コード例 #1
0
 private void OnProtocolClose(object sender, WebSocketProtocolEventArgs args)
 {
     this.LastError = args.Exception;
     this.ReadyState = WebSocketState.Closed;
     if (this.OnClose != null)
     {
         this.DispatchEvent(delegate(object state)
         {
             try
             {
                 this.OnClose(this, args);
             }
             catch
             {
             }
         });
     }
 }
コード例 #2
0
 private void OnProtocolData(object sender, WebSocketProtocolEventArgs args)
 {
     if (this.OnData != null)
     {
         this.DispatchEvent(delegate(object state)
         {
             try
             {
                 this.OnData(
                     this,
                     new WebSocketEventArgs
                     {
                         BinaryData = args.BinaryData,
                         TextData = args.TextData,
                         IsFragment = args.IsFragment,
                         IsFinal = args.IsFinal
                     });
             }
             catch
             {
             }
         });
     }
 }
コード例 #3
0
 private void OnProtocolData(object sender, WebSocketProtocolEventArgs args)
 {
     if (this.OnData != null)
     {
         this.DispatchEvent(delegate(object state)
         {
             try
             {
                 this.OnData(
                     this,
                     new WebSocketEventArgs
                     {
                         BinaryData = args.BinaryData,
                         TextData = args.TextData,
                         IsFragment = args.IsFragment,
                         IsFinal = args.IsFinal
                     });
             }
             catch
             {
             }
         });
     }
 }
コード例 #4
0
 private void OnProtocolClose(object sender, WebSocketProtocolEventArgs args)
 {
     this.LastError = args.Exception;
     this.ReadyState = WebSocketState.Closed;
     if (this.OnClose != null)
     {
         this.DispatchEvent(delegate(object state)
         {
             try
             {
                 this.OnClose(this, args);
             }
             catch
             {
             }
         });
     }
 }
コード例 #5
0
        /// <summary>
        /// callback from WebSocket after socket is closed
        /// clean up and error reporting
        /// </summary>
        /// <param name="sender">The sender object.</param>
        /// <param name="e">Event arguments.</param>
        private void OnSocketClose(object sender, WebSocketProtocolEventArgs e)
        {
            // if WebSocket initiated close by itself, SMProtocol is not aware yet
            // In this case this.opened will be true and SMProtocol is forced to close
            if (this.webSocket.LastError != null)
            {
                if (this.OnError != null)
                {
                    // General error state, do not attempt to communicate
                    this.OnError(this, new SMProtocolErrorEventArgs(this.webSocket.LastError));
                }
                else
                {
                    // fallback to notify user anyhow
                    Console.WriteLine("ERROR: WebSocket error {0}", this.webSocket.LastError);
                }
            }
            else
            {
                try
                {
                    if (e.BinaryData != null)
                    {
                        // We received WS close frame from server with extension data.
                        // Attempt to unpack the data
                        CloseFrameExt closeData = this.serializer.DeserializeCloseFrameExt(e.BinaryData);

                        if (this.OnClose != null)
                        {
                            // Send unpacked extension data to event listener
                            this.OnClose(this, new CloseFrameEventArgs(closeData));
                        }
                    }
                    else
                    {
                        // We received WS close frame without extension data. If may be
                        // response to our frame. Or it may be server initiated by server.
                        if (this.OnClose != null)
                        {
                            this.OnClose(this, null);
                        }
                    }

                    // this object is now closed
                    this.opened = false;
                }
                catch (Exception protocolError)
                {
                    if (this.OnError != null)
                    {
                        this.OnError(this, new SMProtocolErrorEventArgs(protocolError));
                    }
                }
            }
        }