private void HandleMessage(string fullMessage, int code, TcpClient client, ServerWindow console) { string response = null; if (code == 302) { response = Protocol.GetClientResponse(fullMessage); } switch (code) { case 300: client.Send(Protocol.GetResponseFromCode(404)); console.Log("Client sent 300 Response, but no question was asked. 404 No Question sent."); break; case 301: Server.RemoveClient(_username); Server.SendMessage(string.Format("{0} left the chat.", _username), "Server"); console.Log("Client sent 301 Disconnecting. Client removed from list, closing resources."); client.Close(); Thread.CurrentThread.Abort(); break; case 302: new Thread(new ParameterizedThreadStart((tcpClient) => { string respondToClient = this.Parse302Message(response); TcpClient castedClient = (TcpClient)tcpClient; Thread.Sleep(60); castedClient.Send(respondToClient); })).Start(client); break; } }
public Program() { List<string> list = null; Socket _Socket = new TcpClient(host, 80).Client; _Socket.Send(File.ReadAllBytes("1 Sended.html")); NetworkStream _NetworkStream = new NetworkStream(_Socket); byte[] _bytes = Http.ReadHttp(_NetworkStream); string received = _bytes.ToStr().Save(); _Socket.Close(); MatchCollection _MatchCollection = Regex.Matches(received, @"<script>var b='(\w+)';document\.write", RegexOptions.IgnoreCase); list = new List<string>(); foreach (Match m in _MatchCollection) { string page = m.Groups[1].Value; if (!list.Contains(page)) list.Add(page); } File.WriteAllLines("list.txt", list.ToArray()); ("listcount;" + list.Count).Trace(); for (int i = 0; i < list.Count; i++) { string page = list[0]; list.RemoveAt(0); list.Add(page); File.WriteAllLines("list.txt", list.ToArray()); try { Send2(page); //Thread.Sleep(60000 * 5); } catch (ExceptionA e) { Trace.WriteLine(e.Message); } } }
private void HandleMessage(string fullMessage, int code, TcpClient client, ServerWindow console) { string response = null; if (code == 302) { response = Protocol.GetClientResponse(fullMessage); } switch (code) { case 300: client.Send(Protocol.GetResponseFromCode(404)); console.Log("Client sent 300 Response, but no question was asked. 404 No Question sent."); break; case 301: Server.RemoveClient(_username); console.Log("Client sent 301 Disconnecting. Client removed from list, closing resources."); client.Close(); Thread.CurrentThread.Abort(); break; case 302: Server.SendMessage(string.Join("\n", response), _username); new Thread(new ParameterizedThreadStart((tcpClient) => { // Delay stops two messages being received at the same time and running together Thread.Sleep(60); TcpClient castedClient = (TcpClient)tcpClient; castedClient.Send(Protocol.GetResponseFromCode(201)); })).Start(client); break; } }
private Socket Connect() { while (true) try { Socket _Socket = new TcpClient(host, port).Client; string s = Res.get.Replace("_host_", host + ":" + port).Replace("_page_", page); _Socket.Send(s); _NetworkStream = new NetworkStream(_Socket); _NetworkStream.ReadTimeout = 40000; string s2 = _NetworkStream.Cut("\r\n\r\n").ToStr(); name = Regex.Match(s2, "icy-name:(.+)\r").Groups[1].Value; blocksize = int.Parse(Regex.Match(s2, @"icy-metaint:(.+)\b").Groups[1].Value); return _Socket; } catch { } }
/// <summary> /// Send buffer to one client (Request) /// </summary> /// <param name="buffer">Buffer to send</param> /// <param name="client">Client</param> /// <returns>Success</returns> public bool SendTo(byte[] buffer, TcpClient client) { try { byte[] b = eUtils.GetBuffer(buffer); client.Send(b); DebugMessage("Buffer sent successfully."); return true; } catch (Exception ex) { DebugMessage("Failed to send buffer : " + ex.Message); return false; } }
public static void StartTor() { if ((from p in Process.GetProcesses() where p.ProcessName == "tor" select p).FirstOrDefault() == null) Process.Start(_Tor); Socket _Socket = new TcpClient("localhost", 9051).Client; _Socket.Send("AUTHENTICATE \"er54s4\"\r\n"); while (true) { _Socket.Send("getinfo stream-status\r\n"); string s= _Socket.ReceiveText(); StringBuilder _StringBuilder = new StringBuilder(); foreach (Match m in Regex.Matches(s, @"\d\d?\d? (\w+ \d\d?\d?) [\d.]+:\d\d?\d?")) { _StringBuilder.Append(m.Groups[1].Value+","); } Title = _StringBuilder.ToString(); Thread.Sleep(100); } }
/// <summary> /// When server receive data from a client /// </summary> /// <param name="tcpClient">TcpClient</param> /// <param name="packet">Packet</param> private void tcpServer_OnReceiveData(TcpClient tcpClient, Packet packet) { //Log(packet.ID); switch (packet.ID) { case 1: if (ListHelper.ArrayContains(tcpClient, players)) { Player tempPlayer = ListHelper.GetPlayerFromTcpClient(tcpClient, players); tempPlayer.TcpClient.Send(new Packet(3, new byte[1] { tempPlayer.Slot }).ToByteArray()); } break; case 4: tcpServer.SendToAll(packet); break; case 68: //tcpServer.SendToAll(packet); break; case 16: tcpServer.SendToAll(packet); break; case 42: tcpServer.SendToAll(packet); break; case 50: tcpServer.SendToAll(packet); break; case 5: tcpServer.SendToAll(packet); break; case 6: tcpClient.Send(new Packet(7, world.ToByteArray()).ToByteArray()); break; default: Log(Config.Lang.GetString("unknownPacketReceived") + " : " + packet.ID); break; } }
public bool SendTo(byte[] buffer, TcpClient client) { try { client.Send(buffer); Logger.Debug("Buffer sent successfully.", DebugLevel); return true; } catch (Exception ex) { Logger.Error("Failed to send buffer : " + ex.Message, DebugLevel); return false; } }