コード例 #1
0
        // Processes the messages that have been buffered.
        // It is called by the ASP.NET when the flushing of
        // the buffer is required according to the parameters
        // defined in the <bufferModes> element of the
        // <healthMonitoring> configuration section.
        public override void ProcessEventFlush(
            WebEventBufferFlushInfo flushInfo)
        {
            // Customize event information to be logged.
            customInfo.AppendLine(
                "SampleEventLogWebEventProvider buffer flush.");

            customInfo.AppendLine(
                string.Format("NotificationType: {0}",
                              flushInfo.NotificationType));

            customInfo.AppendLine(
                string.Format("EventsInBuffer: {0}",
                              flushInfo.EventsInBuffer));

            customInfo.AppendLine(
                string.Format("EventsDiscardedSinceLastNotification: {0}",
                              flushInfo.EventsDiscardedSinceLastNotification));

            // Read each buffered event and send it to the
            // Log.
            foreach (WebBaseEvent eventRaised in flushInfo.Events)
                customInfo.AppendLine(eventRaised.ToString());

            // Store the information in the specified file.
            StoreToFile(customInfo, connectionString, FileMode.Append);
        }
コード例 #2
0
 internal abstract void SendMessage(WebBaseEventCollection events,
                                    WebEventBufferFlushInfo flushInfo,
                                    int eventsInNotification,
                                    int eventsRemaining,
                                    int messagesInNotification,
                                    int eventsLostDueToMessageLimit,
                                    int messageSequence,
                                    int eventsSent,
                                    out bool fatalError);
コード例 #3
0
        public override void ProcessEventFlush(WebEventBufferFlushInfo flushInfo)
        {
            Debug.Trace("SqlWebEventProvider", "EventBufferFlush called: " +
                        "NotificationType=" + flushInfo.NotificationType +
                        ", NotificationSequence=" + flushInfo.NotificationSequence +
                        ", Events.Count=" + flushInfo.Events.Count);

            WriteToSQL(flushInfo.Events, flushInfo.EventsDiscardedSinceLastNotification,
                       flushInfo.LastNotificationUtc);
        }
コード例 #4
0
 public override void ProcessEvent(WebBaseEvent eventRaised)
 {
     if (this._buffer)
     {
         this._webEventBuffer.AddEvent(eventRaised);
     }
     else
     {
         WebEventBufferFlushInfo flushInfo = new WebEventBufferFlushInfo(new WebBaseEventCollection(eventRaised), EventNotificationType.Unbuffered, 0, DateTime.MinValue, 0, 0);
         this.ProcessEventFlush(flushInfo);
     }
 }
コード例 #5
0
        public override void ProcessEvent(WebBaseEvent eventRaised) 
        { 
            if (_buffer) {
                // register the event with the buffer instead of writing it out 
                Debug.Trace("BufferedWebEventProvider", "Saving event to buffer: event=" + eventRaised.GetType().Name);
                _webEventBuffer.AddEvent(eventRaised);
            }
            else {
                WebEventBufferFlushInfo flushInfo = new WebEventBufferFlushInfo(
                                new WebBaseEventCollection(eventRaised),
                                EventNotificationType.Unbuffered,
                                0,
                                DateTime.MinValue,
                                0,
                                0);

                ProcessEventFlush(flushInfo);
            }
        } 
コード例 #6
0
        public override void ProcessEvent(WebBaseEvent eventRaised)
        {
            if (_buffer)
            {
                // register the event with the buffer instead of writing it out
                Debug.Trace("BufferedWebEventProvider", "Saving event to buffer: event=" + eventRaised.GetType().Name);
                _webEventBuffer.AddEvent(eventRaised);
            }
            else
            {
                WebEventBufferFlushInfo flushInfo = new WebEventBufferFlushInfo(
                    new WebBaseEventCollection(eventRaised),
                    EventNotificationType.Unbuffered,
                    0,
                    DateTime.MinValue,
                    0,
                    0);

                ProcessEventFlush(flushInfo);
            }
        }
コード例 #7
0
        internal override void SendMessage(WebBaseEventCollection events,
                                           WebEventBufferFlushInfo flushInfo,
                                           int eventsInNotification,
                                           int eventsRemaining,
                                           int messagesInNotification,
                                           int eventsLostDueToMessageLimit,
                                           int messageSequence,
                                           int eventsSent,
                                           out bool fatalError)
        {
            SendMessageInternal(events,
                                flushInfo.NotificationSequence,
                                eventsSent,
                                flushInfo.LastNotificationUtc,
                                flushInfo.EventsDiscardedSinceLastNotification,
                                flushInfo.EventsInBuffer,
                                messageSequence,
                                messagesInNotification,
                                eventsInNotification,
                                eventsLostDueToMessageLimit);

            fatalError = false;
        }
コード例 #8
0
        internal override void SendMessage(WebBaseEventCollection events,
                            WebEventBufferFlushInfo flushInfo,
                            int eventsInNotification, 
                            int eventsRemaining,
                            int messagesInNotification,
                            int eventsLostDueToMessageLimit,
                            int messageSequence,
                            int eventsSent,
                            out bool fatalError) {
                            
            SendMessageInternal(events, 
                flushInfo.NotificationSequence, 
                eventsSent, 
                flushInfo.LastNotificationUtc,
                flushInfo.EventsDiscardedSinceLastNotification, 
                flushInfo.EventsInBuffer, 
                messageSequence,
                messagesInNotification,
                eventsInNotification,
                eventsLostDueToMessageLimit);

            fatalError = false;
        }
コード例 #9
0
        public override void ProcessEventFlush(WebEventBufferFlushInfo flushInfo)
        {
            int  eventsInNotification = flushInfo.Events.Count;
            int  eventsRemaining      = eventsInNotification;
            bool split           = false;
            int  messageSequence = MessageSequenceBase;
            int  messagesInNotification;
            int  eventsToBeDiscarded = 0;
            bool fatalError          = false;

            if (eventsInNotification == 0)
            {
                return;
            }

            WebBaseEventCollection eventsToSend;

            WebBaseEvent[] eventsChunk = null;

            // We will split based on MaxEventsPerMessage
            if (eventsInNotification > MaxEventsPerMessage)
            {
                split = true;

                // I use the below clumsy calculation instead of (a+b-1)/b is to avoid
                // Int32 overflow.
                messagesInNotification = eventsInNotification / MaxEventsPerMessage;
                if (eventsInNotification > messagesInNotification * MaxEventsPerMessage)
                {
                    messagesInNotification++;
                }

