public CylinderShape(CylinderShapeDescriptor descriptor) { WrappedCylinderShape = new global::DigitalRune.Geometry.Shapes.CylinderShape(descriptor.Radius,descriptor.Height); UserData = descriptor.UserData; }
public static ICylinderShape CreateCylinder(this IFactory<IShape> factory, CylinderShapeDescriptor descriptor) { return factory.Create<ICylinderShape, CylinderShapeDescriptor>(descriptor); }
public DefaultCylinderShape(CylinderShapeDescriptor descriptor) { Descriptor = descriptor; }