private void Form1_Load(object sender, EventArgs e) { synth.Speak("Bienvenido al diseño de interfaces avanzadas. Inicializando la Aplicación"); Grammar grammar = CreateGrammarBuilderRGBSemantics2(null); Grammar grammar2 = CreateGrammarBuilderTimeSemantics2(null); Grammar grammar3 = CreateGrammarBuilderRemoveSemantics2(null); Grammar grammar4 = CreateGrammarBuilderTextSemantics2(null); _recognizer.SetInputToDefaultAudioDevice(); _recognizer.UnloadAllGrammars(); // Nivel de confianza del reconocimiento 70% _recognizer.UpdateRecognizerSetting("CFGConfidenceRejectionThreshold", 50); grammar.Enabled = true; grammar2.Enabled = true; grammar3.Enabled = true; grammar4.Enabled = true; _recognizer.LoadGrammar(grammar); _recognizer.LoadGrammar(grammar2); _recognizer.LoadGrammar(grammar3); _recognizer.LoadGrammar(grammar4); _recognizer.SpeechRecognized += new EventHandler <SpeechRecognizedEventArgs>(_recognizer_SpeechRecognized); //reconocimiento asíncrono y múltiples veces _recognizer.RecognizeAsync(RecognizeMode.Multiple); synth.Speak("Aplicación preparada para reconocer su voz"); }
private void SpeechStartup() { var CultureInfo = new System.Globalization.CultureInfo("en-US"); speech = new SpeechRecognitionEngine(CultureInfo); Choices colors = new Choices(); foreach (KnownColor item in colorsArray) { colors.Add(new string[] { item.ToString() }); } speech.SetInputToDefaultAudioDevice(); GrammarBuilder gb = new GrammarBuilder(); gb.Append(colors); Grammar g = new Grammar(gb); speech.LoadGrammar(g); speech.SpeechRecognized += new EventHandler <SpeechRecognizedEventArgs>(speech_SpeechRecognized); speech.SpeechRecognitionRejected += Speech_SpeechRecognitionRejected; speech.EmulateRecognize("Blue"); speech.RecognizeAsync(RecognizeMode.Multiple); }
public MainWindow() { InitializeComponent(); aTimer = new System.Timers.Timer(); aTimer.Interval = 500; aTimer.Elapsed += OnTimedEvent; aTimer.AutoReset = true; aTimer.Enabled = true; aTimer2 = new System.Timers.Timer(); aTimer2.Interval = 2000; aTimer2.Elapsed += OnTimedEvent2; aTimer2.AutoReset = true; aTimer2.Enabled = true; aTimer3 = new System.Timers.Timer(); aTimer3.Interval = 60000; aTimer3.Elapsed += OnTimedEvent3; aTimer3.AutoReset = true; aTimer3.Enabled = true; voz.SetInputToDefaultAudioDevice(); voz.LoadGrammar(new System.Speech.Recognition.DictationGrammar()); voz.RecognizeAsync(System.Speech.Recognition.RecognizeMode.Multiple); }
public void ReflectionIndependentInjection() { rentaloption ro = new rentaloption(); var properties = ro.GetType().GetProperties(); string code = ""; foreach (var property in properties) { code += "entity." + property.Name + " = " + ";" + Environment.NewLine; } IVideo Holidays = Dependencyresolver.Resolve <IVideo>();//new Video(/*resolve*/ (IExif)(Dependencyresolver.Resolve<IExif>())); sre.LoadGrammar(new DictationGrammar()); /*sre.SetInputToDefaultAudioDevice(); * * * * sre.SpeechRecognized += Engine_RecognizeCompleted; * * sre.RecognizeAsync();*/ //SharpLearning.Neural.NeuralNetLearner l = new NeuralNetLearner(new NeuralNet(), ); //Type typ = Assembly.GetExecutingAssembly().GetTypes().Where(t => t.Name == "IExif").First().DeclaringType; //Activator.CreateInstance<IExif>(); }
public RecognitionEngine() { this.actions = new List<Action>(); engine = new sp.SpeechRecognitionEngine(); engine.SetInputToDefaultAudioDevice(); engine.SpeechRecognized += engine_SpeechRecognized; engine.RecognizerUpdateReached += engine_RecognizerUpdateReached; engine.LoadGrammar(new sp.DictationGrammar()); }