                // We will exceed the limit.
                if (messagesInNotification > MaxMessagesPerNotification)
                {
                    eventsToBeDiscarded    = eventsInNotification - MaxMessagesPerNotification * MaxEventsPerMessage;
                    messagesInNotification = MaxMessagesPerNotification;
                    eventsInNotification  -= eventsToBeDiscarded;
                }
            }
            else
            {
                messagesInNotification = 1;
            }

            // In each email we only send a max of MaxEventsPerMessage events
            for (int eventsSent = 0;
                 eventsSent < eventsInNotification;
                 messageSequence++)
            {
                if (split)
                {
                    int chunkSize = Math.Min(MaxEventsPerMessage, eventsInNotification - eventsSent);

                    if (eventsChunk == null || eventsChunk.Length != chunkSize)
                    {
                        eventsChunk = new WebBaseEvent[chunkSize];
                    }

                    for (int i = 0; i < chunkSize; i++)
                    {
                        eventsChunk[i] = flushInfo.Events[i + eventsSent];
                    }

                    eventsToSend = new WebBaseEventCollection(eventsChunk);
                }
                else
                {
                    eventsToSend = flushInfo.Events;
                }

                Debug.Trace("MailWebEventProvider", "Calling SendMessageInternal; # of events: " + eventsToSend.Count);


                SendMessage(
                    eventsToSend,
                    flushInfo,
                    eventsInNotification,
                    eventsInNotification - (eventsSent + eventsToSend.Count),  // eventsRemaining
                    messagesInNotification,
                    eventsToBeDiscarded,
                    messageSequence,
                    eventsSent,
                    out fatalError);

                if (fatalError)
                {
                    Debug.Trace("MailWebEventProvider", "Stop sending because we hit a fatal error");
                    break;
                }

                eventsSent += eventsToSend.Count;
            }
        }
 public override void ProcessEventFlush(WebEventBufferFlushInfo flushInfo)
 {
     this.WriteToSQL(flushInfo.Events, flushInfo.EventsDiscardedSinceLastNotification, flushInfo.LastNotificationUtc);
 }
コード例 #11
0
 public abstract void ProcessEventFlush(WebEventBufferFlushInfo flushInfo);
コード例 #12
0
 public override void ProcessEventFlush(WebEventBufferFlushInfo flushInfo) {
     Debug.Trace("SqlWebEventProvider", "EventBufferFlush called: " + 
         "NotificationType=" + flushInfo.NotificationType +
         ", NotificationSequence=" + flushInfo.NotificationSequence + 
         ", Events.Count=" + flushInfo.Events.Count);
     
     WriteToSQL(flushInfo.Events, flushInfo.EventsDiscardedSinceLastNotification,
         flushInfo.LastNotificationUtc);
 }
 public override void ProcessEventFlush(WebEventBufferFlushInfo flushInfo)
 {
 }
コード例 #14
0
        public override void ProcessEventFlush(WebEventBufferFlushInfo flushInfo)
        {
            int  count                       = flushInfo.Events.Count;
            bool flag                        = false;
            int  messageSequence             = 1;
            int  eventsLostDueToMessageLimit = 0;
            bool fatalError                  = false;

            if (count != 0)
            {
                int            maxMessagesPerNotification;
                WebBaseEvent[] eventArray = null;
                if (count > this.MaxEventsPerMessage)
                {
                    flag = true;
                    maxMessagesPerNotification = count / this.MaxEventsPerMessage;
                    if (count > (maxMessagesPerNotification * this.MaxEventsPerMessage))
                    {
                        maxMessagesPerNotification++;
                    }
                    if (maxMessagesPerNotification > this.MaxMessagesPerNotification)
                    {
                        eventsLostDueToMessageLimit = count - (this.MaxMessagesPerNotification * this.MaxEventsPerMessage);
                        maxMessagesPerNotification  = this.MaxMessagesPerNotification;
                        count -= eventsLostDueToMessageLimit;
                    }
                }
                else
                {
                    maxMessagesPerNotification = 1;
                }
                int eventsSent = 0;
                while (eventsSent < count)
                {
                    WebBaseEventCollection events;
                    if (flag)
                    {
                        int num6 = Math.Min(this.MaxEventsPerMessage, count - eventsSent);
                        if ((eventArray == null) || (eventArray.Length != num6))
                        {
                            eventArray = new WebBaseEvent[num6];
                        }
                        for (int i = 0; i < num6; i++)
                        {
                            eventArray[i] = flushInfo.Events[i + eventsSent];
                        }
                        events = new WebBaseEventCollection(eventArray);
                    }
                    else
                    {
                        events = flushInfo.Events;
                    }
                    this.SendMessage(events, flushInfo, count, count - (eventsSent + events.Count), maxMessagesPerNotification, eventsLostDueToMessageLimit, messageSequence, eventsSent, out fatalError);
                    if (fatalError)
                    {
                        return;
                    }
                    eventsSent += events.Count;
                    messageSequence++;
                }
            }
        }
コード例 #15
0
ファイル: Logging.cs プロジェクト: PavelPZ/REW
 public override void ProcessEventFlush(WebEventBufferFlushInfo flushInfo) {
   writeEvents(flushInfo.Events);
 }
 public override void ProcessEventFlush(WebEventBufferFlushInfo flushInfo)
 {
 }
コード例 #17
0
        /// <summary>
        /// Processes the buffered events.
        /// </summary>
        /// <param name="flushInfo">A <see cref="T:System.Web.Management.WebEventBufferFlushInfo"/> that contains buffering information.</param>
        public override void ProcessEventFlush(WebEventBufferFlushInfo flushInfo)
        {
            if (flushInfo == null)
            {
                throw new ArgumentNullException("flushInfo");
            }

            foreach (WebBaseEvent eventRaised in flushInfo.Events)
            {
                string extraInfo = string.Empty;
                WebBaseErrorEvent webBasedErrorEvent = eventRaised as WebBaseErrorEvent;

                if (webBasedErrorEvent != null)
                {
                    extraInfo = webBasedErrorEvent.ErrorException.ToString();
                }

                string line = string.Format(
                    CultureInfo.InvariantCulture,
                    "Event Time (UTC):[{0}] Event Code:[{1}] Event Id:[{2}] Event Message:[{3}]",
                    eventRaised.EventTimeUtc,
                    eventRaised.EventCode,
                    eventRaised.EventID,
                    eventRaised.Message + " " + extraInfo);

