static void WaitCallback(IAsyncResult result) { if (result.CompletedSynchronously) { return; } ; ListenerHandler listenerHandler = (ListenerHandler)result.AsyncState; IChannelListener listener = listenerHandler.listenerBinder.Listener; listenerHandler.acceptor.EndWaitForChannel(result); if (listenerHandler.AcceptChannel(listener)) { listenerHandler.AsyncTransactedChannelPump(); } }
static void InitiateChannelPump(object state) { ListenerHandler listenerHandler = state as ListenerHandler; if (listenerHandler.ChannelDispatcher.IsTransactedAccept) { if (listenerHandler.ChannelDispatcher.AsynchronousTransactedAcceptEnabled) { listenerHandler.AsyncTransactedChannelPump(); } else { listenerHandler.SyncTransactedChannelPump(); } } else { listenerHandler.ChannelPump(); } }