protected internal virtual void WriteAttributeTo(TextWriter writer, string name, string prefix, string suffix, params AttributeValue[] values) { bool first = true; bool wroteSomething = false; if (values.Length == 0) { // Explicitly empty attribute, so write the prefix and suffix WriteLiteralTo(writer, prefix); WriteLiteralTo(writer, suffix); } else { for (int i = 0; i < values.Length; i++) { AttributeValue attrVal = values[i]; object val = attrVal.Value; string next = i == values.Length - 1 ? suffix : // End of the list, grab the suffix values[i + 1].Prefix; // Still in the list, grab the next prefix if (val == null) { // Nothing to write continue; } // The special cases here are that the value we're writing might already be a string, or that the // value might be a bool. If the value is the bool 'true' we want to write the attribute name instead // of the string 'true'. If the value is the bool 'false' we don't want to write anything. // // Otherwise the value is another object (perhaps an IHtmlString), and we'll ask it to format itself. string stringValue; // Intentionally using is+cast here for performance reasons. This is more performant than as+bool? // because of boxing. if (val is bool) { if ((bool)val) { stringValue = name; } else { continue; } } else { stringValue = val as string; } if (first) { WriteLiteralTo(writer, prefix); first = false; } else { WriteLiteralTo(writer, attrVal.Prefix); } // The extra branching here is to ensure that we call the Write*To(string) overload when // possible. if (attrVal.Literal && stringValue != null) { WriteLiteralTo(writer, stringValue); } else if (attrVal.Literal) { WriteLiteralTo(writer, val); } else if (stringValue != null) { WriteTo(writer, stringValue); } else { WriteTo(writer, val); } wroteSomething = true; } if (wroteSomething) { WriteLiteralTo(writer, suffix); } } }
protected internal virtual void WriteAttributeTo(string pageVirtualPath, TextWriter writer, string name, PositionTagged <string> prefix, PositionTagged <string> suffix, params AttributeValue[] values) { bool first = true; bool wroteSomething = false; if (values.Length == 0) { // Explicitly empty attribute, so write the prefix and suffix WritePositionTaggedLiteral(writer, pageVirtualPath, prefix); WritePositionTaggedLiteral(writer, pageVirtualPath, suffix); } else { for (int i = 0; i < values.Length; i++) { AttributeValue attrVal = values[i]; PositionTagged <object> val = attrVal.Value; PositionTagged <string> next = i == values.Length - 1 ? suffix : // End of the list, grab the suffix values[i + 1].Prefix; // Still in the list, grab the next prefix if (val.Value == null) { // Nothing to write continue; } // The special cases here are that the value we're writing might already be a string, or that the // value might be a bool. If the value is the bool 'true' we want to write the attribute name instead // of the string 'true'. If the value is the bool 'false' we don't want to write anything. // // Otherwise the value is another object (perhaps an IHtmlString), and we'll ask it to format itself. string stringValue; bool? boolValue = val.Value as bool?; if (boolValue == true) { stringValue = name; } else if (boolValue == false) { continue; } else { stringValue = val.Value as string; } if (first) { WritePositionTaggedLiteral(writer, pageVirtualPath, prefix); first = false; } else { WritePositionTaggedLiteral(writer, pageVirtualPath, attrVal.Prefix); } // Calculate length of the source span by the position of the next value (or suffix) int sourceLength = next.Position - attrVal.Value.Position; BeginContext(writer, pageVirtualPath, attrVal.Value.Position, sourceLength, isLiteral: attrVal.Literal); if (attrVal.Literal) { WriteLiteralTo(writer, stringValue ?? val.Value); } else { WriteTo(writer, stringValue ?? val.Value); // Write value } EndContext(writer, pageVirtualPath, attrVal.Value.Position, sourceLength, isLiteral: attrVal.Literal); wroteSomething = true; } if (wroteSomething) { WritePositionTaggedLiteral(writer, pageVirtualPath, suffix); } } }
protected internal virtual void WriteAttributeTo(string pageVirtualPath, TextWriter writer, string name, PositionTagged <string> prefix, PositionTagged <string> suffix, params AttributeValue[] values) { bool first = true; bool wroteSomething = false; if (values.Length == 0) { // Explicitly empty attribute, so write the prefix and suffix WritePositionTaggedLiteral(writer, pageVirtualPath, prefix); WritePositionTaggedLiteral(writer, pageVirtualPath, suffix); } else { for (int i = 0; i < values.Length; i++) { AttributeValue attrVal = values[i]; PositionTagged <object> val = attrVal.Value; PositionTagged <string> next = i == values.Length - 1 ? suffix : // End of the list, grab the suffix values[i + 1].Prefix; // Still in the list, grab the next prefix bool?boolVal = null; if (val.Value is bool) { boolVal = (bool)val.Value; } if (val.Value != null && (boolVal == null || boolVal.Value)) { string valStr = val.Value as string; if (valStr == null) { valStr = val.Value.ToString(); } if (boolVal != null) { Debug.Assert(boolVal.Value); valStr = name; } if (first) { WritePositionTaggedLiteral(writer, pageVirtualPath, prefix); first = false; } else { WritePositionTaggedLiteral(writer, pageVirtualPath, attrVal.Prefix); } // Calculate length of the source span by the position of the next value (or suffix) int sourceLength = next.Position - attrVal.Value.Position; BeginContext(writer, pageVirtualPath, attrVal.Value.Position, sourceLength, isLiteral: attrVal.Literal); if (attrVal.Literal) { WriteLiteralTo(writer, valStr); } else { WriteTo(writer, valStr); // Write value } EndContext(writer, pageVirtualPath, attrVal.Value.Position, sourceLength, isLiteral: attrVal.Literal); wroteSomething = true; } } if (wroteSomething) { WritePositionTaggedLiteral(writer, pageVirtualPath, suffix); } } }