                if (this.Name == "ErrorEventProvider")
                {
                    Console.Error.WriteLine(line);
                }
                else
                {
                    Console.Out.WriteLine(line);
                }
            }
        }
コード例 #18
0
        /// <summary>
        /// Processes the buffered events.
        /// </summary>
        /// <param name="flushInfo">A <see cref="T:System.Web.Management.WebEventBufferFlushInfo"/> that contains buffering information.</param>
        public override void ProcessEventFlush(WebEventBufferFlushInfo flushInfo)
        {
            if (flushInfo == null)
            {
                throw new ArgumentNullException("flushInfo");
            }

            foreach (WebBaseEvent eventRaised in flushInfo.Events)
            {
                string extraInfo = string.Empty;
                WebBaseErrorEvent webBasedErrorEvent = eventRaised as WebBaseErrorEvent;

                if (webBasedErrorEvent != null)
                {
                    extraInfo = webBasedErrorEvent.ErrorException.ToString();
                }

                this.customInfo.AppendLine(
                    string.Format(
                    CultureInfo.InvariantCulture,
                    "Event Time (UTC):[{0}] Event Code:[{1}] Event Id:[{2}] Event Message:[{3}]",
                    eventRaised.EventTimeUtc,
                    eventRaised.EventCode,
                    eventRaised.EventID,
                    eventRaised.Message + " " + extraInfo));
            }

            this.StoreToFile(FileMode.Append);
        }
コード例 #19
0
 public abstract void ProcessEventFlush(WebEventBufferFlushInfo flushInfo);
コード例 #20
0
 public override void ProcessEventFlush(WebEventBufferFlushInfo flushInfo)
 {
     this.WriteToSQL(flushInfo.Events, flushInfo.EventsDiscardedSinceLastNotification, flushInfo.LastNotificationUtc);
 }
コード例 #21
0
        internal void Flush(int max, FlushCallReason reason)
        {
            WebBaseEvent[] events = null;
            DateTime utcNow = DateTime.UtcNow;
            long waitTimeMs = 0L;
            DateTime maxValue = DateTime.MaxValue;
            int eventsDiscardedSinceLastNotification = -1;
            int eventsInBuffer = -1;
            int num4 = 0;
            EventNotificationType regular = EventNotificationType.Regular;
            bool flag = true;
            bool flag2 = false;
            bool flag3 = false;
            lock (this._buffer)
            {
                if (this._buffer.Count == 0)
                {
                    flag = false;
                }
                switch (reason)
                {
                    case FlushCallReason.UrgentFlushThresholdExceeded:
                        if (!this._urgentFlushScheduled)
                        {
                            break;
                        }
                        return;

                    case FlushCallReason.Timer:
                        if (this._regularFlushIntervalMs != Infinite)
                        {
                            flag2 = true;
                            waitTimeMs = this.GetNextRegularFlushDueTimeInMs();
                        }
                        goto Label_00D3;

                    default:
                        goto Label_00D3;
                }
                flag = false;
                flag2 = true;
                flag3 = true;
                if (this.AnticipateBurst(utcNow))
                {
                    waitTimeMs = this._burstWaitTimeMs;
                }
                else
                {
                    waitTimeMs = 0L;
                }
                TimeSpan span = (TimeSpan) (utcNow - this._lastScheduledFlushTime);
                long totalMilliseconds = (long) span.TotalMilliseconds;
                if ((totalMilliseconds + waitTimeMs) < this._urgentFlushIntervalMs)
                {
                    waitTimeMs = this._urgentFlushIntervalMs - totalMilliseconds;
                }
            Label_00D3:
                if (flag)
                {
                    if (this._threadsInFlush >= this._maxBufferThreads)
                    {
                        num4 = 0;
                    }
                    else
                    {
                        num4 = Math.Min(this._buffer.Count, max);
                    }
                }
                if (flag)
                {
                    if (num4 > 0)
                    {
                        events = new WebBaseEvent[num4];
                        for (int i = 0; i < num4; i++)
                        {
                            events[i] = (WebBaseEvent) this._buffer.Dequeue();
                        }
                        maxValue = this._lastFlushTime;
                        this._lastFlushTime = utcNow;
                        if (reason == FlushCallReason.Timer)
                        {
                            this._lastScheduledFlushTime = utcNow;
                        }
                        eventsDiscardedSinceLastNotification = this._discardedSinceLastFlush;
                        this._discardedSinceLastFlush = 0;
                        if (reason == FlushCallReason.StaticFlush)
                        {
                            regular = EventNotificationType.Flush;
                        }
                        else
                        {
                            regular = this._regularTimeoutUsed ? EventNotificationType.Regular : EventNotificationType.Urgent;
                        }
                    }
                    eventsInBuffer = this._buffer.Count;
                    if (eventsInBuffer >= this._urgentFlushThreshold)
                    {
                        flag2 = true;
                        flag3 = true;
                        waitTimeMs = this._urgentFlushIntervalMs;
                    }
                }
                this._urgentFlushScheduled = false;
                if (flag2)
                {
                    if (flag3)
                    {
                        long nextRegularFlushDueTimeInMs = this.GetNextRegularFlushDueTimeInMs();
                        if (nextRegularFlushDueTimeInMs < waitTimeMs)
                        {
                            waitTimeMs = nextRegularFlushDueTimeInMs;
                            this._regularTimeoutUsed = true;
                        }
                        else
                        {
                            this._regularTimeoutUsed = false;
                        }
                    }
                    else
                    {
                        this._regularTimeoutUsed = true;
                    }
                    this.SetTimer(waitTimeMs);
                    this._urgentFlushScheduled = flag3;
                }
                if ((reason == FlushCallReason.Timer) && !flag2)
                {
                    this._timer.Dispose();
                    this._timer = null;
                    this._urgentFlushScheduled = false;
                }
                if (events != null)
                {
                    Interlocked.Increment(ref this._threadsInFlush);
                }
            }
            if (events != null)
            {
                ApplicationImpersonationContext context = new ApplicationImpersonationContext();
                try
                {
                    WebEventBufferFlushInfo flushInfo = new WebEventBufferFlushInfo(new WebBaseEventCollection(events), regular, Interlocked.Increment(ref this._notificationSequence), maxValue, eventsDiscardedSinceLastNotification, eventsInBuffer);
                    this._flushCallback(flushInfo);
                }
                catch (Exception exception)
                {
                    try
                    {
                        this._provider.LogException(exception);
                    }
                    catch
                    {
                    }
                }
                catch
                {
                    try
                    {
                        this._provider.LogException(new Exception(System.Web.SR.GetString("Provider_Error")));
                    }
                    catch
                    {
                    }
                }
                finally
                {
                    if (context != null)
                    {
                        ((IDisposable) context).Dispose();
                    }
                }
                Interlocked.Decrement(ref this._threadsInFlush);
            }
        }
コード例 #22
0
        internal void Flush(int max, FlushCallReason reason)
        {
            WebBaseEvent[]        events     = null;
            DateTime              utcNow     = DateTime.UtcNow;
            long                  waitTimeMs = 0L;
            DateTime              maxValue   = DateTime.MaxValue;
            int                   eventsDiscardedSinceLastNotification = -1;
            int                   eventsInBuffer = -1;
            int                   num4           = 0;
            EventNotificationType regular        = EventNotificationType.Regular;
            bool                  flag           = true;
            bool                  flag2          = false;
            bool                  flag3          = false;

