Inheritance: IDisposable
コード例 #1
0
        public static async Task<WebSocketMessage> ReadMessageAsync(WebSocket webSocket, byte[] buffer, int maxMessageSize)
        {
            ArraySegment<byte> arraySegment = new ArraySegment<byte>(buffer);

            WebSocketReceiveResult receiveResult = await webSocket.ReceiveAsync(arraySegment, CancellationToken.None).ConfigureAwait(continueOnCapturedContext: false);
            // special-case close messages since they might not have the EOF flag set
            if (receiveResult.MessageType == WebSocketMessageType.Close)
            {
                return new WebSocketMessage(null, WebSocketMessageType.Close);
            }

            if (receiveResult.EndOfMessage)
            {
                // we anticipate that single-fragment messages will be common, so we optimize for them
                switch (receiveResult.MessageType)
                {
                    case WebSocketMessageType.Binary:
                        return new WebSocketMessage(BufferSliceToByteArray(buffer, receiveResult.Count), WebSocketMessageType.Binary);

                    case WebSocketMessageType.Text:
                        return new WebSocketMessage(BufferSliceToString(buffer, receiveResult.Count), WebSocketMessageType.Text);

                    default:
                        throw new Exception("This code path should never be hit.");
                }
            }
            else
            {
                // for multi-fragment messages, we need to coalesce
                ByteBuffer bytebuffer = new ByteBuffer(maxMessageSize);
                bytebuffer.Append(BufferSliceToByteArray(buffer, receiveResult.Count));
                WebSocketMessageType originalMessageType = receiveResult.MessageType;

                while (true)
                {
                    // loop until an error occurs or we see EOF
                    receiveResult = await webSocket.ReceiveAsync(arraySegment, CancellationToken.None).ConfigureAwait(continueOnCapturedContext: false);
                    if (receiveResult.MessageType != originalMessageType)
                    {
                        throw new InvalidOperationException("Incorrect message type");
                    }

                    bytebuffer.Append(BufferSliceToByteArray(buffer, receiveResult.Count));
                    if (receiveResult.EndOfMessage)
                    {
                        switch (receiveResult.MessageType)
                        {
                            case WebSocketMessageType.Binary:
                                return new WebSocketMessage(bytebuffer.GetByteArray(), WebSocketMessageType.Binary);

                            case WebSocketMessageType.Text:
                                return new WebSocketMessage(bytebuffer.GetString(), WebSocketMessageType.Text);

                            default:
                                throw new Exception("This code path should never be hit.");
                        }
                    }
                }
            }
        }
コード例 #2
0
ファイル: WebServer.cs プロジェクト: sundhaug92/librgc
 private void keyboardHandler(WebSocket ws)
 {
     byte[] buffer = new byte[4096 * 4096];
     var task = ws.ReceiveAsync(new ArraySegment<byte>(buffer), System.Threading.CancellationToken.None).ContinueWith((ReceiveResult) =>
     {
         string s = System.Text.Encoding.ASCII.GetString(buffer);
         s = s.TrimEnd('\0', ' ');
         foreach (string keyboardCmd in s.Split(' ', '\0'))
         {
             string cmd = keyboardCmd.ToLower().Trim();
             if (keyboardCmd.StartsWith("up/") && keyboardCmd.Length > "up/".Length)
             {
                 Keyboard.KeyUp(int.Parse(keyboardCmd.Substring("up/".Length), System.Globalization.NumberStyles.AllowHexSpecifier));
             }
             if (keyboardCmd.StartsWith("down/") && keyboardCmd.Length > "down/".Length)
             {
                 Keyboard.KeyDown(int.Parse(keyboardCmd.Substring("down/".Length), System.Globalization.NumberStyles.AllowHexSpecifier));
             }
             if (keyboardCmd.StartsWith("tap/") && keyboardCmd.Length > "tap/".Length)
             {
                 Keyboard.KeyTap(int.Parse(keyboardCmd.Substring("tap/".Length), System.Globalization.NumberStyles.AllowHexSpecifier));
             }
         }
         keyboardHandler(ws);
     });
 }
コード例 #3
0
ファイル: Startup.cs プロジェクト: fakedob/KestrelHttpServer
        public async Task EchoAsync(WebSocket webSocket)
        {
            var buffer = new ArraySegment<byte>(new byte[8192]);
            for (; ;)
            {
                var result = await webSocket.ReceiveAsync(
                    buffer,
                    CancellationToken.None);

                if (result.MessageType == WebSocketMessageType.Close)
                {
                    return;
                }
                else if (result.MessageType == WebSocketMessageType.Text)
                {
                    Console.WriteLine("{0}", System.Text.Encoding.UTF8.GetString(buffer.Array, 0, result.Count));
                }

                await webSocket.SendAsync(
                    new ArraySegment<byte>(buffer.Array, 0, result.Count),
                    result.MessageType,
                    result.EndOfMessage,
                    CancellationToken.None);
            }
        }
コード例 #4
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        internal async Task<IAsyncTransport> ConnectAsync(Address address, Action<ClientWebSocketOptions> options)
        {
            Uri uri = new UriBuilder()
            {
                Scheme = address.Scheme,
                Port = GetDefaultPort(address.Scheme, address.Port),
                Host = address.Host,
                Path = address.Path
            }.Uri;

            ClientWebSocket cws = new ClientWebSocket();
            cws.Options.AddSubProtocol(WebSocketSubProtocol);
            if (options != null)
            {
                options(cws.Options);
            }

            await cws.ConnectAsync(uri, CancellationToken.None);
            if (cws.SubProtocol != WebSocketSubProtocol)
            {
                cws.Abort();

                throw new NotSupportedException(
                    string.Format(
                        CultureInfo.InvariantCulture,
                        "WebSocket SubProtocol used by the host is not the same that was requested: {0}",
                        cws.SubProtocol ?? "<null>"));
            }

            this.webSocket = cws;

            return this;
        }
コード例 #5
0
ファイル: GameServer.cs プロジェクト: McBits/DungeonR
        public async Task ProcessWebSocket(HttpContext context, WebSocket webSocket)
        {
            var connection = new Connection(context, webSocket);
            Console.WriteLine("Connect: {0}", context.Connection.RemoteIpAddress);

            var cancelToken = CancellationToken.None;
            var buffer = new byte[1024];
            WebSocketReceiveResult received =
                await webSocket.ReceiveAsync(new ArraySegment<byte>(buffer), cancelToken);

            while (!webSocket.CloseStatus.HasValue)
            {
                string text = System.Text.Encoding.UTF8.GetString(buffer, 0, received.Count);

                Console.WriteLine("Recd: {0}", text);

                try
                {
                    Cmd.Parse(text, connection)?.Run();
                }
                catch (Exception ex)
                {
                    Console.WriteLine("Unhandled exception: {0}", ex);
                }

                received = await webSocket.ReceiveAsync(new ArraySegment<byte>(buffer), cancelToken);
            }

            await webSocket.CloseAsync(webSocket.CloseStatus.Value, webSocket.CloseStatusDescription, cancelToken);
        }
コード例 #6
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 public SocketServer()
 {
     var websocket = new WebSocket();
     _tcpListener = new TcpListener(IPAddress.Parse("127.0.0.1"), 56837);//8095
     _dictionary = new ConcurrentDictionary<string, SocketWrapper>();
     _connections = new List<SocketWrapper>();
 }
コード例 #7
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 private void TestChatHanlder_OnReceive(WebSocket Socket, WebSocketMessageType Type, byte[] ReceiveMessage)
 {
     //並行廣播給所有使用者,也可以轉發給指定使用者
     Parallel.ForEach(WebSocketList, async socket => {
         await socket.SendAsync(new ArraySegment<byte>(ReceiveMessage), Type, true, CancellationToken.None);
     });
 }
コード例 #8
0
ファイル: ChatHub.cs プロジェクト: hrbcksq/websocket-chat
        private async Task HandleSocket(WebSocket socket)
        {
            var receiveBuffer = new byte[1024 * 4];
            try
            {
                var result = await socket.ReceiveAsync(new ArraySegment<byte>(receiveBuffer), CancellationToken.None);
                while (!socket.CloseStatus.HasValue)
                {
                    await Task.WhenAll(tasks: SocketsSingleton.Instance.SocketsBag.Where(x => x.State == WebSocketState.Open)
                        .Select(async x =>
                        {
                            await x.SendAsync(new ArraySegment<byte>(receiveBuffer, 0, result.Count), result.MessageType, result.EndOfMessage, CancellationToken.None);
                        }));

