void ScrollIntoView(this ScrollViewer viewer, FrameworkElement element, double horizontalMargin, double verticalMargin, Duration duration)
        {
            if (viewer == null)
            {
                throw new ArgumentNullException("viewer");
            }
            else if (element == null)
            {
                throw new ArgumentNullException("element");
            }

            // Get the position of the element relative to the ScrollHost
            Rect?itemRect = element.GetBoundsRelativeTo(viewer);

            if (itemRect == null)
            {
                return;
            }

            // Scroll vertically
            double verticalOffset = viewer.VerticalOffset;
            double verticalDelta  = 0;
            double hostBottom     = viewer.ViewportHeight;
            double itemBottom     = itemRect.Value.Bottom + verticalMargin;

            if (hostBottom < itemBottom)
            {
                verticalDelta   = itemBottom - hostBottom;
                verticalOffset += verticalDelta;
            }
            double itemTop = itemRect.Value.Top - verticalMargin;

            if (itemTop - verticalDelta < 0)
            {
                verticalOffset -= verticalDelta - itemTop;
            }

            // Scroll horizontally
            double horizontalOffset = viewer.HorizontalOffset;
            double horizontalDelta  = 0;
            double hostRight        = viewer.ViewportWidth;
            double itemRight        = itemRect.Value.Right + horizontalMargin;

            if (hostRight < itemRight)
            {
                horizontalDelta   = itemRight - hostRight;
                horizontalOffset += horizontalDelta;
            }
            double itemLeft = itemRect.Value.Left - horizontalMargin;

            if (itemLeft - horizontalDelta < 0)
            {
                horizontalOffset -= horizontalDelta - itemLeft;
            }

            if (duration == TimeSpan.Zero)
            {
                viewer.ScrollToVerticalOffset(verticalOffset);
                viewer.ScrollToHorizontalOffset(horizontalOffset);
            }
            else
            {
                Storyboard storyboard = new Storyboard();
                SetVerticalOffset(viewer, viewer.VerticalOffset);
                SetHorizontalOffset(viewer, viewer.HorizontalOffset);

                DoubleAnimation verticalOffsetAnimation = new DoubleAnimation {
                    To = verticalOffset, Duration = duration
                };
                DoubleAnimation horizontalOffsetAnimation = new DoubleAnimation {
                    To = verticalOffset, Duration = duration
                };

                Storyboard.SetTarget(verticalOffsetAnimation, viewer);
                Storyboard.SetTarget(horizontalOffsetAnimation, viewer);
                Storyboard.SetTargetProperty(horizontalOffsetAnimation, new PropertyPath(ScrollViewerExtensions.HorizontalOffsetProperty));
                Storyboard.SetTargetProperty(verticalOffsetAnimation, new PropertyPath(ScrollViewerExtensions.VerticalOffsetProperty));

                storyboard.Children.Add(verticalOffsetAnimation);
                storyboard.Children.Add(horizontalOffsetAnimation);

                storyboard.Begin();
            }
        }
コード例 #9
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        internal void ScrollIntoView(FrameworkElement element)
        {
            // Get the ScrollHost
            ScrollViewer scrollHost = ScrollHost;

            if (scrollHost == null)
            {
                return;
            }

            // Get the position of the element relative to the ScrollHost
            GeneralTransform transform = null;

            try
            {
                transform = element.TransformToVisual(scrollHost);
            }
            catch (ArgumentException)
            {
                // Ignore failures when not in the visual tree
                return;
            }
            Rect itemRect = new Rect(
                transform.Transform(new Point()),
                transform.Transform(new Point(element.ActualWidth, element.ActualHeight)));

            // Scroll vertically
            double verticalOffset = scrollHost.VerticalOffset;
            double verticalDelta  = 0;
            double hostBottom     = scrollHost.ViewportHeight;
            double itemBottom     = itemRect.Bottom;

            if (hostBottom < itemBottom)
            {
                verticalDelta   = itemBottom - hostBottom;
                verticalOffset += verticalDelta;
            }
            double itemTop = itemRect.Top;

            if (itemTop - verticalDelta < 0)
            {
                verticalOffset -= verticalDelta - itemTop;
            }
            scrollHost.ScrollToVerticalOffset(verticalOffset);