            lock (this._buffer)
            {
                if (this._buffer.Count == 0)
                {
                    flag = false;
                }
                switch (reason)
                {
                case FlushCallReason.UrgentFlushThresholdExceeded:
                    if (!this._urgentFlushScheduled)
                    {
                        break;
                    }
                    return;

                case FlushCallReason.Timer:
                    if (this._regularFlushIntervalMs != Infinite)
                    {
                        flag2      = true;
                        waitTimeMs = this.GetNextRegularFlushDueTimeInMs();
                    }
                    goto Label_00D3;

                default:
                    goto Label_00D3;
                }
                flag  = false;
                flag2 = true;
                flag3 = true;
                if (this.AnticipateBurst(utcNow))
                {
                    waitTimeMs = this._burstWaitTimeMs;
                }
                else
                {
                    waitTimeMs = 0L;
                }
                TimeSpan span = (TimeSpan)(utcNow - this._lastScheduledFlushTime);
                long     totalMilliseconds = (long)span.TotalMilliseconds;
                if ((totalMilliseconds + waitTimeMs) < this._urgentFlushIntervalMs)
                {
                    waitTimeMs = this._urgentFlushIntervalMs - totalMilliseconds;
                }
Label_00D3:
                if (flag)
                {
                    if (this._threadsInFlush >= this._maxBufferThreads)
                    {
                        num4 = 0;
                    }
                    else
                    {
                        num4 = Math.Min(this._buffer.Count, max);
                    }
                }
                if (flag)
                {
                    if (num4 > 0)
                    {
                        events = new WebBaseEvent[num4];
                        for (int i = 0; i < num4; i++)
                        {
                            events[i] = (WebBaseEvent)this._buffer.Dequeue();
                        }
                        maxValue            = this._lastFlushTime;
                        this._lastFlushTime = utcNow;
                        if (reason == FlushCallReason.Timer)
                        {
                            this._lastScheduledFlushTime = utcNow;
                        }
                        eventsDiscardedSinceLastNotification = this._discardedSinceLastFlush;
                        this._discardedSinceLastFlush        = 0;
                        if (reason == FlushCallReason.StaticFlush)
                        {
                            regular = EventNotificationType.Flush;
                        }
                        else
                        {
                            regular = this._regularTimeoutUsed ? EventNotificationType.Regular : EventNotificationType.Urgent;
                        }
                    }
                    eventsInBuffer = this._buffer.Count;
                    if (eventsInBuffer >= this._urgentFlushThreshold)
                    {
                        flag2      = true;
                        flag3      = true;
                        waitTimeMs = this._urgentFlushIntervalMs;
                    }
                }
                this._urgentFlushScheduled = false;
                if (flag2)
                {
                    if (flag3)
                    {
                        long nextRegularFlushDueTimeInMs = this.GetNextRegularFlushDueTimeInMs();
                        if (nextRegularFlushDueTimeInMs < waitTimeMs)
                        {
                            waitTimeMs = nextRegularFlushDueTimeInMs;
                            this._regularTimeoutUsed = true;
                        }
                        else
                        {
                            this._regularTimeoutUsed = false;
                        }
                    }
                    else
                    {
                        this._regularTimeoutUsed = true;
                    }
                    this.SetTimer(waitTimeMs);
                    this._urgentFlushScheduled = flag3;
                }
                if ((reason == FlushCallReason.Timer) && !flag2)
                {
                    this._timer.Dispose();
                    this._timer = null;
                    this._urgentFlushScheduled = false;
                }
                if (events != null)
                {
                    Interlocked.Increment(ref this._threadsInFlush);
                }
            }
            if (events != null)
            {
                ApplicationImpersonationContext context = new ApplicationImpersonationContext();
                try
                {
                    WebEventBufferFlushInfo flushInfo = new WebEventBufferFlushInfo(new WebBaseEventCollection(events), regular, Interlocked.Increment(ref this._notificationSequence), maxValue, eventsDiscardedSinceLastNotification, eventsInBuffer);
                    this._flushCallback(flushInfo);
                }
                catch (Exception exception)
                {
                    try
                    {
                        this._provider.LogException(exception);
                    }
                    catch
                    {
                    }
                }
                catch
                {
                    try
                    {
                        this._provider.LogException(new Exception(System.Web.SR.GetString("Provider_Error")));
                    }
                    catch
                    {
                    }
                }
                finally
                {
                    if (context != null)
                    {
                        ((IDisposable)context).Dispose();
                    }
                }
                Interlocked.Decrement(ref this._threadsInFlush);
            }
        }
コード例 #23
0
 public override void ProcessEventFlush(WebEventBufferFlushInfo flushInfo)
 {
     this.mongoCollection.InsertBatch<WebEvent>(flushInfo.Events.Cast<WebBaseEvent>().ToList().ConvertAll<WebEvent>(WebEvent.FromWebBaseEvent));
 }
コード例 #24
0
 internal abstract void SendMessage(WebBaseEventCollection events, 
                     WebEventBufferFlushInfo flushInfo,
                     int eventsInNotification, 
                     int eventsRemaining,
                     int messagesInNotification,
                     int eventsLostDueToMessageLimit,
                     int messageSequence,
                     int eventsSent,
                     out bool fatalError);
コード例 #25
0
        public override void ProcessEventFlush(WebEventBufferFlushInfo flushInfo) {
            int     eventsInNotification = flushInfo.Events.Count;
            int     eventsRemaining = eventsInNotification;
            bool    split = false;
            int     messageSequence = MessageSequenceBase;
            int     messagesInNotification;
            int     eventsToBeDiscarded = 0;
            bool    fatalError = false;
            
            if (eventsInNotification == 0) {
                return;
            }

            WebBaseEventCollection eventsToSend;
            WebBaseEvent[]  eventsChunk = null;

            // We will split based on MaxEventsPerMessage
            if (eventsInNotification > MaxEventsPerMessage) {
                split = true;

                // I use the below clumsy calculation instead of (a+b-1)/b is to avoid
                // Int32 overflow.
                messagesInNotification = eventsInNotification/MaxEventsPerMessage;
                if (eventsInNotification > messagesInNotification*MaxEventsPerMessage) {
                    messagesInNotification++;
                }