                    SocketsSingleton.Instance.SocketsBag = new ConcurrentBag<WebSocket>(SocketsSingleton.Instance.SocketsBag.Where(x => x.State == WebSocketState.Open));
                    result = await socket.ReceiveAsync(new ArraySegment<byte>(receiveBuffer), CancellationToken.None);
                }
                await socket.CloseAsync(result.CloseStatus ?? WebSocketCloseStatus.EndpointUnavailable, result.CloseStatusDescription, CancellationToken.None);
            }
            catch (Exception exception)
            {
                Console.Write(exception);
            }
            finally
            {
                socket?.Dispose();
            }
        }
コード例 #9
0
 public WebsocketSendAsync(WebSocket webSocket, CompletionQueue completion_queue)
 {
     if (null == webSocket) throw new ArgumentException();
     this.webSocket = webSocket;
     if (null == completion_queue) throw new ArgumentException();
     this.completion_queue = completion_queue;
 }
コード例 #10
0
 public DashboardSocketHandler(WebSocket socket)
 {
     Socket = socket;
     MasterController.Instance.Listener.Status.Updated += ListenerStatusUpdated;
     MasterController.Instance.Transmitter.Status.Updated += TransmitterStatusUpdated;
     Venue.Status.Updated += Status_Updated;
 }
コード例 #11
0
ファイル: Program.cs プロジェクト: hpatel98/SCAMP
 static async Task<Message> ReceiveAsync(WebSocket ws)
 {
     byte[] buffer = new byte[4096];
     var seg = new ArraySegment<byte>(buffer);
     var result = await ws.ReceiveAsync(seg, CancellationToken.None);
     return Message.Deserialize(new ArraySegment<byte>(buffer, 0, result.Count));
 }
コード例 #12
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 public SACNTransmitterLive(WebSocket socket)
 {
     Socket = socket;
     var Transmitter = MasterController.Instance.Transmitter as SACNTransmitter;
     UniverseID = 1;
     Transmitter.OnTransmit += Transmitter_OnTransmit;
 }
コード例 #13
0
ファイル: WebSocketsHelper.cs プロジェクト: streamcode9/chat
        private static async Task SendMessage(WebSocket webSocket, string msg, bool endOfMessage)
        {
            logger.LogVerbose("SendMessage = {0}", msg);

            var msgBytes = Encoding.UTF8.GetBytes(msg);
            await webSocket.SendAsync(new ArraySegment<byte>(msgBytes, 0, msgBytes.Length), WebSocketMessageType.Text, endOfMessage, CancellationToken.None);
        }
コード例 #14
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ファイル: Connection.cs プロジェクト: McBits/DungeonR
 public Connection(HttpContext context, WebSocket socket)
 {
     Id = Guid.NewGuid();
     Context = context;
     Socket = socket;
     AccessLevel = AccessLevel.Guest;
 }
コード例 #15
0
        public override async Task ProcessRequestAsync(HttpContext httpContext)
        {
            await Task.Run(() =>
            {
                if (httpContext.IsWebSocketRequest)
                {
                    httpContext.AcceptWebSocketRequest(async delegate(AspNetWebSocketContext context)
                    {
                        this.Socket = context.WebSocket;

                        while (this.Socket != null || this.Socket.State != WebSocketState.Closed)
                        {
                            ArraySegment<byte> buffer = new ArraySegment<byte>(new byte[1024]);
                            WebSocketReceiveResult receiveResult = await this.Socket.ReceiveAsync(buffer, CancellationToken.None);

                            try
                            {
                                switch (receiveResult.MessageType)
                                {
                                    case WebSocketMessageType.Text:
                                        string message = Encoding.UTF8.GetString(buffer.Array, 0, receiveResult.Count);
                                        this.OnMessageReceived(message);
                                        break;
                                    case WebSocketMessageType.Binary:
                                        this.OnMessageReceived(buffer.Array);
                                        break;
                                    case WebSocketMessageType.Close:
                                        this.OnClosing(true, receiveResult.CloseStatusDescription);
                                        break;
                                }

                                switch (this.Socket.State)
                                {
                                    case WebSocketState.Connecting:
                                        this.OnConnecting();
                                        break;
                                    case WebSocketState.Open:
                                        this.OnOpen();
                                        break;
                                    case WebSocketState.CloseSent:
                                        this.OnClosing(false, string.Empty);
                                        break;
                                    case WebSocketState.CloseReceived:
                                        this.OnClosing(true, string.Empty);
                                        break;
                                    case WebSocketState.Closed:
                                        this.OnClosed();
                                        break;
                                }
                            }
                            catch (Exception ex)
                            {
                                this.OnError(ex);
                            }
                        }
                    });
                }
            });
        }
コード例 #16
0
 private async Task Send(WebSocket webSocket, SocketMessage message)
 {
     if (webSocket != null && webSocket.State == WebSocketState.Open)
     {
         var value = new ArraySegment<byte>(Encoding.UTF8.GetBytes(JsonConvert.SerializeObject(message)));
         await webSocket.SendAsync(value, WebSocketMessageType.Text, true, CancellationToken.None);
     }
 }
コード例 #17
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        private WebSocketHost(WebSocket webSocket)
        {
            _webSocket = webSocket;
            _buffer = new byte[1024];

            // Start listening for incoming messages
            _webSocket.ReceiveAsync(new ArraySegment<byte>(_buffer), CancellationToken.None).ContinueWith(ReceiveMessage);
        }
コード例 #18
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 public MasterMessageDispatcher(
     IOptions<ServerSettings> settings,
     IClientMessageFactory clientMessageFactory,
     WebSocket webSocket,
     Guid masterClientId,
     ClientType clientType)
     :base(settings, clientMessageFactory, webSocket, masterClientId, clientType)
 {
 }
コード例 #19
0
 public RawDMXSocketHandler(WebSocket socket)
 {
     Socket = socket;
     if (AllSocketHandlers == null)
     {
         AllSocketHandlers = new List<RawDMXSocketHandler>();
     }
     Universe = MasterController.Instance.Venue?.Universes.First();
 }
コード例 #20
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 public PreviewSocketHandler(WebSocket socket)
 {
     Socket = socket;
     DMX = new byte[Universe.DMX_UNIVERSE_SIZE ];
     foreach(Universe universe in MasterController.Instance.Venue?.Universes ?? Enumerable.Empty<Universe>())
     {
         universe.Rendered += Universe_Updated;
     }
 }
コード例 #21
0
ファイル: Session.cs プロジェクト: hpatel98/SCAMP
 public Session(SessionFactory factory, WebSocket ws)
 {
     this.Factory = factory;
     this.Id = Guid.NewGuid();
     this.Socket = ws;
     this.Source = new CancellationTokenSource();
     this.Buffer = new byte[BufferSize];
     receiver = new ArraySegment<byte>(this.Buffer);
     this.Result = null;
 }
コード例 #22
0
ファイル: Startup.cs プロジェクト: TerabyteX/WebSockets
 private async Task Echo(WebSocket webSocket)
 {
     byte[] buffer = new byte[1024 * 4];
     var result = await webSocket.ReceiveAsync(new ArraySegment<byte>(buffer), CancellationToken.None);
     while (!result.CloseStatus.HasValue)
     {
         await webSocket.SendAsync(new ArraySegment<byte>(buffer, 0, result.Count), result.MessageType, result.EndOfMessage, CancellationToken.None);
         result = await webSocket.ReceiveAsync(new ArraySegment<byte>(buffer), CancellationToken.None);
     }
     await webSocket.CloseAsync(result.CloseStatus.Value, result.CloseStatusDescription, CancellationToken.None);
 }
コード例 #23
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        internal async Task Add(string id, WebSocket connection)
        {
            Connections.Add(new ConnectionItem(id, connection));

