public void Encode_InvalidChars(string chars, int index, int count, byte[] expected) { EncodingHelpers.Encode(new UTF8Encoding(true, false), chars, index, count, expected); EncodingHelpers.Encode(new UTF8Encoding(false, false), chars, index, count, expected); NegativeEncodingTests.Encode_Invalid(new UTF8Encoding(false, true), chars, index, count); NegativeEncodingTests.Encode_Invalid(new UTF8Encoding(true, true), chars, index, count); }
public void Encode_InvalidChars(string source, int index, int count) { byte[] expected = GetBytes(source, index, count); EncodingHelpers.Encode(new ASCIIEncoding(), source, index, count, expected); // Encoding invalid chars should throw with an EncoderExceptionFallback Encoding exceptionEncoding = Encoding.GetEncoding("ascii", new EncoderExceptionFallback(), new DecoderReplacementFallback("?")); NegativeEncodingTests.Encode_Invalid(exceptionEncoding, source, index, count); }
public void Encode_InvalidChars(string source, int index, int count, byte[] expectedLittleEndian) { byte[] expectedBigEndian = GetBigEndianBytes(expectedLittleEndian); EncodingHelpers.Encode(new UnicodeEncoding(false, true, false), source, index, count, expectedLittleEndian); EncodingHelpers.Encode(new UnicodeEncoding(false, false, false), source, index, count, expectedLittleEndian); EncodingHelpers.Encode(new UnicodeEncoding(true, true, false), source, index, count, expectedBigEndian); EncodingHelpers.Encode(new UnicodeEncoding(true, false, false), source, index, count, expectedBigEndian); NegativeEncodingTests.Encode_Invalid(new UnicodeEncoding(false, true, true), source, index, count); NegativeEncodingTests.Encode_Invalid(new UnicodeEncoding(false, false, true), source, index, count); NegativeEncodingTests.Encode_Invalid(new UnicodeEncoding(true, true, true), source, index, count); NegativeEncodingTests.Encode_Invalid(new UnicodeEncoding(true, false, true), source, index, count); }
public void Encode_InvalidChars(string chars, int index, int count, byte[] littleEndianExpected) { byte[] bigEndianExpected = GetBigEndianBytes(littleEndianExpected); EncodingHelpers.Encode(new UTF32Encoding(true, true, false), chars, index, count, bigEndianExpected); EncodingHelpers.Encode(new UTF32Encoding(true, false, false), chars, index, count, bigEndianExpected); EncodingHelpers.Encode(new UTF32Encoding(false, true, false), chars, index, count, littleEndianExpected); EncodingHelpers.Encode(new UTF32Encoding(false, false, false), chars, index, count, littleEndianExpected); NegativeEncodingTests.Encode_Invalid(new UTF32Encoding(true, true, true), chars, index, count); NegativeEncodingTests.Encode_Invalid(new UTF32Encoding(true, false, true), chars, index, count); NegativeEncodingTests.Encode_Invalid(new UTF32Encoding(false, true, true), chars, index, count); NegativeEncodingTests.Encode_Invalid(new UTF32Encoding(false, false, true), chars, index, count); }
private static void Encode(string source, int index, int count, byte[] expected, bool valid) { EncodingHelpers.Encode(Encoding.GetEncoding("latin1"), source, index, count, expected); Encoding exceptionEncoding = Encoding.GetEncoding("latin1", new EncoderExceptionFallback(), new DecoderReplacementFallback("?")); if (valid) { EncodingHelpers.Encode(exceptionEncoding, source, index, count, expected); } else { NegativeEncodingTests.Encode_Invalid(exceptionEncoding, source, index, count); } }
public void Encode_InvalidChars(string chars, int index, int count, byte[] expected) { EncodingHelpers.Encode( new UTF8Encoding(encoderShouldEmitUTF8Identifier: true, throwOnInvalidBytes: false), chars, index, count, expected); EncodingHelpers.Encode( new UTF8Encoding(encoderShouldEmitUTF8Identifier: false, throwOnInvalidBytes: false), chars, index, count, expected); NegativeEncodingTests.Encode_Invalid( new UTF8Encoding(encoderShouldEmitUTF8Identifier: false, throwOnInvalidBytes: true), chars, index, count); NegativeEncodingTests.Encode_Invalid( new UTF8Encoding(encoderShouldEmitUTF8Identifier: true, throwOnInvalidBytes: true), chars, index, count); }