            // Scroll horizontally
            double horizontalOffset = scrollHost.HorizontalOffset;
            double horizontalDelta  = 0;
            double hostRight        = scrollHost.ViewportWidth;
            double itemRight        = itemRect.Right;

            if (hostRight < itemRight)
            {
                horizontalDelta   = itemRight - hostRight;
                horizontalOffset += horizontalDelta;
            }
            double itemLeft = itemRect.Left;

            if (itemLeft - horizontalDelta < 0)
            {
                horizontalOffset -= horizontalDelta - itemLeft;
            }
            scrollHost.ScrollToHorizontalOffset(horizontalOffset);
        }
        static ScrollViewer AddScrollViewerMouseWheelSupport(ScrollViewer scrollViewer, double scrollAmount)
        {
            if(mouseWheelHelper != null)
            {
                mouseWheelHelper.MouseWheelMoved += (source, eventArgs) =>
                {
                    var delta = eventArgs.WheelDelta;

                    delta *= scrollAmount;

                    if (eventArgs.IsHorizontal)
                    {
                        var newOffset = scrollViewer.HorizontalOffset - delta;

                        if (newOffset > scrollViewer.ScrollableWidth)
                            newOffset = scrollViewer.ScrollableWidth;
                        else if (newOffset < 0)
                            newOffset = 0;

                        scrollViewer.ScrollToHorizontalOffset(newOffset);
                    }
                    else
                    {
                        var newOffset = scrollViewer.VerticalOffset - delta;

                        if (newOffset > scrollViewer.ScrollableHeight)
                            newOffset = scrollViewer.ScrollableHeight;
                        else if (newOffset < 0)
                            newOffset = 0;

                        scrollViewer.ScrollToVerticalOffset(newOffset);
                    }
                    eventArgs.BrowserEventHandled = true;
                };
            }
            return scrollViewer;
        }
コード例 #11
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 /// <summary>
 /// This is the command scroll adjustment code which synchronizes two ScrollViewer instances.
 /// </summary>
 /// <param name="sv">ScrollViewer to adjust</param>
 /// <param name="e">Change in the source</param>
 /// <param name="hadjust">Horizontal adjustment</param>
 /// <param name="vadjust">Vertical adjustment</param>
 private static void AdjustScrollPosition(ScrollViewer sv, ScrollChangedEventArgs e, double hadjust, double vadjust)
 {
     if (e.HorizontalChange != 0 || e.ExtentWidthChange != 0)
     {
         if (e.HorizontalOffset == 0)
             sv.ScrollToLeftEnd();
         else if (e.HorizontalOffset >= e.ExtentWidth-5)
             sv.ScrollToRightEnd();
         else if (e.ExtentWidth + hadjust == sv.ExtentWidth)
             sv.ScrollToHorizontalOffset(e.HorizontalOffset + hadjust);
         else
             sv.ScrollToHorizontalOffset((sv.ExtentWidth * (e.HorizontalOffset / e.ExtentWidth)) + hadjust);
     }
     if (e.VerticalChange != 0 || e.ExtentHeightChange != 0)
     {
         if (e.VerticalOffset == 0)
             sv.ScrollToTop();
         else if (e.VerticalOffset >= e.ExtentHeight-5)
             sv.ScrollToBottom();
         else if (e.ExtentHeight + vadjust == sv.ExtentHeight)
             sv.ScrollToVerticalOffset(e.VerticalOffset + vadjust);
         else
             sv.ScrollToVerticalOffset((sv.ExtentHeight * (e.VerticalOffset / e.ExtentHeight)) + vadjust);
     }
 }
コード例 #12
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ファイル: FlipView.xaml.cs プロジェクト: LazyCuteLion/WPF
        protected override void OnPreviewMouseMove(MouseEventArgs e)
        {
            if (e.LeftButton == Input.MouseButtonState.Pressed)
            {
                try
                {
                    var p = e.GetPosition(this);

                    if (p.X < 0 || p.X > this.ActualWidth || p.Y < 0 || p.Y > this.ActualHeight)
                    {
                        OnPreviewMouseLeftButtonUp(new MouseButtonEventArgs(e.MouseDevice, e.Timestamp, Input.MouseButton.Left));
                        return;
                    }

                    if (double.IsNaN(last) || double.IsNaN(start))
                    {
                        startTime = e.Timestamp;
                        if (orientation == Orientation.Horizontal)
                        {
                            start = p.X;
                            last  = p.X;
                        }
                        else
                        {
                            start = p.Y;
                            last  = p.Y;
                        }
                        return;
                    }
                    if (orientation == Orientation.Horizontal)
                    {
                        var x      = p.X;
                        var length = scrollViewer.HorizontalOffset - x + last;
                        if (length < 0)
                        {
                            length = 0;
                        }
                        else if (length > scrollViewer.ScrollableWidth)
                        {
                            length = scrollViewer.ScrollableWidth;
                        }

