protected override void SetDirtyObject(object o) { Style s = o as Style; if (s == null) { return; } s.SetDirty(); }
internal void SetDirty() { _statebag.SetDirty(true); if (_itemStyle != null) { _itemStyle.SetDirty(); } if (_headerStyle != null) { _headerStyle.SetDirty(); } if (_footerStyle != null) { _footerStyle.SetDirty(); } if (_controlStyle != null) { _controlStyle.SetDirty(); } }