                // We will exceed the limit.
                if (messagesInNotification > MaxMessagesPerNotification) {
                    eventsToBeDiscarded = eventsInNotification - MaxMessagesPerNotification * MaxEventsPerMessage;
                    messagesInNotification = MaxMessagesPerNotification;
                    eventsInNotification -= eventsToBeDiscarded;
                }
            }
            else {
                messagesInNotification = 1;
            }

            // In each email we only send a max of MaxEventsPerMessage events
            for(int eventsSent = 0; 
                eventsSent < eventsInNotification;
                messageSequence++) {
                if (split) {
                    int chunkSize = Math.Min(MaxEventsPerMessage, eventsInNotification - eventsSent);

                    if (eventsChunk == null || eventsChunk.Length != chunkSize) {
                        eventsChunk = new WebBaseEvent[chunkSize];
                    }
                    
                    for(int i = 0; i < chunkSize; i++) {
                        eventsChunk[i] = flushInfo.Events[i + eventsSent];
                    }

                    eventsToSend = new WebBaseEventCollection(eventsChunk);
                }
                else {
                    eventsToSend = flushInfo.Events;
                }

                Debug.Trace("MailWebEventProvider", "Calling SendMessageInternal; # of events: " + eventsToSend.Count);


                SendMessage(
                    eventsToSend,
                    flushInfo,
                    eventsInNotification,
                    eventsInNotification - (eventsSent + eventsToSend.Count),  // eventsRemaining
                    messagesInNotification,
                    eventsToBeDiscarded,
                    messageSequence,
                    eventsSent,
                    out fatalError);

                if (fatalError) {
                    Debug.Trace("MailWebEventProvider", "Stop sending because we hit a fatal error");
                    break;
                }

                eventsSent += eventsToSend.Count;
            }
        }
コード例 #26
0
        // This method can be called by the timer, or by AddEvent.
        //
        // Basic design:
        // - We have one timer, and one buffer.
        // - We flush periodically every _regularFlushIntervalMs ms
        // - But if # of items in buffer has reached _urgentFlushThreshold, we will flush more frequently,
        //   but at most once every _urgentFlushIntervalMs ms.  However, these urgent flushes will not
        //   prevent the regular flush from happening.
        // - We never flush synchronously, meaning if we're called by AddEvent and decide to flush
        //   because we've reached the _urgentFlushThreshold, we will still use the timer thread
        //   to flush the buffer.
        // - At any point only a maximum of _maxBufferThreads threads can be flushing.  If exceeded,
        //   we will delay a flush.
        //
        //

        // For example, let's say we have this setting:
        // "1 minute urgentFlushInterval and 5 minute regularFlushInterval"
        //
        // Assume regular flush timer starts at 10:00am.  It means regular 
        // flush will happen at 10:05am, 10:10am, 10:15am, and so on, 
        // regardless of when urgent flush happens.  
        // 
        // An "urgent flush" happens whenever urgentFlushThreshold is reached.
        // However, when we schedule an "urgent flush", we ensure that the time
        // between an urgent flush and the last flush (no matter it's urgent or
        // regular) will be at least urgentFlushInterval.
        //
        // One interesting case here.  Assume at 10:49:30 we had an urgent 
        // flush, but the # of events left is still above urgentFlushThreshold.
        // You may think we'll schedule the next urgent flush at 10:50:30
        // (urgentFlushInterval == 1 min).  However, because we know we will 
        // have a regular flush at 10:50:00, we won't schedule the next urgent
        // flush.  Instead, during the regular flush at 10:50:00 happens, we'll
        // check if there're still too many events; and if so, we will schedule
        // the next urgent flush at 10:51:00.
        //
        internal void Flush(int max, FlushCallReason reason) {
            WebBaseEvent[]  events = null;
            DateTime    nowUtc = DateTime.UtcNow;
            long        waitTime = 0;
            DateTime    lastFlushTime = DateTime.MaxValue;
            int         discardedSinceLastFlush = -1;
            int         eventsInBuffer = -1;
            int         toFlush = 0;
            EventNotificationType   notificationType = EventNotificationType.Regular;

            // By default, this call will flush, but will not schedule the next flush.
            bool        flushThisTime = true;
            bool        scheduleNextFlush = false;
            bool        nextFlushIsUrgent = false;

            lock(_buffer) {
                Debug.Assert(max > 0, "max > 0");

                if (_buffer.Count == 0) {
                    // We have nothing in the buffer.  Don't flush this time.
                    Debug.Trace("WebEventBufferExtended", "Flush: buffer is empty, don't flush");
                    flushThisTime = false;
                }

                switch (reason) {
                case FlushCallReason.StaticFlush:
                    // It means somebody calls provider.Flush()
                    break;

                case FlushCallReason.Timer:
                    // It's a callback from a timer.  We will schedule the next regular flush if needed.
                    
                    if (_regularFlushIntervalMs != Infinite) {
                        scheduleNextFlush = true;
                        waitTime = GetNextRegularFlushDueTimeInMs();
                    }
                    break;

                case FlushCallReason.UrgentFlushThresholdExceeded:
                    // It means this method is called by AddEvent because the urgent flush threshold is reached.
                    
                    // If an urgent flush has already been scheduled by someone else, we don't need to duplicate the
                    // effort.  Just return.
                    if (_urgentFlushScheduled) {
                        return;
                    }

                    // Flush triggered by AddEvent isn't synchronous, so we won't flush this time, but will 
                    // schedule an urgent flush instead.
                    flushThisTime = false;      
                    scheduleNextFlush = true;
                    nextFlushIsUrgent = true;         

                    // Calculate how long we have to wait when scheduling the flush
                    if (AnticipateBurst(nowUtc)) {
                        Debug.Trace("WebEventBuffer", "Flush: Called by AddEvent.  Waiting for burst");
                        waitTime = _burstWaitTimeMs;
                    }
                    else {
                        Debug.Trace("WebEventBuffer", "Flush: Called by AddEvent.  Schedule an immediate flush");
                        waitTime = 0;
                    }
                    
                    // Have to wait longer because of _urgentFlushIntervalMs
                    long    msSinceLastScheduledFlush = (long)(nowUtc - _lastScheduledFlushTime).TotalMilliseconds;
                    if (msSinceLastScheduledFlush + waitTime < _urgentFlushIntervalMs ) {
                        
                        Debug.Trace("WebEventBuffer", "Flush: Called by AddEvent.  Have to wait longer because of _urgentFlushIntervalMs.");
                        waitTime = _urgentFlushIntervalMs - msSinceLastScheduledFlush;
                    }
                    