            await Map.ClientConnected(id);
            await SendTo(id, new SocketMessage("Id", id));
            await KeepAlive(connection);
            await Map.ClientDisconnected(id);

            Connections.RemoveAll(c => c.Id == id);
        }
コード例 #24
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ファイル: Program.cs プロジェクト: hpatel98/SCAMP
 static async Task SendAsync(WebSocket ws, Message m)
 {
     using (MemoryStream mem = new MemoryStream())
     using (StreamWriter sw = new StreamWriter(mem))
     {
         await sw.WriteAsync(JsonConvert.SerializeObject(m));
         await sw.FlushAsync();
         var seg = new ArraySegment<byte>(mem.GetBuffer(), 0, (int)mem.Length);
         await ws.SendAsync(seg, WebSocketMessageType.Text, true, CancellationToken.None);
     }
 }
コード例 #25
0
ファイル: WebsocketSession.cs プロジェクト: unicomp21/Node.cs
 public WebSocketSession(WebSocket webSocket, DelegateGotMessage gotMessage, CompletionQueue completion_queue)
 {
     this.completion_queue = completion_queue;
     this.send_queue = new SendQueue(completion_queue, new WebsocketSendAsync(webSocket, completion_queue));
     if (null == webSocket)
         throw new Exception("no websocket context");
     this.webSocket = webSocket;
     if (null == gotMessage)
         throw new Exception("no recv message callback");
     this.gotMessage = gotMessage;
     this._Id = Guid.NewGuid();
     ReceiveAsyncLoop();
     SendSessionId();
 }
コード例 #26
0
 public MessageDispatcher(
     IOptions<ServerSettings> settings,
     IClientMessageFactory clientMessageFactory, 
     WebSocket webSocket,
     Guid clientId,
     ClientType clientType)
 {
     _settings = settings;
     _clientMessageFactory = clientMessageFactory;
     _webSocket = webSocket;
     _clientId = clientId;
     _clientType = clientType;
     _createdDate = DateTime.Now;
 }
コード例 #27
0
ファイル: WebSocketPipeAction.cs プロジェクト: Microsoft/RTVS
        private static async Task PipeToWebSocketWorker(WebSocket socket, IMessagePipeEnd pipe, CancellationToken cancellationToken) {
            while (true) {
                cancellationToken.ThrowIfCancellationRequested();

                byte[] message;
                try {
                    message = await pipe.ReadAsync(cancellationToken);
                } catch (PipeDisconnectedException) {
                    break;
                }

                await socket.SendAsync(new ArraySegment<byte>(message, 0, message.Length), WebSocketMessageType.Binary, true, cancellationToken);
            }
        }
コード例 #28
0
        internal WebSocketAdapter(WebSocket webSocket, CancellationToken ct)
        {
            _webSocket = webSocket;
            _cancellationToken = ct;

            _environment = new Dictionary<string, object>();
            _environment[OwinConstants.WebSocket.SendAsync] = new WebSocketSendAsync(SendAsync);
            _environment[OwinConstants.WebSocket.ReceiveAsync] = new WebSocketReceiveAsync(ReceiveAsync);
            _environment[OwinConstants.WebSocket.CloseAsync] = new WebSocketCloseAsync(CloseAsync);
            _environment[OwinConstants.WebSocket.CallCancelled] = ct;
            _environment[OwinConstants.WebSocket.Version] = OwinConstants.WebSocket.VersionValue;

            _environment[typeof(WebSocket).FullName] = webSocket;
        }
コード例 #29
0
        internal OwinWebSocketWrapper(WebSocketContext context, CancellationToken ct)
        {
            _context = context;
            _webSocket = _context.WebSocket;
            _cancellationToken = ct;

            _environment = new Dictionary<string, object>();
            _environment[Constants.WebSocketSendAsyncKey] = new WebSocketSendAsync(SendAsync);
            _environment[Constants.WebSocketReceiveAyncKey] = new WebSocketReceiveAsync(ReceiveAsync);
            _environment[Constants.WebSocketCloseAsyncKey] = new WebSocketCloseAsync(CloseAsync);
            _environment[Constants.WebSocketCallCancelledKey] = ct;
            _environment[Constants.WebSocketVersionKey] = Constants.WebSocketVersion;

            _environment[typeof(WebSocketContext).FullName] = _context;
        }
コード例 #30
0
ファイル: Startup.cs プロジェクト: leloulight/Entropy
        private async Task EchoWebSocket(WebSocket webSocket)
        {
            byte[] buffer = new byte[1024];
            WebSocketReceiveResult received = await webSocket.ReceiveAsync(new ArraySegment<byte>(buffer), CancellationToken.None);

            while (!webSocket.CloseStatus.HasValue)
            {
                // Echo anything we receive
                await webSocket.SendAsync(new ArraySegment<byte>(buffer, 0, received.Count), received.MessageType, received.EndOfMessage, CancellationToken.None);

                received = await webSocket.ReceiveAsync(new ArraySegment<byte>(buffer), CancellationToken.None);
            }

            await webSocket.CloseAsync(webSocket.CloseStatus.Value, webSocket.CloseStatusDescription, CancellationToken.None);
        }
コード例 #31
0
ファイル: WSHandler.cs プロジェクト: jechague/DotNetClasses
 public override void OnClose(string connectionGUID, System.Net.WebSockets.WebSocket socket)
 {
     WebSocketConnectionManager.RemoveSocket(connectionGUID, socket);
     ExecuteHandler(HandlerType.OnClose, new Object[] { connectionGUID });
     OnSessionClosed?.Invoke(connectionGUID, string.Empty);
 }
コード例 #32
0
 WebSocketHandler(System.Net.WebSockets.WebSocket socket)
 {
     this._socket = socket;
 }
コード例 #33
0
        /// <summary>
        /// 部分Handler过程参考:http://www.cnblogs.com/lookbs/p/MVC-IMG.html
        /// </summary>
        /// <param name="webSocketContext"></param>
        /// <returns></returns>
        public static async Task WebSocketRequestHandler(AspNetWebSocketContext webSocketContext)
        {
            //Gets the current WebSocket object.
            System.Net.WebSockets.WebSocket webSocket = webSocketContext.WebSocket;

            /*We define a certain constant which will represent
             * size of received data. It is established by us and
             * we can set any value. We know that in this case the size of the sent
             * data is very small.
             */
            const int maxMessageSize = 1024;

            //Buffer for received bits.
            var receivedDataBuffer = new ArraySegment <Byte>(new Byte[maxMessageSize]);

            var cancellationToken = new CancellationToken();


