public HandshakeHeadersBlock(Http2Protocol protocol, Uri uri) { this._protocol = protocol; this.uri = uri; HandshakeHeaders = new List<string>(10); }
public HandshakeHeadersBlock(Http2Protocol protocol, Uri uri) { this._protocol = protocol; this.uri = uri; HandshakeHeaders = new List <string>(10); }
/// <summary> /// Initializes a new instance of the <see cref="ProtocolSession"/> class. /// </summary> /// <param name="uri">the URI.</param> /// <param name="isServer">the Server flag.</param> /// <param name="options">Session options.</param> public ProtocolSession(SecureSocket socket, ProtocolOptions options) { this.isFlowControlEnabled = options.IsFlowControl; this.streams = new List <Http2Stream>(); this.closedStreams = new List <Http2Stream>(); this.isServer = true; this.CurrentWindowBalanceToServer = 512; this.CurrentWindowBalanceFromServer = 256; this.protocol = new Http2Protocol(socket, this, options); this.protocol.OnSessionFrame += this.OnSessionFrame; this.protocol.OnClose += this.OnProtocolClose; this.protocol.OnOpen += this.OnProtocolOpen; this.protocol.OnError += this.OnProtocolError; this.protocol.OnPing += this.OnProtocolPing; if (options.UseCompression) { this.Protocol.SetProcessors(new List <IMessageProcessor> { new CompressionProcessor() }); } }
/// <summary> /// Initializes a new instance of the <see cref="ProtocolSession"/> class. /// </summary> /// <param name="uri">the URI.</param> /// <param name="isServer">the Server flag.</param> /// <param name="options">Session options.</param> public ProtocolSession(Uri uri, bool isServer, ProtocolOptions options) { this.isFlowControlEnabled = options.IsFlowControl; this.streams = new List<Http2Stream>(); this.closedStreams = new List<Http2Stream>(); this.isServer = isServer; this.CurrentWindowBalanceToServer = 512; this.CurrentWindowBalanceFromServer = 256; this.protocol = new Http2Protocol(uri, this, options); this.protocol.OnSessionFrame += this.OnSessionFrame; this.protocol.OnClose += this.OnProtocolClose; this.protocol.OnOpen += this.OnProtocolOpen; this.protocol.OnError += this.OnProtocolError; this.protocol.OnPing += this.OnProtocolPing; if (options.UseCompression) { this.Protocol.SetProcessors(new List<IMessageProcessor> { new CompressionProcessor() }); } }