                        scrollViewer.ScrollToHorizontalOffset(length);
                        last = x;
                    }
                    else
                    {
                        var y      = p.Y;
                        var length = scrollViewer.VerticalOffset - y + last;
                        if (length < 0)
                        {
                            length = 0;
                        }
                        else if (length > scrollViewer.ScrollableHeight)
                        {
                            length = scrollViewer.ScrollableHeight;
                        }
                        scrollViewer.ScrollToVerticalOffset(length);
                        last = y;
                    }
                    e.Handled = true;
                }
                catch { }
            }
        }
コード例 #13
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    /// <summary>
    /// Attempts to extract the scrollbars that are within the scrollviewers
    /// visual tree. When extracted, event handlers are added to their ValueChanged events.
    /// </summary>
    private static void GetScrollBarsForScrollViewer(ScrollViewer scrollViewer)
    {
      ScrollBar scroll = GetScrollBar(scrollViewer, Orientation.Vertical);
      if (scroll != null)
      {
        // save a reference to this scrollbar on the attached property
        scrollViewer.SetValue(VerticalScrollBarProperty, scroll);

        // scroll the scrollviewer
        scrollViewer.ScrollToVerticalOffset(GetVerticalOffset(scrollViewer));

        // handle the changed event to update the exposed VerticalOffset
        scroll.ValueChanged += (s, e) => SetVerticalOffset(scrollViewer, e.NewValue);
      }

      scroll = GetScrollBar(scrollViewer, Orientation.Horizontal);
      if (scroll != null)
      {
        // save a reference to this scrollbar on the attached property
        scrollViewer.SetValue(HorizontalScrollBarProperty, scroll);

        // scroll the scrollviewer
        scrollViewer.ScrollToHorizontalOffset(GetHorizontalOffset(scrollViewer));

        // handle the changed event to update the exposed HorizontalOffset
        scroll.ValueChanged += (s, e) => scrollViewer.SetValue(HorizontalOffsetProperty, e.NewValue);
      }
    }
コード例 #14
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ファイル: CameraManager.cs プロジェクト: saydax/CameraDemo
        /// <summary>
        /// 滑动改变
        /// </summary>
        /// <param name="isLeft">滑动方向 </param>
        /// <param name="scrollViewer">自动调整的控件</param>
        /// <param name="width">单个间隔的宽度</param>
        public int TranslationChanged(bool isLeft,ScrollViewer scrollViewer,double width)
        {
            int newSelected;
            if (!isLeft)
            {
                newSelected = _selecter + 1;
            }
            else
            {
                newSelected = _selecter - 1;
            }
            
            //循环切换
            if (newSelected < 0) newSelected = _effects.Count - 1;
            if (newSelected >= _effects.Count) newSelected = 0;
            
            //自动调整位置
            if (newSelected >= 3)
            {
                //判断方向
                if (scrollViewer.HorizontalScrollBarVisibility != ScrollBarVisibility.Disabled)
                {
                    scrollViewer.ScrollToHorizontalOffset(width * (newSelected - 2));
                }
                else
                {
                    scrollViewer.ScrollToVerticalOffset(width * (newSelected - 2));
                }
            }
            else
            {
                if (scrollViewer.HorizontalScrollBarVisibility != ScrollBarVisibility.Disabled)
                {
                    scrollViewer.ScrollToHorizontalOffset(0);
                }
                else
                {
                    scrollViewer.ScrollToVerticalOffset(0);
                }
            }

            //变化效果
            SelectedChanged(newSelected);
            
            return newSelected;
        }
コード例 #15
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 private static void ScrollByHorizontalOffset(ScrollViewer viewer, double offset)
 {
     offset += viewer.HorizontalOffset;
     offset = ScrollViewerExtensions.CoerceHorizontalOffset(viewer, offset);
     viewer.ScrollToHorizontalOffset(offset);
 }
コード例 #16
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ファイル: Utilities.cs プロジェクト: ignacy130/FoursquareWP
 public static void ScrollToCenter(ScrollViewer scrollViewer)
 {
     scrollViewer.ScrollToHorizontalOffset(scrollViewer.ExtentWidth / 2 - scrollViewer.Width / 2);
     scrollViewer.ScrollToVerticalOffset(scrollViewer.ExtentHeight / 2 - scrollViewer.Height / 2);
 }
コード例 #17
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ファイル: treeGraph.xaml.cs プロジェクト: jokerlin/AspectJ
        public void BranchHidden(int position, bool isFunctionHidden, ref ScrollViewer scrollviewer)
        {