            WebSocketHelper webSocketHandler = new WebSocketHelper(webSocketContext, cancellationToken);
            var             messageHandler   = WebSocketConfig.WebSocketMessageHandlerFunc.Invoke();

            if (webSocket.State == WebSocketState.Connecting)
            {
                if (WebSocketConfig.WebSocketMessageHandlerFunc != null)
                {
                    await messageHandler.OnConnecting(webSocketHandler);//调用MessageHandler
                }
            }

            //Checks WebSocket state.
            while (webSocket.State == WebSocketState.Open)
            {
                //Reads data.
                WebSocketReceiveResult webSocketReceiveResult =
                    await webSocket.ReceiveAsync(receivedDataBuffer, cancellationToken);

                //If input frame is cancelation frame, send close command.
                if (webSocketReceiveResult.MessageType == WebSocketMessageType.Close)
                {
                    if (WebSocketConfig.WebSocketMessageHandlerFunc != null)
                    {
                        await messageHandler.OnDisConnected(webSocketHandler);//调用MessageHandler
                    }

                    await webSocket.CloseAsync(WebSocketCloseStatus.NormalClosure,
                                               String.Empty, cancellationToken);
                }
                else
                {
                    byte[] payloadData = receivedDataBuffer.Array
                                         .Where(b => b != 0)
                                         .Take(webSocketReceiveResult.Count)
                                         .ToArray();

                    if (WebSocketConfig.WebSocketMessageHandlerFunc != null)
                    {
                        //Because we know that is a string, we convert it.
                        string receiveString =
                            //System.Text.Encoding.UTF8.GetString(payloadData, 0, payloadData.Length);
                            System.Text.Encoding.UTF8.GetString(payloadData, 0, payloadData.Length);
                        try
                        {
                            ReceivedMessage receivedMessage;
                            try
                            {
                                receivedMessage = new ReceivedMessage()
                                {
                                    Message = receiveString// + " | 系统错误:" + e.Message
                                };

                                receivedMessage = Newtonsoft.Json.JsonConvert.DeserializeObject <ReceivedMessage>(receiveString);
                            }
                            catch (Exception e)
                            {
                                receivedMessage = new ReceivedMessage()
                                {
                                    Message = receiveString// + " | 系统错误:" + e.Message
                                };
                            }
                            await messageHandler.OnMessageReceiced(webSocketHandler, receivedMessage, receiveString);//调用MessageHandler
                        }
                        catch (Exception ex)
                        {
                        }
                    }
                }
            }
        }
コード例 #34
0
ファイル: WebSocker.cs プロジェクト: KazooDotNet/TreeRouter
 public WebSocker(System.Net.WebSockets.WebSocket socket, HttpContext context, string id = null)
 {
     Socket      = socket;
     Id          = id ?? Guid.NewGuid().ToString();
     HttpContext = context;
 }
コード例 #35
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 //wrapper method for obnoxious data send
 private static async Task SendCompleteMessageAsync <T>(WS.WebSocket Socket, DataTransmission <T> data)
 {
     await Socket.SendAsync(new ArraySegment <byte>(Encoding.UTF8.GetBytes($"{data.MessageType}={JsonConvert.SerializeObject(data.Message)}")), WS.WebSocketMessageType.Text, true, CancellationToken.None);
 }
コード例 #36
0
 /// <summary>
 /// WebSocketHelper
 /// </summary>
 /// <param name="webSocketContext"></param>
 /// <param name="cancellationToken"></param>
 public WebSocketHelper(AspNetWebSocketContext webSocketContext, CancellationToken cancellationToken)
 {
     _webSocketContext  = webSocketContext;
     _webSocket         = webSocketContext.WebSocket;
     _cancellationToken = cancellationToken;
 }
コード例 #37
0
 public abstract Task OnMessage(string connectionGuid, System.Net.WebSockets.WebSocket socket, WebSocketReceiveResult result, byte[] buffer);
コード例 #38
0
 public virtual async Task OnDisconnected(System.Net.WebSockets.WebSocket socket)
 {
     await WebSocketConnectionManager.RemoveSocket(WebSocketConnectionManager.GetId(socket));
 }
コード例 #39
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 public void AddSocket(System.Net.WebSockets.WebSocket socket)
 {
     _sockets.TryAdd(CreateConnectionId(), socket);
 }
コード例 #40
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 public virtual void OnConnected(System.Net.WebSockets.WebSocket socket, string userId)
 {
     WebSocketConnectionManager.AddSocket(socket, userId);
 }
コード例 #41
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 public Task SendStringAsync(System.Net.WebSockets.WebSocket websocket, string message, Encoding encoding, CancellationToken cancellationToken)
 {
     return(SendBytesAsync(websocket, encoding.GetBytes(message), cancellationToken));
 }
コード例 #42
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 public Task SendAsync(System.Net.WebSockets.WebSocket websocket, Func <byte[]> supplier, CancellationToken cancellationToken)
 {
     return(SendBytesAsync(websocket, supplier(), cancellationToken));
 }
コード例 #43
0
ファイル: WSHandler.cs プロジェクト: jechague/DotNetClasses
 public override void OnOpen(string connectionGUID, System.Net.WebSockets.WebSocket socket)
 {
     WebSocketConnectionManager.AddSocket(connectionGUID, socket);
     ExecuteHandler(HandlerType.OnOpen, new Object[] { connectionGUID });
     OnSessionConnected?.Invoke(connectionGUID);
 }
コード例 #44
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 public void AddSocket(System.Net.WebSockets.WebSocket socket, string userId)
 {
     _sockets.TryAdd(userId, socket);
 }
コード例 #45
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 /// <summary>
 /// Initializes a new instance of the <see cref="WebSocket"/> class.
 /// </summary>
 /// <param name="webSocket">The web socket.</param>
 public WebSocket(System.Net.WebSockets.WebSocket webSocket)
 {
     SystemWebSocket = webSocket;
 }
コード例 #46
0
ファイル: Startup.cs プロジェクト: sxtgyrq/VRPGame
        private static async Task Echo(System.Net.WebSockets.WebSocket webSocket)
        {
            WebSocketReceiveResult wResult;

            {
                //byte[] buffer = new byte[size];
                //var buffer = new ArraySegment<byte>(new byte[8192]);
                State s = new State();
                s.WebsocketID        = ConnectInfo.webSocketID++;
                s.Ls                 = LoginState.empty;
                s.roomIndex          = -1;
                s.mapRoadAndCrossMd5 = "";
                removeWsIsNotOnline();
                addWs(webSocket, s.WebsocketID);

                var carsNames  = new string[] { "车1", "车2", "车3", "车4", "车5" };
                var playerName = "玩家" + Math.Abs(DateTime.Now.GetHashCode() % 10000);


                //if(s.Ls== LoginState.)

                do
                {
                    try
                    {
                        var returnResult = await ReceiveStringAsync(webSocket, webWsSize);

                        wResult = returnResult.wr;
                        Console.WriteLine($"receive from web:{returnResult.result}");
                        CommonClass.Command c = Newtonsoft.Json.JsonConvert.DeserializeObject <CommonClass.Command>(returnResult.result);
                        switch (c.c)
                        {
                        case "MapRoadAndCrossMd5":
                        {
                            if (s.Ls == LoginState.empty)
                            {
                                MapRoadAndCrossMd5 mapRoadAndCrossMd5 = Newtonsoft.Json.JsonConvert.DeserializeObject <MapRoadAndCrossMd5>(returnResult.result);
                                s.mapRoadAndCrossMd5 = mapRoadAndCrossMd5.mapRoadAndCrossMd5;
                            }
                        }; break;

