public void Set(ulong uu) { uint hi = NumericsHelpers.GetHi(uu); if (hi == 0) { this._uSmall = NumericsHelpers.GetLo(uu); this._iuLast = 0; } else { this.SetSizeLazy(2); this._rgu[0] = (uint)uu; this._rgu[1] = hi; } }
public void Set(ulong uu) { uint uHi = NumericsHelpers.GetHi(uu); if (uHi == 0) { _uSmall = NumericsHelpers.GetLo(uu); _iuLast = 0; } else { SetSizeLazy(2); _rgu[0] = (uint)uu; _rgu[1] = uHi; } }