Interval GetIntervalFromSlot(IntervalCollection slot, double lowerBound, IntervalOp lowerOp, double upperBound, IntervalOp upperOp) { int index; if (null != slot && -1 != (index = slot.IndexOf(lowerBound, lowerOp, upperBound, upperOp))) { return(slot[index]); } return(null); }
Interval GetIntervalFromSlot(IntervalCollection slot, object data) { int index; if (null != slot && -1 != (index = slot.IndexOf(data))) { return(slot[index]); } return(null); }
Interval GetIntervalFromSlot(IntervalCollection slot, double lowerBound, IntervalOp lowerOp, double upperBound, IntervalOp upperOp) { int index; if (null != slot && -1 != (index = slot.IndexOf(lowerBound, lowerOp, upperBound, upperOp))) { return slot[index]; } return null; }
Interval GetIntervalFromSlot(IntervalCollection slot, object data) { int index; if (null != slot && -1 != (index = slot.IndexOf(data))) { return slot[index]; } return null; }