                        case "CheckSession":
                        {
                            if (s.Ls == LoginState.empty)
                            {
                                CheckSession checkSession = Newtonsoft.Json.JsonConvert.DeserializeObject <CheckSession>(returnResult.result);
                                var          checkResult  = await BLL.CheckSessionBLL.checkIsOK(checkSession, s);

                                if (checkResult.CheckOK)
                                {
                                    s.Key       = checkResult.Key;
                                    s.roomIndex = checkResult.roomIndex;
                                    s           = await Room.setOnLine(s, webSocket);
                                }
                                else
                                {
                                    s = await Room.setState(s, webSocket, LoginState.selectSingleTeamJoin);
                                }
                            }
                        }; break;

                        case "JoinGameSingle":
                        {
                            JoinGameSingle joinType = Newtonsoft.Json.JsonConvert.DeserializeObject <JoinGameSingle>(returnResult.result);
                            if (s.Ls == LoginState.selectSingleTeamJoin)
                            {
                                s = await Room.GetRoomThenStart(s, webSocket, playerName, carsNames);
                            }
                        }; break;

                        case "CreateTeam":
                        {
                            CreateTeam ct = Newtonsoft.Json.JsonConvert.DeserializeObject <CreateTeam>(returnResult.result);
                            if (s.Ls == LoginState.selectSingleTeamJoin)
                            {
                                {
                                    string command_start;
                                    CommonClass.TeamResult team;
                                    {
                                        s = await Room.setState(s, webSocket, LoginState.WaitingToStart);
                                    }
                                    {
                                        //
                                        command_start = CommonClass.Random.GetMD5HashFromStr(s.WebsocketID.ToString() + s.WebsocketID);
                                        team          = await Team.createTeam2(s.WebsocketID, playerName, command_start);
                                    }
                                    {
                                        //var command_start = CommonClass.Random.GetMD5HashFromStr(s.WebsocketID.ToString() + s.WebsocketID);
                                        returnResult = await ReceiveStringAsync(webSocket, webWsSize);

                                        wResult = returnResult.wr;
                                        if (returnResult.result == command_start)
                                        {
                                            s = await Room.GetRoomThenStartAfterCreateTeam(s, webSocket, team, playerName, carsNames);
                                        }
                                        else
                                        {
                                            return;
                                        }
                                    }
                                }
                            }
                        }; break;

                        case "JoinTeam":
                        {
                            JoinTeam ct = Newtonsoft.Json.JsonConvert.DeserializeObject <JoinTeam>(returnResult.result);
                            if (s.Ls == LoginState.selectSingleTeamJoin)
                            {
                                {
                                    string command_start;
                                    {
                                        //将状态设置为等待开始和等待加入
                                        s = await Room.setState(s, webSocket, LoginState.WaitingToGetTeam);
                                    }
                                    {
                                        returnResult = await ReceiveStringAsync(webSocket, webWsSize);

                                        wResult = returnResult.wr;
                                        var teamID = returnResult.result;
                                        command_start = CommonClass.Random.GetMD5HashFromStr(s.WebsocketID.ToString() + s.WebsocketID + DateTime.Now.ToString());
                                        var result = await Team.findTeam2(s.WebsocketID, playerName, command_start, teamID);

                                        if (result == "ok")
                                        {
                                            returnResult = await ReceiveStringAsync(webSocket, webWsSize);

                                            wResult = returnResult.wr;

                                            int roomIndex;
                                            if (Room.CheckSecret(returnResult.result, command_start, out roomIndex))
                                            {
                                                s = await Room.GetRoomThenStartAfterJoinTeam(s, webSocket, roomIndex, playerName, carsNames);
                                            }
                                            else
                                            {
                                                return;
                                            }
                                        }
                                        else if (result == "game has begun")
                                        {
                                            s = await Room.setState(s, webSocket, LoginState.selectSingleTeamJoin);

                                            await Room.Alert(webSocket, $"他们已经开始了!");
                                        }
                                        else if (result == "is not number")
                                        {
                                            s = await Room.setState(s, webSocket, LoginState.selectSingleTeamJoin);

                                            await Room.Alert(webSocket, $"请输入数字");
                                        }
                                        else if (result == "not has the team")
                                        {
                                            s = await Room.setState(s, webSocket, LoginState.selectSingleTeamJoin);

                                            await Room.Alert(webSocket, $"没有该队伍({teamID})");
                                        }
                                        else if (result == "team is full")
                                        {
                                            s = await Room.setState(s, webSocket, LoginState.selectSingleTeamJoin);

                                            await Room.Alert(webSocket, "该队伍已满员");
                                        }
                                        else
                                        {
                                            s = await Room.setState(s, webSocket, LoginState.selectSingleTeamJoin);
                                        }
                                    }
                                }
                            }
                        }; break;

                        case "SetCarsName":
                        {
                            if (s.Ls == LoginState.selectSingleTeamJoin)
                            {
                                SetCarsName setCarsName = Newtonsoft.Json.JsonConvert.DeserializeObject <SetCarsName>(returnResult.result);
                                for (var i = 0; i < 5; i++)
                                {
                                    if (!string.IsNullOrEmpty(setCarsName.Names[i]))
                                    {
                                        if (setCarsName.Names[i].Trim().Length >= 2 && setCarsName.Names[i].Trim().Length < 7)
                                        {
                                            carsNames[i] = setCarsName.Names[i].Trim();
                                        }
                                    }
                                }
                            }
                        }; break;

                        case "GetCarsName":
                        {
                            if (s.Ls == LoginState.selectSingleTeamJoin)
                            {
                                var msg      = Newtonsoft.Json.JsonConvert.SerializeObject(new { c = "GetCarsName", names = carsNames });
                                var sendData = Encoding.UTF8.GetBytes(msg);
                                await webSocket.SendAsync(new ArraySegment <byte>(sendData, 0, sendData.Length), WebSocketMessageType.Text, true, CancellationToken.None);
                            }
                        }; break;

                        case "SetPlayerName":
                        {
                            if (s.Ls == LoginState.selectSingleTeamJoin)

                            {
                                SetPlayerName setPlayerName = Newtonsoft.Json.JsonConvert.DeserializeObject <SetPlayerName>(returnResult.result);
                                playerName = setPlayerName.Name;
                            }
                        }; break;

                        case "GetName":
                        {
                            if (s.Ls == LoginState.selectSingleTeamJoin)

                            {
                                var msg      = Newtonsoft.Json.JsonConvert.SerializeObject(new { c = "GetName", name = playerName });
                                var sendData = Encoding.UTF8.GetBytes(msg);
                                await webSocket.SendAsync(new ArraySegment <byte>(sendData, 0, sendData.Length), WebSocketMessageType.Text, true, CancellationToken.None);
                            }
                        }; break;

                        //case "SetCarName":
                        //    {
                        //        if (s.Ls == LoginState.selectSingleTeamJoin)
                        //        {
                        //            SetCarName setCarName = Newtonsoft.Json.JsonConvert.DeserializeObject<SetCarName>(returnResult.result);
                        //            if (setCarName.Name.Trim().Length < 7 && setCarName.Name.Trim().Length > 1)
                        //            {
                        //                if (setCarName.CarIndex >= 0 && setCarName.CarIndex < 5)
                        //                {
                        //                    carsNames[setCarName.CarIndex] = setCarName.Name;
                        //                }
                        //            }
                        //            //playerName = setPlayerName.Name;
                        //        }
                        //    }; break;
                        case "Promote":
                        {
                            if (s.Ls == LoginState.OnLine)
                            {
                                Promote promote = Newtonsoft.Json.JsonConvert.DeserializeObject <Promote>(returnResult.result);