// Public Methods (3) public void InitEngine() { _sre = new System.Speech.Recognition.SpeechRecognitionEngine(_engineId); _sre.SpeechRecognized += speechRecognized; _sre.RecognizeCompleted += recognizeCompleted; _sre.SpeechHypothesized += speechHypothesized; var grammar = new DictationGrammar(); _sre.LoadGrammar(grammar); _sre.SetInputToWaveFile(_filePath); }
public SpeechRecognizerServer(string moduleName) { System.Collections.ObjectModel.ReadOnlyCollection<RecognizerInfo> installedRecognizers = SpeechRecognitionEngine.InstalledRecognizers(); //Synchronous Recognition m_reco = new System.Speech.Recognition.SpeechRecognitionEngine(myLanguage); Network.init(); m_moduleName = moduleName; //TTS m_tts = new System.Speech.Synthesis.SpeechSynthesizer(); m_portISpeak = new Port(); m_portISpeak.open("/" + moduleName + "/tts/iSpeak:o"); Network.connect("/" + moduleName + "/tts/iSpeak:o", "/iSpeak"); //Grammars GrammarBuilder dictation = new GrammarBuilder(); dictation.Culture = myLanguage; dictation.AppendDictation(); m_grammar_dictation = new Grammar(dictation); GrammarBuilder spelling = new GrammarBuilder(); spelling.Culture = myLanguage; spelling.AppendDictation("spelling"); m_grammar_dictation_spelling = new Grammar(spelling); m_grammar_continuous = new GrammarBuilder("For sure this non empty grammar will never be recognized."); m_reco.SetInputToDefaultAudioDevice(); m_reco.LoadGrammar(m_grammar_dictation); //Continuous Recognition m_reco_continuous = new SpeechRecognitionEngine(); m_reco_continuous.SetInputToDefaultAudioDevice(); m_portContinuousRecognition = new Port(); m_portContinuousRecognition.open("/" + moduleName + "/recog/continuous:o"); m_reco_continuous.LoadGrammar(new Grammar(m_grammar_continuous)); m_reco_continuous.RecognizeCompleted += onContinuousRecognitionResult; m_reco_continuous.RecognizeAsync(); m_grammarManager = new RobotGrammarManager(); m_grammarManager.InitialiseVocabulories(); SetLanguage("EN-us"); //SetLanguage("fr-fr"); Console.WriteLine("#########################"); Console.WriteLine("# Speech Recognizer #"); Console.WriteLine("#########################"); Network.init(); m_rpcPort = new Port(); m_rpcPort.open("/" + m_moduleName + "/rpc"); m_rpcThread = new System.Threading.Thread(HandleRPC); m_rpcThread.Start(); }
private void button1_Click(object sender, EventArgs e) { //System.Speech.Recognition.SpeechUI sp = new SpeechUI(); //BASSInput bip = Bass.BASS_RecordGetInput(-1); //Assembly.LoadFile("C:\\Windows\\SysWOW64\\winmm.dll"); engine.LoadGrammar(new DictationGrammar()); engine.SetInputToDefaultAudioDevice(); engine.SpeechRecognized += Engine_RecognizeCompleted; // engine.RecognizeCompleted += Engine_RecognizeCompleted; engine.RecognizeAsync(RecognizeMode.Multiple); }
private static void wreck_a_nice_beach() { var sre = new SSR.SpeechRecognitionEngine(); sre.SetInputToDefaultAudioDevice(); sre.UnloadAllGrammars(); var gb1 = new SSR.GrammarBuilder(); gb1.Append(new SSR.Choices("cut", "copy", "paste", "delete", "quit")); var g1 = new SSR.Grammar(gb1); sre.LoadGrammar(g1); sre.SpeechRecognized += SreOnSpeechRecognized; sre.SpeechDetected += SreOnSpeechDetected; sre.SpeechHypothesized += SreOnSpeechHypothesized; sre.SpeechRecognitionRejected += SreOnSpeechRecognitionRejected; sre.AudioSignalProblemOccurred += SreOnAudioSignalProblemOccurred; sre.RecognizeAsync(SSR.RecognizeMode.Multiple); }
private void loadGrammar() { sre.UnloadAllGrammars(); htWords.Clear(); StreamReader sr = File.OpenText(strGrammarFile); int icnt = 0; while (!sr.EndOfStream && icnt < 10000) { string strLine = sr.ReadLine(); if (strLine != "") { SSR.GrammarBuilder gb = new System.Speech.Recognition.GrammarBuilder(); gb.Append(strLine); SSR.Grammar gram = new System.Speech.Recognition.Grammar(gb); sre.LoadGrammar(gram); htWords.Add(htWords.Count, strLine.ToLower()); } icnt++; } }