                    Debug.Trace("WebEventBuffer", "Wait time=" + waitTime +
                        "; nowUtc=" + PrintTime(nowUtc) +
                        "; _lastScheduledFlushTime=" + PrintTime(_lastScheduledFlushTime) + 
                        "; _urgentFlushIntervalMs=" + _urgentFlushIntervalMs);
                    
                    break;
                }
                
                Debug.Trace("WebEventBuffer", "Flush called: max=" + max + 
                    "; reason=" + reason);
                    
                if (flushThisTime) {
                    // Check if we've exceeded the # of flushing threads.  If so,
                    // don't flush this time.
                    
                    if (_threadsInFlush >= _maxBufferThreads) {
                        // Won't set flushThisTime to false because we depend on
                        // the logic inside the next "if" block to schedule the
                        // next urgent flush as needed.
                        toFlush = 0;
                    }
                    else {
                        toFlush = Math.Min(_buffer.Count, max);
                    }
                }
                
#if DBG
                DebugUpdateStats(flushThisTime, nowUtc, toFlush, reason);
#endif

                if (flushThisTime) {
                    Debug.Assert(reason != FlushCallReason.UrgentFlushThresholdExceeded, "reason != FlushCallReason.UrgentFlushThresholdExceeded");

                    if (toFlush > 0) {
                        // Move the to-be-flushed events to an array                
                        events = new WebBaseEvent[toFlush];

                        for (int i = 0; i < toFlush; i++) {
                            events[i] = (WebBaseEvent)_buffer.Dequeue();
                        }

                        lastFlushTime = _lastFlushTime;

                        // Update _lastFlushTime and _lastScheduledFlushTime.
                        // These information are used when Flush is called the next time.
                        _lastFlushTime = nowUtc;
                        if (reason == FlushCallReason.Timer) {
                            _lastScheduledFlushTime = nowUtc;
                        }

                        discardedSinceLastFlush = _discardedSinceLastFlush;
                        _discardedSinceLastFlush = 0;

                        if (reason == FlushCallReason.StaticFlush) {
                            notificationType = EventNotificationType.Flush;
                        }
                        else {
                            Debug.Assert(!(!_regularTimeoutUsed && !_urgentFlushScheduled),
                                "It's impossible to have a non-regular flush and yet the flush isn't urgent");

                            notificationType = _regularTimeoutUsed ? 
                                               EventNotificationType.Regular :
                                               EventNotificationType.Urgent;
                        }
                    }

                    eventsInBuffer = _buffer.Count;

                    // If we still have at least _urgentFlushThreshold left, set timer
                    // to flush asap.
                    if (eventsInBuffer >= _urgentFlushThreshold) {
                        Debug.Trace("WebEventBuffer", "Flush: going to flush " + toFlush + " events, but still have at least _urgentFlushThreshold left. Schedule a flush");
                        scheduleNextFlush = true;
                        nextFlushIsUrgent = true;
                        waitTime = _urgentFlushIntervalMs;
                    }
                    else {
                        Debug.Trace("WebEventBuffer", "Flush: going to flush " + toFlush + " events");
                    }
                }

                // We are done moving the flushed events to the 'events' array.  
                // Now schedule the next flush if needed.

                _urgentFlushScheduled = false;
                
                if (scheduleNextFlush) {
                    if (nextFlushIsUrgent) {
                        long nextRegular = GetNextRegularFlushDueTimeInMs();

                        // If next regular flush is closer than next urgent flush,
                        // use regular flush instead.
                        if (nextRegular < waitTime) {
                            Debug.Trace("WebEventBuffer", "Switch to use regular timeout");
                            waitTime = nextRegular;
                            _regularTimeoutUsed = true;
                        }
                        else {
                            _regularTimeoutUsed = false;
                        }
                    }
                    else {
                        _regularTimeoutUsed = true;
                    }
                    
                    SetTimer(waitTime);
                    _urgentFlushScheduled = nextFlushIsUrgent;
#if DBG
                    Debug.Trace("WebEventBuffer", "Flush: Registered for a flush.  Waittime = " + waitTime + "ms" +
                        "; _nextFlush=" + PrintTime(_nextFlush) +
                        "; _urgentFlushScheduled=" + _urgentFlushScheduled);
#endif

                }

                // Cleanup.  If we are called by a timer callback, but we haven't scheduled for the next
                // one (can only happen if _regularFlushIntervalMs == Infinite), we should dispose the timer
                if (reason == FlushCallReason.Timer && !scheduleNextFlush) {
                    Debug.Trace("WebEventBuffer", "Flush: Disposing the timer");
                    Debug.Assert(_regularFlushIntervalMs == Infinite, "We can dispose the timer only if _regularFlushIntervalMs == Infinite");
                    ((IDisposable)_timer).Dispose();
                    _timer = null;
                    _urgentFlushScheduled = false;
                }

                // We want to increment the thread count within the lock to ensure we don't let too many threads in
                if (events != null) {
                    Interlocked.Increment(ref _threadsInFlush);
                }
            } // Release lock

            // Now call the providers to flush the events
            if (events != null) {
                Debug.Assert(lastFlushTime != DateTime.MaxValue, "lastFlushTime != DateTime.MaxValue");
                Debug.Assert(discardedSinceLastFlush != -1, "discardedSinceLastFlush != -1");
                Debug.Assert(eventsInBuffer != -1, "eventsInBuffer != -1");

                Debug.Trace("WebEventBufferSummary", "_threadsInFlush=" + _threadsInFlush);

                using (new ApplicationImpersonationContext()) {
                    try {
                        WebEventBufferFlushInfo flushInfo = new WebEventBufferFlushInfo(
                                                                new WebBaseEventCollection(events),
                                                                notificationType,
                                                                Interlocked.Increment(ref _notificationSequence),
                                                                lastFlushTime,
                                                                discardedSinceLastFlush,
                                                                eventsInBuffer);

                        _flushCallback(flushInfo);
                    }
                    catch (Exception e) {
                        try {
                            _provider.LogException(e);
                        }
                        catch {
                            // Ignore all errors
                        }
                    }
#pragma warning disable 1058
                    catch { // non compliant exceptions are caught and logged as Unknown
                        try {
                            _provider.LogException(new Exception(SR.GetString(SR.Provider_Error)));
                        }
                        catch {
                            // Ignore all errors
                        }
                    }
#pragma warning restore 1058
                }