                                await Room.setPromote(s, promote);
                            }
                        }; break;

                        case "Collect":
                        {
                            if (s.Ls == LoginState.OnLine)
                            {
                                Collect collect = Newtonsoft.Json.JsonConvert.DeserializeObject <Collect>(returnResult.result);

                                await Room.setCollect(s, collect);
                            }
                        }; break;

                        case "Attack":
                        {
                            if (s.Ls == LoginState.OnLine)
                            {
                                Attack attack = Newtonsoft.Json.JsonConvert.DeserializeObject <Attack>(returnResult.result);
                                await Room.setAttack(s, attack);
                            }
                        }; break;

                        case "Tax":
                        {
                            if (s.Ls == LoginState.OnLine)
                            {
                                Tax tax = Newtonsoft.Json.JsonConvert.DeserializeObject <Tax>(returnResult.result);
                                await Room.setToCollectTax(s, tax);
                            }
                        }; break;

                        case "Msg":
                        {
                            if (s.Ls == LoginState.OnLine)
                            {
                                Msg msg = Newtonsoft.Json.JsonConvert.DeserializeObject <Msg>(returnResult.result);
                                if (msg.MsgPass.Length < 120)
                                {
                                    await Room.passMsg(s, msg);
                                }
                            }
                        }; break;

                        case "Ability":
                        {
                            if (s.Ls == LoginState.OnLine)
                            {
                                Ability a = Newtonsoft.Json.JsonConvert.DeserializeObject <Ability>(returnResult.result);
                                await Room.setCarAbility(s, a);
                            }
                        }; break;

                        case "SetCarReturn":
                        {
                            if (s.Ls == LoginState.OnLine)
                            {
                                SetCarReturn scr = Newtonsoft.Json.JsonConvert.DeserializeObject <SetCarReturn>(returnResult.result);
                                await Room.setCarReturn(s, scr);
                            }
                        }; break;

                        case "Donate":
                        {
                            if (s.Ls == LoginState.OnLine)
                            {
                                Donate donate = Newtonsoft.Json.JsonConvert.DeserializeObject <Donate>(returnResult.result);
                                await Room.Donate(s, donate);
                            }
                        }; break;

                        case "GetSubsidize":
                        {
                            if (s.Ls == LoginState.OnLine)
                            {
                                GetSubsidize getSubsidize = Newtonsoft.Json.JsonConvert.DeserializeObject <GetSubsidize>(returnResult.result);
                                await Room.GetSubsidize(s, getSubsidize);
                            }
                        }; break;

                        case "OrderToSubsidize":
                        {
                            if (s.Ls == LoginState.OnLine)
                            {
                                GetSubsidize getSubsidize = Newtonsoft.Json.JsonConvert.DeserializeObject <GetSubsidize>(returnResult.result);
                                await Room.GetSubsidize(s, getSubsidize);
                            }
                        }; break;

                        case "Bust":
                        {
                            if (s.Ls == LoginState.OnLine)
                            {
                                Bust bust = Newtonsoft.Json.JsonConvert.DeserializeObject <Bust>(returnResult.result);
                                await Room.setBust(s, bust);
                            }
                        }; break;

                        case "BuyDiamond":
                        {
                            if (s.Ls == LoginState.OnLine)
                            {
                                BuyDiamond bd = Newtonsoft.Json.JsonConvert.DeserializeObject <BuyDiamond>(returnResult.result);
                                await Room.buyDiamond(s, bd);
                            }
                        }; break;

                        case "SellDiamond":
                        {
                            if (s.Ls == LoginState.OnLine)
                            {
                                BuyDiamond bd = Newtonsoft.Json.JsonConvert.DeserializeObject <BuyDiamond>(returnResult.result);
                                await Room.sellDiamond(s, bd);
                            }
                        }; break;

                        case "DriverSelect":
                        {
                            if (s.Ls == LoginState.OnLine)
                            {
                                DriverSelect ds = Newtonsoft.Json.JsonConvert.DeserializeObject <DriverSelect>(returnResult.result);
                                await Room.selectDriver(s, ds);
                            }
                        }; break;

                        case "Skill1":
                        {
                            if (s.Ls == LoginState.OnLine)
                            {
                                Skill1 s1 = Newtonsoft.Json.JsonConvert.DeserializeObject <Skill1>(returnResult.result);
                                await Room.magic(s, s1);
                            }
                        }; break;

                        case "Skill2":
                        {
                            if (s.Ls == LoginState.OnLine)
                            {
                                Skill2 s2 = Newtonsoft.Json.JsonConvert.DeserializeObject <Skill2>(returnResult.result);
                                await Room.magic(s, s2);
                            }
                        }; break;

                        case "ViewAngle":
                        {
                            if (s.Ls == LoginState.OnLine)
                            {
                                ViewAngle va = Newtonsoft.Json.JsonConvert.DeserializeObject <ViewAngle>(returnResult.result);
                                await Room.view(s, va);
                            }
                        }; break;
                        }
                    }
                    catch (Exception e)
                    {
                        Console.WriteLine($"{ Newtonsoft.Json.JsonConvert.SerializeObject(e)}");
                        await Room.setOffLine(s);

                        removeWs(s.WebsocketID);
                        // Console.WriteLine($"step2:webSockets数量:{   BufferImage.webSockets.Count}");
                        // return;
                        throw e;
                    }
                }while (!wResult.CloseStatus.HasValue);
                await Room.setOffLine(s);

                removeWs(s.WebsocketID);
                //try
                //{
                //    // await webSocket.CloseAsync(wResult.CloseStatus.Value, wResult.CloseStatusDescription, CancellationToken.None);
                //    // ConnectInfo.connectedWs.Remove(c.WebSocketID);

                //}
                //catch (Exception e)
                //{
                //    throw e;
                //    // ConnectInfo.connectedWs.Remove(c.WebSocketID);
                //    //  return;
                //}
            };
        }
コード例 #47
0
 public virtual void OnClose(string connectionGuid, System.Net.WebSockets.WebSocket socket)
 {
 }
コード例 #48
0
 private Handler(WS.WebSocket socket)
 {
     Socket = socket;
 }
コード例 #49
0
 public string GetId(System.Net.WebSockets.WebSocket socket)
 {
     return(_sockets.FirstOrDefault(p => p.Value == socket).Key);
 }
コード例 #50
0
 public static IChannel Create(WebSocketConfig config, HttpContext context, System.Net.WebSockets.WebSocket socket, CancellationToken token)
 {
     return(WebSocketChannel.Create(context, socket, config, token));
 }
コード例 #51
0
 public SystemWebSocket(System.Net.WebSockets.WebSocket webSocket)
 {
     UnderlyingWebSocket = webSocket;
 }
コード例 #52
0
ファイル: Startup.cs プロジェクト: sxtgyrq/VRPGame
        //private static Task dealWithNotify(WebSocket webSocket)
        //{
        //    throw new NotImplementedException();
        //}
        private static async Task dealWithNotify(System.Net.WebSockets.WebSocket webSocketFromGameRoom)
        {
            throw new Exception("");
            WebSocketReceiveResult wResult;

            {
                //  do
                {
                    try
                    {
                        var returnResult = await ReceiveStringAsync(webSocketFromGameRoom, webWsSize);

                        wResult = returnResult.wr;
                        // Console.WriteLine($"receive:{returnResult.result}");

                        var notifyJson = returnResult.result;
                        Console.WriteLine($"notify receive:{notifyJson}");
                        CommonClass.CommandNotify c = Newtonsoft.Json.JsonConvert.DeserializeObject <CommonClass.CommandNotify>(notifyJson);