private void startAudio() { var audioSource = this.sensor.AudioSource; audioSource.BeamAngleMode = BeamAngleMode.Adaptive; // This should be off by default, but just to be explicit, this MUST be set to false. audioSource.AutomaticGainControlEnabled = false; var kinectStream = audioSource.Start(); this.preSpeechRecognizer.SetInputToAudioStream( kinectStream, new SpeechAudioFormatInfo(EncodingFormat.Pcm, 16000, 16, 1, 32000, 2, null)); // Keep recognizing speech until window closes this.preSpeechRecognizer.RecognizeAsync(RecognizeMode.Multiple); this.postSpeechRecognizer.SetInputToAudioStream( kinectStream, new SpeechAudioFormatInfo(EncodingFormat.Pcm, 16000, 16, 1, 32000, 2, null)); // Keep recognizing speech until window closes this.postSpeechRecognizer.RecognizeAsync(RecognizeMode.Multiple); sensor = (from sensorToCheck in KinectSensor.KinectSensors where sensorToCheck.Status == KinectStatus.Connected select sensorToCheck).FirstOrDefault(); sensor.Start(); source = sensor.AudioSource; source.EchoCancellationMode = EchoCancellationMode.None; // No AEC for this sample source.AutomaticGainControlEnabled = false; // Important to turn this off for speech recognition ri = System.Speech.Recognition.SpeechRecognitionEngine.InstalledRecognizers().FirstOrDefault(); recoEngine = new System.Speech.Recognition.SpeechRecognitionEngine(ri.Id); customDictationGrammar = new System.Speech.Recognition.DictationGrammar(); customDictationGrammar.Name = "Dictation"; customDictationGrammar.Enabled = true; recoEngine.LoadGrammar(customDictationGrammar); recoEngine.SpeechRecognized += new EventHandler<System.Speech.Recognition.SpeechRecognizedEventArgs>(recoEngine_SpeechRecognized); s = source.Start(); recoEngine.SetInputToAudioStream(s, new System.Speech.AudioFormat.SpeechAudioFormatInfo(System.Speech.AudioFormat.EncodingFormat.Pcm, 16000, 16, 1, 32000, 2, null)); recoEngine.RecognizeAsync(System.Speech.Recognition.RecognizeMode.Multiple); }
public bool SetLanguage(string cultureName) { //System.Globalization.CultureInfo[] cultures = System.Globalization.CultureInfo.GetCultures(System.Globalization.CultureTypes.AllCultures); System.Globalization.CultureInfo culture; try { culture = System.Globalization.CultureInfo.GetCultureInfoByIetfLanguageTag(cultureName); } catch { Console.WriteLine("Culture info is not found."); return false; } myLanguage = culture; System.Collections.ObjectModel.ReadOnlyCollection<InstalledVoice> voices = m_tts.GetInstalledVoices(culture); if (voices.Count > 0) m_tts.SelectVoice(voices.First().VoiceInfo.Name); m_reco = new System.Speech.Recognition.SpeechRecognitionEngine(culture); m_reco.SetInputToDefaultAudioDevice(); GrammarBuilder dictation = new GrammarBuilder(); dictation.Culture = myLanguage; dictation.AppendDictation(); m_grammar_dictation = new Grammar(dictation); m_reco.LoadGrammar(m_grammar_dictation); m_reco_continuous.RecognizeCompleted -= onContinuousRecognitionResult; m_reco_continuous.RecognizeAsyncCancel(); //m_reco_continuous.RecognizeAsyncStop(); m_reco_continuous = new SpeechRecognitionEngine(culture); m_reco_continuous.SetInputToDefaultAudioDevice(); m_grammar_continuous.Culture = culture; m_reco_continuous.LoadGrammar(new Grammar(m_grammar_continuous)); m_reco_continuous.RecognizeCompleted += onContinuousRecognitionResult; m_reco_continuous.RecognizeAsync(); m_grammarManager.SetLanguage(cultureName); Console.WriteLine("The culture has been set to " + cultureName); return true; }
