public void AsyncProcessResponse(IServerResponseChannelSinkStack sinkStack, object state, IMessage msg, ITransportHeaders headers, Stream responseStream) { ClientConnection connection = (ClientConnection)state; NetworkStream ns = new NetworkStream(connection.Socket); TcpMessageIO.SendMessageStream(ns, responseStream, headers, connection.Buffer); ns.Flush(); ns.Close(); }
public void AsyncProcessRequest(IClientChannelSinkStack sinkStack, IMessage msg, ITransportHeaders headers, Stream requestStream) { TcpConnection connection = null; bool isOneWay = RemotingServices.IsOneWay(((IMethodMessage)msg).MethodBase); try { if (headers == null) { headers = new TransportHeaders(); } headers [CommonTransportKeys.RequestUri] = ((IMethodMessage)msg).Uri; // Sends the stream using a connection from the pool // and creates a WorkItem that will wait for the // response of the server connection = TcpConnectionPool.GetConnection(_host, _port); TcpMessageIO.SendMessageStream(connection.Stream, requestStream, headers, connection.Buffer, isOneWay); connection.Stream.Flush(); if (!isOneWay) { sinkStack.Push(this, connection); ThreadPool.QueueUserWorkItem(new WaitCallback(data => { try { ReadAsyncTcpMessage(data); } catch {} }), sinkStack); } else { connection.Release(); } } catch { if (connection != null) { connection.Release(); } if (!isOneWay) { throw; } } }
internal void InternalProcessMessage(ClientConnection connection, Stream stream) { // Reads the headers and the request stream Stream requestStream; ITransportHeaders requestHeaders; requestStream = TcpMessageIO.ReceiveMessageStream(stream, out requestHeaders, connection.Buffer); requestHeaders [CommonTransportKeys.IPAddress] = connection.ClientAddress; requestHeaders [CommonTransportKeys.ConnectionId] = connection.Id; string uri = (string)requestHeaders [CommonTransportKeys.RequestUri]; TcpChannel.ParseChannelUrl(uri, out uri); if (uri != null) { requestHeaders [CommonTransportKeys.RequestUri] = uri; } // Pushes the connection object together with the sink. This information // will be used for sending the response in an async call. ServerChannelSinkStack sinkStack = new ServerChannelSinkStack(); sinkStack.Push(this, connection); ITransportHeaders responseHeaders; Stream responseStream; IMessage responseMsg; ServerProcessing proc = next_sink.ProcessMessage(sinkStack, null, requestHeaders, requestStream, out responseMsg, out responseHeaders, out responseStream); switch (proc) { case ServerProcessing.Complete: TcpMessageIO.SendMessageStream(stream, responseStream, responseHeaders, connection.Buffer); stream.Flush(); break; case ServerProcessing.Async: case ServerProcessing.OneWay: break; } }
public void ProcessMessages() { byte[] buffer = new byte[256]; NetworkStream ns = new NetworkStream(_socket); _stream = new BufferedStream(ns); try { bool end = false; while (!end) { MessageStatus type = TcpMessageIO.ReceiveMessageStatus(_stream, buffer); switch (type) { case MessageStatus.MethodMessage: _sink.InternalProcessMessage(this, _stream); break; case MessageStatus.Unknown: case MessageStatus.CancelSignal: _stream.Flush(); end = true; break; } } } catch (Exception ex) { #if DEBUG Console.WriteLine("The exception was caught during TcpServerChannel.ProcessMessages: {0}, {1}", ex.GetType(), ex.Message); #endif } finally { try { _stream.Close(); _socket.Close(); } catch { } } }
private void ReadAsyncTcpMessage(object data) { // This method is called by a new thread to asynchronously // read the response to a request // The stack was provided as state data in QueueUserWorkItem IClientChannelSinkStack stack = (IClientChannelSinkStack)data; // The first sink in the stack is this sink. Pop it and // get the status data, which is the TcpConnection used to send // the request TcpConnection connection = (TcpConnection)stack.Pop(this); try { ITransportHeaders responseHeaders; // Read the response, blocking if necessary MessageStatus status = TcpMessageIO.ReceiveMessageStatus(connection.Stream, connection.Buffer); if (status != MessageStatus.MethodMessage) { throw new RemotingException("Unknown response message from server"); } Stream responseStream = TcpMessageIO.ReceiveMessageStream(connection.Stream, out responseHeaders, connection.Buffer); // Free the connection, so it can be reused connection.Release(); connection = null; // Ok, proceed with the other sinks stack.AsyncProcessResponse(responseHeaders, responseStream); } catch { if (connection != null) { connection.Release(); } throw; } }
public void ProcessMessage(IMessage msg, ITransportHeaders requestHeaders, Stream requestStream, out ITransportHeaders responseHeaders, out Stream responseStream) { TcpConnection connection = null; try { if (requestHeaders == null) { requestHeaders = new TransportHeaders(); } requestHeaders [CommonTransportKeys.RequestUri] = ((IMethodMessage)msg).Uri; // Sends the message connection = TcpConnectionPool.GetConnection(_host, _port); TcpMessageIO.SendMessageStream(connection.Stream, requestStream, requestHeaders, connection.Buffer); connection.Stream.Flush(); // Reads the response MessageStatus status = TcpMessageIO.ReceiveMessageStatus(connection.Stream, connection.Buffer); if (status != MessageStatus.MethodMessage) { throw new RemotingException("Unknown response message from server"); } responseStream = TcpMessageIO.ReceiveMessageStream(connection.Stream, out responseHeaders, connection.Buffer); } finally { if (connection != null) { connection.Release(); } } }