            if (isFunctionHidden)
            {
                setBranchHidden(pieces[position].functionName);
            }
            else
            {
                setBranchHidden(position);
            }
                    visualDict.Clear();
                    drawingCanvas.clear();
                    double preX = pieces[position].topLeftCorner.X;
                    calculate();
                    double nowX = pieces[position].topLeftCorner.X;
                    if (scrollviewer.HorizontalOffset - preX + nowX >= 0)
                        scrollviewer.ScrollToHorizontalOffset(scrollviewer.HorizontalOffset - preX + nowX);
                    else
                        shiftChildTree(-1, pieces.Count, preX - nowX);
                    drawTreeGraph();

                    double maxMostRight = 0;
                    for (int i = 0; i < mostRight.Count; i++)
                    {
                        if (maxMostRight < mostRight[i])
                            maxMostRight = mostRight[i];
                    }
                    if (drawingCanvas.Width < maxMostRight + Constant.hDelta)
                        drawingCanvas.Width = maxMostRight + Constant.hDelta;
                    if (drawingCanvas.Height < (maxDepth) * Constant.vDelta)
                        drawingCanvas.Height = (maxDepth) * Constant.vDelta;
        }
コード例 #18
0
        /// <summary>
        /// Scroll a ScrollViewer horizontally by a given offset.
        /// </summary>
        /// <param name="viewer">The ScrollViewer.</param>
        /// <param name="offset">The horizontal offset to scroll.</param>
        private static void ScrollByHorizontalOffset(ScrollViewer viewer, double offset)
        {
            Debug.Assert(viewer != null, "viewer should not be null!");

            offset += viewer.HorizontalOffset;
            offset = CoerceHorizontalOffset(viewer, offset);
            viewer.ScrollToHorizontalOffset(offset);
        }
コード例 #19
0
        private static void addToHorizontalScrollGroup(string horizontalGroupName, ScrollViewer scrollViewer)
        {
            if (horizontalScrollGroups.ContainsKey(horizontalGroupName))
            {
                scrollViewer.ScrollToHorizontalOffset(horizontalScrollGroups[horizontalGroupName].Offset);
                horizontalScrollGroups[horizontalGroupName].ScrollViewers.Add(scrollViewer);
            }
            else
            {
                horizontalScrollGroups.Add(horizontalGroupName, new OffSetContainer { ScrollViewers = new List<ScrollViewer> { scrollViewer }, Offset = scrollViewer.HorizontalOffset });
            }

            scrollViewer.ScrollChanged += ScrollViewer_HorizontalScrollChanged;
        }
        /// <summary>
        /// Добавляет изображение в StackPanel с одной стороны и удоляет изображение с другой
        ///</summary>
        ///<remarks>Следит что бы было только 3 изображения в StackPanel</remarks>
        /// <param name="panel">ScrollViewer</param>
        public void AddAndRemoveImage(ScrollViewer panel)
        {
            var someWidth = panel.HorizontalOffset; //текущее состояние прокрутки
            Image img;
            if (Math.Abs(someWidth - panel.ScrollableWidth) < 0.001) //ScrollableWidth - максимально возможная прокрутка
            {
                img = new Image
                {
                    Width = _size.Width,
                    Height = _size.Height,
                    Source = NextImg(NextImage.Right)
                };
                StackPanel1.Children.Add(img);
                if (StackPanel1.Children.Count > 3)
                    StackPanel1.Children.RemoveAt(0);
                panel.ScrollToHorizontalOffset(panel.ScrollableWidth - img.Width);
            }
            if(StackPanel1.Children.Count > 1)
                _indexCurr = ImageList.Children.IndexOf(StackPanel1.Children[1]);
            if (Math.Abs(someWidth) > 0.001) return;
            img = new Image
            {
                Width = _size.Width,
                Height = _size.Height,
                Source = NextImg(NextImage.Left)
            };
            StackPanel1.Children.Insert(0, img);
            if (StackPanel1.Children.Count > 3)
                StackPanel1.Children.RemoveAt(StackPanel1.Children.Count - 1);

            panel.ScrollToHorizontalOffset(0 + img.Width);
            if (StackPanel1.Children.Count > 1)
                _indexCurr = ImageList.Children.IndexOf(StackPanel1.Children[1]);
        }