                Interlocked.Decrement(ref _threadsInFlush);
            }
        }
コード例 #27
0
        // This method can be called by the timer, or by AddEvent.
        //
        // Basic design:
        // - We have one timer, and one buffer.
        // - We flush periodically every _regularFlushIntervalMs ms
        // - But if # of items in buffer has reached _urgentFlushThreshold, we will flush more frequently,
        //   but at most once every _urgentFlushIntervalMs ms.  However, these urgent flushes will not
        //   prevent the regular flush from happening.
        // - We never flush synchronously, meaning if we're called by AddEvent and decide to flush
        //   because we've reached the _urgentFlushThreshold, we will still use the timer thread
        //   to flush the buffer.
        // - At any point only a maximum of _maxBufferThreads threads can be flushing.  If exceeded,
        //   we will delay a flush.
        //
        //

        // For example, let's say we have this setting:
        // "1 minute urgentFlushInterval and 5 minute regularFlushInterval"
        //
        // Assume regular flush timer starts at 10:00am.  It means regular
        // flush will happen at 10:05am, 10:10am, 10:15am, and so on,
        // regardless of when urgent flush happens.
        //
        // An "urgent flush" happens whenever urgentFlushThreshold is reached.
        // However, when we schedule an "urgent flush", we ensure that the time
        // between an urgent flush and the last flush (no matter it's urgent or
        // regular) will be at least urgentFlushInterval.
        //
        // One interesting case here.  Assume at 10:49:30 we had an urgent
        // flush, but the # of events left is still above urgentFlushThreshold.
        // You may think we'll schedule the next urgent flush at 10:50:30
        // (urgentFlushInterval == 1 min).  However, because we know we will
        // have a regular flush at 10:50:00, we won't schedule the next urgent
        // flush.  Instead, during the regular flush at 10:50:00 happens, we'll
        // check if there're still too many events; and if so, we will schedule
        // the next urgent flush at 10:51:00.
        //
        internal void Flush(int max, FlushCallReason reason)
        {
            WebBaseEvent[]        events                  = null;
            DateTime              nowUtc                  = DateTime.UtcNow;
            long                  waitTime                = 0;
            DateTime              lastFlushTime           = DateTime.MaxValue;
            int                   discardedSinceLastFlush = -1;
            int                   eventsInBuffer          = -1;
            int                   toFlush                 = 0;
            EventNotificationType notificationType        = EventNotificationType.Regular;

            // By default, this call will flush, but will not schedule the next flush.
            bool flushThisTime     = true;
            bool scheduleNextFlush = false;
            bool nextFlushIsUrgent = false;

            lock (_buffer) {
                Debug.Assert(max > 0, "max > 0");

                if (_buffer.Count == 0)
                {
                    // We have nothing in the buffer.  Don't flush this time.
                    Debug.Trace("WebEventBufferExtended", "Flush: buffer is empty, don't flush");
                    flushThisTime = false;
                }

                switch (reason)
                {
                case FlushCallReason.StaticFlush:
                    // It means somebody calls provider.Flush()
                    break;

                case FlushCallReason.Timer:
                    // It's a callback from a timer.  We will schedule the next regular flush if needed.

                    if (_regularFlushIntervalMs != Infinite)
                    {
                        scheduleNextFlush = true;
                        waitTime          = GetNextRegularFlushDueTimeInMs();
                    }
                    break;

                case FlushCallReason.UrgentFlushThresholdExceeded:
                    // It means this method is called by AddEvent because the urgent flush threshold is reached.

                    // If an urgent flush has already been scheduled by someone else, we don't need to duplicate the
                    // effort.  Just return.
                    if (_urgentFlushScheduled)
                    {
                        return;
                    }

                    // Flush triggered by AddEvent isn't synchronous, so we won't flush this time, but will
                    // schedule an urgent flush instead.
                    flushThisTime     = false;
                    scheduleNextFlush = true;
                    nextFlushIsUrgent = true;

                    // Calculate how long we have to wait when scheduling the flush
                    if (AnticipateBurst(nowUtc))
                    {
                        Debug.Trace("WebEventBuffer", "Flush: Called by AddEvent.  Waiting for burst");
                        waitTime = _burstWaitTimeMs;
                    }
                    else
                    {
                        Debug.Trace("WebEventBuffer", "Flush: Called by AddEvent.  Schedule an immediate flush");
                        waitTime = 0;
                    }

                    // Have to wait longer because of _urgentFlushIntervalMs
                    long msSinceLastScheduledFlush = (long)(nowUtc - _lastScheduledFlushTime).TotalMilliseconds;
                    if (msSinceLastScheduledFlush + waitTime < _urgentFlushIntervalMs)
                    {
                        Debug.Trace("WebEventBuffer", "Flush: Called by AddEvent.  Have to wait longer because of _urgentFlushIntervalMs.");
                        waitTime = _urgentFlushIntervalMs - msSinceLastScheduledFlush;
                    }

                    Debug.Trace("WebEventBuffer", "Wait time=" + waitTime +
                                "; nowUtc=" + PrintTime(nowUtc) +
                                "; _lastScheduledFlushTime=" + PrintTime(_lastScheduledFlushTime) +
                                "; _urgentFlushIntervalMs=" + _urgentFlushIntervalMs);

                    break;
                }

                Debug.Trace("WebEventBuffer", "Flush called: max=" + max +
                            "; reason=" + reason);

                if (flushThisTime)
                {
                    // Check if we've exceeded the # of flushing threads.  If so,
                    // don't flush this time.

                    if (_threadsInFlush >= _maxBufferThreads)
                    {
                        // Won't set flushThisTime to false because we depend on
                        // the logic inside the next "if" block to schedule the
                        // next urgent flush as needed.
                        toFlush = 0;
                    }
                    else
                    {
                        toFlush = Math.Min(_buffer.Count, max);
                    }
                }

#if DBG
                DebugUpdateStats(flushThisTime, nowUtc, toFlush, reason);
#endif

                if (flushThisTime)
                {
                    Debug.Assert(reason != FlushCallReason.UrgentFlushThresholdExceeded, "reason != FlushCallReason.UrgentFlushThresholdExceeded");

                    if (toFlush > 0)
                    {
                        // Move the to-be-flushed events to an array
                        events = new WebBaseEvent[toFlush];

                        for (int i = 0; i < toFlush; i++)
                        {
                            events[i] = (WebBaseEvent)_buffer.Dequeue();
                        }

                        lastFlushTime = _lastFlushTime;

                        // Update _lastFlushTime and _lastScheduledFlushTime.
                        // These information are used when Flush is called the next time.
                        _lastFlushTime = nowUtc;
                        if (reason == FlushCallReason.Timer)
                        {
                            _lastScheduledFlushTime = nowUtc;
                        }

