コード例 #1
0
        private void RemoveAssemblyAndCleanupDependencies(string assemblyName)
        {
            bool gotLock = false;

            try
            {
                CompilationLock.GetLock(ref gotLock);
                lock (this._dependentAssemblies)
                {
                    this.RemoveAssemblyAndCleanupDependenciesNoLock(assemblyName);
                }
            }
            finally
            {
                if (gotLock)
                {
                    CompilationLock.ReleaseLock();
                }
                DiskBuildResultCache.ShutDownAppDomainIfRequired();
            }
        }
コード例 #2
0
        private void RemoveAssemblyAndCleanupDependencies(string assemblyName)
        {
            bool gotLock = false;

            try {
                // Grab the compilation mutex, since we will remove cached build result
                CompilationLock.GetLock(ref gotLock);

                // Protect the dependent assemblies table, as it's accessed/modified in the recursion
                lock (_dependentAssemblies) {
                    RemoveAssemblyAndCleanupDependenciesNoLock(assemblyName);
                }
            }
            finally {
                // Always release the mutex if we had taken it
                if (gotLock)
                {
                    CompilationLock.ReleaseLock();
                }
                DiskBuildResultCache.ShutDownAppDomainIfRequired();
            }
        }
コード例 #3
0
        /*
         * Delete an assembly and all its related files.  The assembly is typically named
         * something like ASPNET.jnw_y10n.dll, while related files are simply jnw_y10n.*.
         */
        internal virtual void RemoveAssemblyAndRelatedFiles(string assemblyName)
        {
            Debug.Trace("DiskBuildResultCache", "RemoveAssemblyAndRelatedFiles(" + assemblyName + ")");

            // If the name doesn't start with the prefix, the cleanup code doesn't apply
            if (!assemblyName.StartsWith(BuildManager.WebAssemblyNamePrefix, StringComparison.Ordinal))
            {
                return;
            }

            // Get rid of the prefix, since related files don't have it
            string baseName = assemblyName.Substring(BuildManager.WebAssemblyNamePrefix.Length);

            bool gotLock = false;

            try {
                // Grab the compilation mutex, since we will remove generated assembly
                CompilationLock.GetLock(ref gotLock);

                DirectoryInfo directory = new DirectoryInfo(_cacheDir);

                // Find all the files that contain the base name
                FileInfo[] files = directory.GetFiles("*" + baseName + ".*");
                foreach (FileInfo f in files)
                {
                    if (f.Extension == ".dll")
                    {
                        // Notify existing buildresults that result assembly will be removed.
                        // This is required otherwise new components can be compiled
                        // with obsolete build results whose assembly has been removed.
                        string assemblyKey = GetAssemblyCacheKey(f.FullName);
                        HttpRuntime.CacheInternal.Remove(assemblyKey);

                        // Remove the assembly
                        RemoveAssembly(f);

                        // Also, remove satellite assemblies that may be associated with it
                        StandardDiskBuildResultCache.RemoveSatelliteAssemblies(assemblyName);
                    }
                    else if (f.Extension == dotDelete)
                    {
                        CheckAndRemoveDotDeleteFile(f);
                    }
                    else
                    {
                        // Remove the file, or if not possible, rename it, so it'll get
                        // cleaned up next time by RemoveOldTempFiles()

                        TryDeleteFile(f);
                    }
                }
            }
            finally {
                // Always release the mutex if we had taken it
                if (gotLock)
                {
                    CompilationLock.ReleaseLock();
                }
                DiskBuildResultCache.ShutDownAppDomainIfRequired();
            }
        }