/// ------------------------------------------------------------------- /// <summary></summary> /// ------------------------------------------------------------------- internal ScrollItemPatternWrapper(AutomationElement element, string testSuite, TestPriorities priority, TypeOfControl typeOfControl, TypeOfPattern typeOfPattern, string dirResults, bool testEvents, IApplicationCommands commands) : base(element, testSuite, priority, typeOfControl, typeOfPattern, dirResults, testEvents, commands) { Comment("Creating ScrollItemTests"); _pattern = (ScrollItemPattern)GetPattern(m_le, m_useCurrent, ScrollItemPattern.Pattern); if (_pattern == null) ThrowMe(CheckType.IncorrectElementConfiguration, Helpers.PatternNotSupported + ": ScrollItemPattern"); // Find the ScrollPattern _container = m_le; while (_container != null && !(bool)_container.GetCurrentPropertyValue(AutomationElement.IsScrollPatternAvailableProperty)) _container = TreeWalker.ControlViewWalker.GetParent(_container); // Check to see if we actual found the container of the scrollitem if (_container == null) ThrowMe(CheckType.IncorrectElementConfiguration, "Element does not have a container with ScrollPattern"); Comment("Found scroll container: " + Library.GetUISpyLook(_container)); _scrollPattern = (ScrollPattern)_container.GetCurrentPattern(ScrollPattern.Pattern) as ScrollPattern; }
internal ScrollPatternInformation (ScrollPattern pattern, bool cache) { this.pattern = pattern; this.cache = cache; }
protected WPFScrollBar(AutomationElement parent) { scrollPattern = (ScrollPattern) parent.GetCurrentPattern(ScrollPattern.Pattern); }
/// ------------------------------------------------------------------- /// <summary></summary> /// ------------------------------------------------------------------- internal ScrollPatternWrapper(AutomationElement element, string testSuite, TestPriorities priority, TypeOfControl typeOfControl, TypeOfPattern typeOfPattern, string dirResults, bool testEvents, IApplicationCommands commands) : base(element, testSuite, priority, typeOfControl, typeOfPattern, dirResults, testEvents, commands) { m_pattern = (ScrollPattern)GetPattern(m_le, m_useCurrent, ScrollPattern.Pattern); }
public ScrollPatternAxis(ScrollPattern scrollPattern, OrientationType orientation) { this.scrollPattern = scrollPattern; this.orientation = orientation; }
protected override void CustomFixtureSetUp () { base.CustomFixtureSetUp (); scrollPattern = (ScrollPattern) listView1Element.GetCurrentPattern (ScrollPattern.Pattern); listItem0Element = FindItem ("Item 0"); listItem9Element = FindItem ("Item 9"); }
private void ScrollIntoView(IElement container, ScrollPattern scrollbar, bool horizontally, bool incrementally) { // TODO To make scrolling more efficient, make big steps in the beginning. var step = incrementally ? ScrollAmount.SmallIncrement : ScrollAmount.SmallDecrement; bool done = false; do { // dimensions of partially displayed elements only reveal visible parts. (XAML-based only) int before = horizontally ? this.Width : this.Height; if (horizontally) { scrollbar.Scroll(step, ScrollAmount.NoAmount); } else { scrollbar.Scroll(ScrollAmount.NoAmount, step); } System.Threading.Thread.Sleep(20); // or the following readings could be stale this.ResetCache(); int after = horizontally ? this.Width : this.Height; if (horizontally) { if (incrementally) { done = this.X + this.Width <= container.X + container.Width; } else { done = this.X >= container.X; } } else { if (incrementally) { done = this.Y + this.Height <= container.Y + container.Height; } else { done = this.Y >= container.Y; } } done = done && (after <= before); // leaving the element logger.Debug( "Done? {0}; element [{1},{2}][{3},{4}] in the scrollable container [{5},{6}][{7},{8}]", done, this.X, this.Y, this.Width, this.Height, container.X, container.Y, container.Width, container.Height); } while (!done); }
internal ScrollPatternInformation(ScrollPattern pattern, bool cache) { this.pattern = pattern; this.cache = cache; }