public Jarvis() { modules = new LinkedList<IJModule>(); /*************** IJModule Instatiation Stuff ****************/ modules.AddLast(new MusicControl(preferences.mediaplayerprocess, preferences.initialvolume, preferences.volumeincrements)); if (preferences.usegooglevoice) modules.AddLast(new GoogleVoice(preferences.googleemail, preferences.googlepassword, preferences.googleaddressbook)); if (preferences.facebookrssfeed != null) modules.AddLast(new Facebook(preferences.facebookrssfeed)); if (preferences.usegooglecalendar) modules.AddLast(new GoogleCalendar(preferences.googleemail, preferences.googlepassword, preferences.googlecalendaralerttime)); alertThread = new Thread(new ThreadStart(alertFunction)); alertThread.Name = "Alert Thread"; alertThread.Start(); /****************Get Grammar From Modules*********************/ var grammars = new LinkedList<Microsoft.Speech.Recognition.Grammar>(); foreach (IJModule module in modules) { if(module.getGrammarFile() != null) { var gb = new Microsoft.Speech.Recognition.GrammarBuilder(); gb.AppendRuleReference("file://" + System.Environment.CurrentDirectory + "\\" + module.getGrammarFile()); Console.WriteLine("file://"+System.Environment.CurrentDirectory+"\\" + module.getGrammarFile()); grammars.AddLast(new Microsoft.Speech.Recognition.Grammar(gb)); } } /************ Speech Recognition Stuff **********************/ dictation = new System.Speech.Recognition.SpeechRecognitionEngine(); dictation.SetInputToDefaultAudioDevice(); dictation.LoadGrammar(new DictationGrammar()); dictation.SpeechRecognized += SreSpeechRecognized; sensor = (from sensorToCheck in KinectSensor.KinectSensors where sensorToCheck.Status == KinectStatus.Connected select sensorToCheck).FirstOrDefault(); if (sensor == null) { Console.WriteLine( "No Kinect sensors are attached to this computer or none of the ones that are\n" + "attached are \"Connected\".\n" + "Press any key to continue.\n"); Console.ReadKey(true); return; } sensor.Start(); KinectAudioSource source = sensor.AudioSource; source.EchoCancellationMode = EchoCancellationMode.CancellationOnly; source.AutomaticGainControlEnabled = false; Microsoft.Speech.Recognition.RecognizerInfo ri = GetKinectRecognizer(); Debug.WriteLine(ri.Id); if (ri == null) { Console.WriteLine("Could not find Kinect speech recognizer. Please refer to the sample requirements."); return; } int wait = 4; while (wait > 0) { Console.Write("Device will be ready for speech recognition in {0} second(s).\r", wait--); Thread.Sleep(1000); } //sensor.DepthStream.Enable(DepthImageFormat.Resolution640x480Fps30); sre = new Microsoft.Speech.Recognition.SpeechRecognitionEngine(ri.Id); foreach(Microsoft.Speech.Recognition.Grammar g in grammars){ sre.LoadGrammar(g); } sre.SpeechRecognized += SreSpeechRecognized; using (Stream s = source.Start()) { sre.SetInputToAudioStream( s, new Microsoft.Speech.AudioFormat.SpeechAudioFormatInfo(Microsoft.Speech.AudioFormat.EncodingFormat.Pcm, 16000, 16, 1, 32000, 2, null)); Console.WriteLine("Recognizing speech. Say: 'red', 'green' or 'blue'. Press ENTER to stop"); sre.RecognizeAsync(Microsoft.Speech.Recognition.RecognizeMode.Multiple); Console.ReadLine(); Console.WriteLine("Stopping recognizer ..."); sre.RecognizeAsyncStop(); } source.Stop(); alertThread.Abort(); }
public void InitializeEmulator(Mode commandMode) { SpeechProcessingException = null; try { var builder = new GrammarBuilder(); builder.AppendDictation(); _recognizer = new System.Speech.Recognition.SpeechRecognitionEngine(new System.Globalization.CultureInfo("en-GB")); _recognizer.RequestRecognizerUpdate(); _recognizer.LoadGrammar(new DictationGrammar()); _recognizer.LoadGrammar(GetSpellingGrammar()); _recognizer.LoadGrammar(GetWebSiteNamesGrammar()); _recognizer.SpeechRecognized += recognizer_SpeechRecognized; CommandMode = commandMode; } catch (Exception ex) { Log.ErrorLog(ex); throw; } }