                        // CommonClass.TeamCreateFinish teamCreateFinish = Newtonsoft.Json.JsonConvert.DeserializeObject<CommonClass.TeamCreateFinish>(notifyJson);

                        WebSocket ws = null;
                        lock (ConnectInfo.connectedWs_LockObj)
                        {
                            if (ConnectInfo.connectedWs.ContainsKey(c.WebSocketID))
                            {
                                if (ConnectInfo.connectedWs[c.WebSocketID].State == WebSocketState.Open)
                                {
                                    ws = ConnectInfo.connectedWs[c.WebSocketID];
                                }
                                else
                                {
                                    ConnectInfo.connectedWs.Remove(c.WebSocketID);
                                }
                            }
                        }
                        // await context.Response.WriteAsync("ok");
                        if (ws != null)
                        {
                            if (ws.State == WebSocketState.Open)
                            {
                                try
                                {
                                    var sendData = Encoding.UTF8.GetBytes(notifyJson);
                                    await ws.SendAsync(new ArraySegment <byte>(sendData, 0, sendData.Length), WebSocketMessageType.Text, true, CancellationToken.None);

                                    await ws.CloseAsync(WebSocketCloseStatus.Empty, null, CancellationToken.None);
                                }
                                catch
                                {
                                }
                            }
                        }
                    }
                    catch
                    {
                        // Console.WriteLine($"step2:webSockets数量:{   BufferImage.webSockets.Count}");
                        return;
                    }
                }
                //while (!wResult.CloseStatus.HasValue);
                //try
                //{
                //    await webSocketFromGameRoom.CloseAsync(wResult.CloseStatus.Value, wResult.CloseStatusDescription, CancellationToken.None);


                //}
                //catch
                //{
                //    return;
                //}
            };
        }
コード例 #53
0
        private static async Task Echo(System.Net.WebSockets.WebSocket webSocket)
        {
            WebSocketReceiveResult wResult;

            {
                byte[] buffer = new byte[size];
                do
                {
                    try
                    {
                        wResult = await webSocket.ReceiveAsync(new ArraySegment <byte>(buffer), CancellationToken.None);

                        var str = getStrFromByte(ref buffer);
                        if (str == "allMap")
                        {
                            Dictionary <string, bool> Cs            = new Dictionary <string, bool>();
                            List <object>             listOfCrosses = new List <object>();
                            Dictionary <string, Dictionary <int, OssModel.SaveRoad.RoadInfo> > result;
                            Program.dt.GetData(out result);
                            List <double[]> meshPoints = new List <double[]>();
                            //   List<int> colors = new List<int>();
                            foreach (var item in result)
                            {
                                foreach (var itemj in item.Value)
                                {
                                    var value = itemj.Value;
                                    var ps    = getRoadRectangle(value, item.Value);
                                    meshPoints.Add(ps);


                                    for (var i = 0; i < value.Cross1.Length; i++)
                                    {
                                        var cross = value.Cross1[i];
                                        var key   = cross.RoadCode1.CompareTo(cross.RoadCode2) > 0 ?
                                                    $"{cross.RoadCode1}_{cross.RoadOrder1}_{cross.RoadCode2}_{cross.RoadOrder2}" :
                                                    $"{cross.RoadCode2}_{cross.RoadOrder2}_{cross.RoadCode1}_{cross.RoadOrder1}";
                                        if (Cs.ContainsKey(key))
                                        {
                                        }
                                        else
                                        {
                                            Cs.Add(key, false);
                                            listOfCrosses.Add(new { lon = cross.BDLongitude, lat = cross.BDLatitude, state = cross.CrossState });
                                        }
                                    }
                                    //value.Cross1
                                }
                            }
                            {
                                var msg      = Newtonsoft.Json.JsonConvert.SerializeObject(new { reqMsg = str, t = "road", obj = meshPoints });
                                var sendData = Encoding.UTF8.GetBytes(msg);
                                await webSocket.SendAsync(new ArraySegment <byte>(sendData, 0, sendData.Length), wResult.MessageType, true, CancellationToken.None);
                            }
                            {
                                var msg      = Newtonsoft.Json.JsonConvert.SerializeObject(new { reqMsg = str, t = "cross", obj = listOfCrosses });
                                var sendData = Encoding.UTF8.GetBytes(msg);
                                await webSocket.SendAsync(new ArraySegment <byte>(sendData, 0, sendData.Length), wResult.MessageType, true, CancellationToken.None);
                            }

                            //foreach (var item in result)
                            //{
                            //    foreach (var itemj in item.Value)
                            //    {
                            //        var value = itemj.Value;
                            //        var ps = getCrossPoints(value, result);
                            //        meshPoints.Add(ps);

                            //    }
                            //}
                        }
                    }
                    catch
                    {
                        // Console.WriteLine($"step2:webSockets数量:{   BufferImage.webSockets.Count}");
                        return;
                    }
                }while (!wResult.CloseStatus.HasValue);
                try
                {
                    await webSocket.CloseAsync(wResult.CloseStatus.Value, wResult.CloseStatusDescription, CancellationToken.None);
                }
                catch
                {
                    return;
                }
            };
        }
コード例 #54
0
        //private Thread thread;//工作线程

        public WebSocket(HttpContext context, System.Net.WebSockets.WebSocket webSocket, IWebsocketProcessor processor)
        {
            this.Context   = context;
            this.Socket    = webSocket;
            this.Processor = processor;
        }
コード例 #55
0
        /// <summary>
        /// WebSocketHelper
        /// </summary>
        ///// <param name="webSocketContext"></param>
        /// <param name="cancellationToken"></param>
#if NET451
        public WebSocketHelper(System.Net.WebSockets.WebSocket socket, /*AspNetWebSocketContext webSocketContext,*/ CancellationToken cancellationToken)
        {
            WebSocket = socket;
コード例 #56
0
 public NetWebSocket(System.Net.WebSockets.WebSocket webSocket)
 {
     mWebSocket = webSocket;
     mSendQueue = new TaskQueue();
 }
コード例 #57
0
        /// <summary>
        /// 进行聊天
        /// </summary>
        /// <param name="context">AspNetWebSocket上下文</param>
        /// <param name="userName">用户昵称</param>
        /// <returns></returns>
        public async Task ProcessChat(AspNetWebSocketContext context, string userName)
        {
            System.Net.WebSockets.WebSocket socket = context.WebSocket;

            try
            {
                #region 用户添加连接池

                //第一次 Open 时,添加到连接池中
                if (!CONNECT_POOL.ContainsKey(userName))
                {
                    CONNECT_POOL.Add(userName, socket);//不存在,添加
                }
                else
                if (socket != CONNECT_POOL[userName])    //当前对象不一致,更新
                {
                    CONNECT_POOL[userName] = socket;
                }

                #endregion 用户添加连接池

                #region 离线消息处理

                if (MESSAGE_POOL.ContainsKey(userName))
                {
                    List <MessageInfo> msgs = MESSAGE_POOL[userName];
                    foreach (MessageInfo item in msgs)
                    {
                        string msgTime    = item.MsgTime.ToString("yyyy年MM月dd日HH:mm:ss");
                        string msgContent = Encoding.UTF8.GetString(item.MsgContent.Array);
                        await socket.SendAsync(new ArraySegment <byte>(Encoding.UTF8.GetBytes("时间:" + msgTime + "内容:" + msgContent)), WebSocketMessageType.Text, true, CancellationToken.None);
                    }
                    MESSAGE_POOL.Remove(userName);//移除离线消息
                }