                        discardedSinceLastFlush  = _discardedSinceLastFlush;
                        _discardedSinceLastFlush = 0;

                        if (reason == FlushCallReason.StaticFlush)
                        {
                            notificationType = EventNotificationType.Flush;
                        }
                        else
                        {
                            Debug.Assert(!(!_regularTimeoutUsed && !_urgentFlushScheduled),
                                         "It's impossible to have a non-regular flush and yet the flush isn't urgent");

                            notificationType = _regularTimeoutUsed ?
                                               EventNotificationType.Regular :
                                               EventNotificationType.Urgent;
                        }
                    }

                    eventsInBuffer = _buffer.Count;

                    // If we still have at least _urgentFlushThreshold left, set timer
                    // to flush asap.
                    if (eventsInBuffer >= _urgentFlushThreshold)
                    {
                        Debug.Trace("WebEventBuffer", "Flush: going to flush " + toFlush + " events, but still have at least _urgentFlushThreshold left. Schedule a flush");
                        scheduleNextFlush = true;
                        nextFlushIsUrgent = true;
                        waitTime          = _urgentFlushIntervalMs;
                    }
                    else
                    {
                        Debug.Trace("WebEventBuffer", "Flush: going to flush " + toFlush + " events");
                    }
                }

                // We are done moving the flushed events to the 'events' array.
                // Now schedule the next flush if needed.

                _urgentFlushScheduled = false;

                if (scheduleNextFlush)
                {
                    if (nextFlushIsUrgent)
                    {
                        long nextRegular = GetNextRegularFlushDueTimeInMs();

                        // If next regular flush is closer than next urgent flush,
                        // use regular flush instead.
                        if (nextRegular < waitTime)
                        {
                            Debug.Trace("WebEventBuffer", "Switch to use regular timeout");
                            waitTime            = nextRegular;
                            _regularTimeoutUsed = true;
                        }
                        else
                        {
                            _regularTimeoutUsed = false;
                        }
                    }
                    else
                    {
                        _regularTimeoutUsed = true;
                    }

                    SetTimer(waitTime);
                    _urgentFlushScheduled = nextFlushIsUrgent;
#if DBG
                    Debug.Trace("WebEventBuffer", "Flush: Registered for a flush.  Waittime = " + waitTime + "ms" +
                                "; _nextFlush=" + PrintTime(_nextFlush) +
                                "; _urgentFlushScheduled=" + _urgentFlushScheduled);
#endif
                }

                // Cleanup.  If we are called by a timer callback, but we haven't scheduled for the next
                // one (can only happen if _regularFlushIntervalMs == Infinite), we should dispose the timer
                if (reason == FlushCallReason.Timer && !scheduleNextFlush)
                {
                    Debug.Trace("WebEventBuffer", "Flush: Disposing the timer");
                    Debug.Assert(_regularFlushIntervalMs == Infinite, "We can dispose the timer only if _regularFlushIntervalMs == Infinite");
                    ((IDisposable)_timer).Dispose();
                    _timer = null;
                    _urgentFlushScheduled = false;
                }

                // We want to increment the thread count within the lock to ensure we don't let too many threads in
                if (events != null)
                {
                    Interlocked.Increment(ref _threadsInFlush);
                }
            } // Release lock

            // Now call the providers to flush the events
            if (events != null)
            {
                Debug.Assert(lastFlushTime != DateTime.MaxValue, "lastFlushTime != DateTime.MaxValue");
                Debug.Assert(discardedSinceLastFlush != -1, "discardedSinceLastFlush != -1");
                Debug.Assert(eventsInBuffer != -1, "eventsInBuffer != -1");

                Debug.Trace("WebEventBufferSummary", "_threadsInFlush=" + _threadsInFlush);

                using (new ApplicationImpersonationContext()) {
                    try {
                        WebEventBufferFlushInfo flushInfo = new WebEventBufferFlushInfo(
                            new WebBaseEventCollection(events),
                            notificationType,
                            Interlocked.Increment(ref _notificationSequence),
                            lastFlushTime,
                            discardedSinceLastFlush,
                            eventsInBuffer);

                        _flushCallback(flushInfo);
                    }
                    catch (Exception e) {
                        try {
                            _provider.LogException(e);
                        }
                        catch {
                            // Ignore all errors
                        }
                    }
#pragma warning disable 1058
                    catch { // non compliant exceptions are caught and logged as Unknown
                        try {
                            _provider.LogException(new Exception(SR.GetString(SR.Provider_Error)));
                        }
                        catch {
                            // Ignore all errors
                        }
                    }
#pragma warning restore 1058
                }

                Interlocked.Decrement(ref _threadsInFlush);
            }
        }
 public override void ProcessEventFlush(WebEventBufferFlushInfo flushInfo)
 {
     int count = flushInfo.Events.Count;
     bool flag = false;
     int messageSequence = 1;
     int eventsLostDueToMessageLimit = 0;
     bool fatalError = false;
     if (count != 0)
     {
         int maxMessagesPerNotification;
         WebBaseEvent[] eventArray = null;
         if (count > this.MaxEventsPerMessage)
         {
             flag = true;
             maxMessagesPerNotification = count / this.MaxEventsPerMessage;
             if (count > (maxMessagesPerNotification * this.MaxEventsPerMessage))
             {
                 maxMessagesPerNotification++;
             }
             if (maxMessagesPerNotification > this.MaxMessagesPerNotification)
             {
                 eventsLostDueToMessageLimit = count - (this.MaxMessagesPerNotification * this.MaxEventsPerMessage);
                 maxMessagesPerNotification = this.MaxMessagesPerNotification;
                 count -= eventsLostDueToMessageLimit;
             }
         }
         else
         {
             maxMessagesPerNotification = 1;
         }
         int eventsSent = 0;
         while (eventsSent < count)
         {
             WebBaseEventCollection events;
             if (flag)
             {
                 int num6 = Math.Min(this.MaxEventsPerMessage, count - eventsSent);
                 if ((eventArray == null) || (eventArray.Length != num6))
                 {
                     eventArray = new WebBaseEvent[num6];
                 }
                 for (int i = 0; i < num6; i++)
                 {
                     eventArray[i] = flushInfo.Events[i + eventsSent];
                 }
                 events = new WebBaseEventCollection(eventArray);
             }
             else
             {
                 events = flushInfo.Events;
             }
             this.SendMessage(events, flushInfo, count, count - (eventsSent + events.Count), maxMessagesPerNotification, eventsLostDueToMessageLimit, messageSequence, eventsSent, out fatalError);
             if (fatalError)
             {
                 return;
             }
             eventsSent += events.Count;
             messageSequence++;
         }
     }
 }