                #endregion 离线消息处理

                string descUser = string.Empty;//目的用户
                while (true)
                {
                    if (socket.State == WebSocketState.Open)
                    {
                        ArraySegment <byte>    buffer = new ArraySegment <byte>(new byte[2048]);
                        WebSocketReceiveResult result = await socket.ReceiveAsync(buffer, CancellationToken.None);

                        #region 消息处理(字符截取、消息转发)

                        try
                        {
                            #region 关闭Socket处理,删除连接池

                            if (socket.State != WebSocketState.Open)//连接关闭
                            {
                                if (CONNECT_POOL.ContainsKey(userName))
                                {
                                    CONNECT_POOL.Remove(userName);                                    //删除连接池
                                }
                                break;
                            }

                            #endregion 关闭Socket处理,删除连接池

                            string   userMsg = Encoding.UTF8.GetString(buffer.Array, 0, result.Count);//发送过来的消息
                            string[] msgList = userMsg.Split('|');
                            if (msgList.Length == 2)
                            {
                                if (msgList[0].Trim().Length > 0)
                                {
                                    descUser = msgList[0].Trim();//记录消息目的用户
                                }
                                buffer = new ArraySegment <byte>(Encoding.UTF8.GetBytes(msgList[1]));

                                if (CONNECT_POOL.ContainsKey(descUser))                                  //判断客户端是否在线
                                {
                                    System.Net.WebSockets.WebSocket destSocket = CONNECT_POOL[descUser]; //目的客户端
                                    if (destSocket != null && destSocket.State == WebSocketState.Open)
                                    {
                                        await destSocket.SendAsync(buffer, WebSocketMessageType.Text, true, CancellationToken.None);
                                    }
                                }
                                else
                                {
                                    await Task.Run(() =>
                                    {
                                        if (!MESSAGE_POOL.ContainsKey(descUser))//将用户添加至离线消息池中
                                        {
                                            MESSAGE_POOL.Add(descUser, new List <MessageInfo>());
                                        }
                                        MESSAGE_POOL[descUser].Add(new MessageInfo(DateTime.Now, buffer));//添加离线消息
                                    });
                                }
                            }
                            else
                            {
                                buffer = new ArraySegment <byte>(Encoding.UTF8.GetBytes(userMsg));

                                foreach (KeyValuePair <string, System.Net.WebSockets.WebSocket> item in CONNECT_POOL)
                                {
                                    await item.Value.SendAsync(buffer, WebSocketMessageType.Text, true, CancellationToken.None);
                                }
                            }
                        }
                        catch (Exception exs)
                        {
                            //消息转发异常处理,本次消息忽略 继续监听接下来的消息
                            string message = exs.Message;
                        }

                        #endregion 消息处理(字符截取、消息转发)
                    }
                    else
                    {
                        break;
                    }
                }
            }
            catch (Exception ex)
            {
                string message = ex.Message;
                //整体异常处理
                if (CONNECT_POOL.ContainsKey(userName))
                {
                    CONNECT_POOL.Remove(userName);
                }
            }
        }
コード例 #58
0
ファイル: Startup.cs プロジェクト: sxtgyrq/VRPGame
 public static async Task <ReceiveObj> ReceiveStringAsync(System.Net.WebSockets.WebSocket socket, CancellationToken ct = default(CancellationToken))
 {
     return(await ReceiveStringAsync(socket, webWsSize));
 }
コード例 #59
0
        public static IApplicationBuilder UseDebugProxy(
            this IApplicationBuilder app,
            ProxyOptions options,
            Func <Dictionary <string, string>, HttpContext, Uri, Dictionary <string, string> > mapFunc)
        {
            Uri devToolsHost = options.DevToolsUrl;

            app.UseRouter(router =>
            {
                router.MapGet("/", Copy);
                router.MapGet("/favicon.ico", Copy);
                router.MapGet("json", RewriteArray);
                router.MapGet("json/list", RewriteArray);
                router.MapGet("json/version", RewriteSingle);
                router.MapGet("json/new", RewriteSingle);
                router.MapGet("devtools/page/{pageId}", ConnectProxy);
                router.MapGet("devtools/browser/{pageId}", ConnectProxy);

                string GetEndpoint(HttpContext context)
                {
                    HttpRequest request    = context.Request;
                    PathString requestPath = request.Path;
                    return($"{devToolsHost.Scheme}://{devToolsHost.Authority}{request.Path}{request.QueryString}");
                }

                async Task Copy(HttpContext context)
                {
                    using (var httpClient = new HttpClient {
                        Timeout = TimeSpan.FromSeconds(5)
                    })
                    {
                        HttpResponseMessage response = await httpClient.GetAsync(GetEndpoint(context));
                        context.Response.ContentType = response.Content.Headers.ContentType.ToString();
                        if ((response.Content.Headers.ContentLength ?? 0) > 0)
                        {
                            context.Response.ContentLength = response.Content.Headers.ContentLength;
                        }
                        byte[] bytes = await response.Content.ReadAsByteArrayAsync();
                        await context.Response.Body.WriteAsync(bytes);
                    }
                }

                async Task RewriteSingle(HttpContext context)
                {
                    Dictionary <string, string> version = await ProxyGetJsonAsync <Dictionary <string, string> >(GetEndpoint(context));
                    context.Response.ContentType        = "application/json";
                    await context.Response.WriteAsync(
                        JsonSerializer.Serialize(mapFunc(version, context, devToolsHost)));
                }

                async Task RewriteArray(HttpContext context)
                {
                    Dictionary <string, string>[] tabs        = await ProxyGetJsonAsync <Dictionary <string, string>[]>(GetEndpoint(context));
                    Dictionary <string, string>[] alteredTabs = tabs.Select(t => mapFunc(t, context, devToolsHost)).ToArray();
                    context.Response.ContentType = "application/json";
                    await context.Response.WriteAsync(JsonSerializer.Serialize(alteredTabs));
                }

                async Task ConnectProxy(HttpContext context)
                {
                    if (!context.WebSockets.IsWebSocketRequest)
                    {
                        context.Response.StatusCode = 400;
                        return;
                    }

                    var endpoint  = new Uri($"ws://{devToolsHost.Authority}{context.Request.Path}");
                    int runtimeId = 0;
                    if (context.Request.Query.TryGetValue("RuntimeId", out StringValues runtimeIdValue) &&
                        int.TryParse(runtimeIdValue.FirstOrDefault(), out int parsedId))
                    {
                        runtimeId = parsedId;
                    }
                    try
                    {
                        using ILoggerFactory loggerFactory = LoggerFactory.Create(builder =>
                                                                                  builder.AddSimpleConsole(options =>
                        {
                            options.SingleLine      = true;
                            options.TimestampFormat = "[HH:mm:ss] ";
                        })
                                                                                  .AddFilter(null, LogLevel.Information)
                                                                                  );

                        context.Request.Query.TryGetValue("urlSymbolServer", out StringValues urlSymbolServerList);
                        var proxy = new DebuggerProxy(loggerFactory, urlSymbolServerList.ToList(), runtimeId);

                        System.Net.WebSockets.WebSocket ideSocket = await context.WebSockets.AcceptWebSocketAsync();

                        await proxy.Run(endpoint, ideSocket);
                    }
                    catch (Exception e)
                    {
                        Console.WriteLine("got exception {0}", e);
                    }
                }
            });
            return(app);
        }
コード例 #60
0
        public async Task <T> ReadAsync <T>(System.Net.WebSockets.WebSocket websocket, Func <byte[], T> mapper, CancellationToken cancellationToken)
        {
            var data = await ReadBytesAsync(websocket, cancellationToken);

            return(mapper(data));
        }