public unsafe void TryWrite(byte[] data, int length) { Debug.Assert(data != null); if (data.Length < length) { throw new ArgumentOutOfRangeException("length"); } EnsureNotDisposed(); fixed(byte *pData = data) { IntPtr ptrData = (IntPtr)pData; if (IsUnix) { var buffer = new UVBuffer.Unix(ptrData, (uint)length); UVException.ThrowIfError(UVInterop.uv_try_write(Handle, &buffer, 1)); } else { var buffer = new UVBuffer.Windows(ptrData, (uint)length); UVException.ThrowIfError(UVInterop.uv_try_write(Handle, &buffer, 1)); } } }
public unsafe void TryWrite(Span <byte> data) { EnsureNotDisposed(); ArraySegment <byte> array; void * pointer; IntPtr ptrData; if (data.TryGetArrayElseGetPointer(out array, out pointer)) { throw new NotImplementedException("needs to pin the array"); } else { ptrData = (IntPtr)pointer; } if (IsUnix) { var buffer = new UVBuffer.Unix(ptrData, (uint)data.Length); UVException.ThrowIfError(UVInterop.uv_try_write(Handle, &buffer, 1)); } else { var buffer = new UVBuffer.Windows(ptrData, (uint)data.Length); UVException.ThrowIfError(UVInterop.uv_try_write(Handle, &buffer, 1)); } }
public unsafe void TryWrite(Memory <byte> data) { // This can work with Span<byte> because it's synchronous but we need pinning support EnsureNotDisposed(); void *pointer; if (!data.TryGetPointer(out pointer)) { throw new InvalidOperationException("Pointer not available"); } IntPtr ptrData = (IntPtr)pointer; var length = data.Length; if (IsUnix) { var buffer = new UVBuffer.Unix(ptrData, (uint)length); UVException.ThrowIfError(UVInterop.uv_try_write(Handle, &buffer, 1)); } else { var buffer = new UVBuffer.Windows(ptrData, (uint)length); UVException.ThrowIfError(UVInterop.uv_try_write(Handle, &buffer, 1)); } }
static sockaddr_in6 CreateSockaddrIp6(string ip, int port) { sockaddr_in6 address; int result = UVInterop.uv_ip6_addr(ip, port, out address); UVException.ThrowIfError(result); return(address); }
public UVLoop() { _pool = UVBuffer.Default; var size = UVInterop.uv_loop_size().ToInt32(); var loopHandle = Marshal.AllocHGlobal(size); // this needs to be deallocated UVException.ThrowIfError(UVInterop.uv_loop_init(loopHandle)); _handle = loopHandle; }
public void ReadStart() { EnsureNotDisposed(); if (IsUnix) { UVException.ThrowIfError(UVInterop.uv_read_start(Handle, UVBuffer.AllocateUnixBuffer, ReadUnix)); } else { UVException.ThrowIfError(UVInterop.uv_read_start(Handle, UVBuffer.AllocWindowsBuffer, ReadWindows)); } }
static void Bind(TcpListener listener, string ipAddress, int port, bool ip6 = false, bool dualstack = false) { if (ip6) { sockaddr_in6 address = CreateSockaddrIp6(ipAddress.ToString(), port); UVException.ThrowIfError(UVInterop.uv_tcp_bind(listener.Handle, ref address, (uint)(dualstack ? 0 : 1))); } else { sockaddr_in address = CreateSockaddr(ipAddress.ToString(), port); UVException.ThrowIfError(UVInterop.uv_tcp_bind(listener.Handle, ref address, 0)); } }
public unsafe void TryWrite(Span <byte> data) { EnsureNotDisposed(); IntPtr ptrData = (IntPtr)data.UnsafePointer; if (IsUnix) { var buffer = new UVBuffer.Unix(ptrData, (uint)data.Length); UVException.ThrowIfError(UVInterop.uv_try_write(Handle, &buffer, 1)); } else { var buffer = new UVBuffer.Windows(ptrData, (uint)data.Length); UVException.ThrowIfError(UVInterop.uv_try_write(Handle, &buffer, 1)); } }
public unsafe void TryWrite(ReadOnlySpan <byte> data) { // This can work with Span<byte> because it's synchronous but we need pinning support EnsureNotDisposed(); fixed(byte *source = &MemoryMarshal.GetReference(data)) { var length = data.Length; if (IsUnix) { var buffer = new UVBuffer.Unix((IntPtr)source, (uint)length); UVException.ThrowIfError(UVInterop.uv_try_write(Handle, &buffer, 1)); } else { var buffer = new UVBuffer.Windows((IntPtr)source, (uint)length); UVException.ThrowIfError(UVInterop.uv_try_write(Handle, &buffer, 1)); } } }
static void OnNotified(IntPtr handle, int status) { var listener = As <UVListener <TStream> >(handle); var stream = listener.CreateStream(); var connection = stream as TStream; try { UVException.ThrowIfError(UVInterop.uv_accept(listener.Handle, connection.Handle)); } catch (Exception e) { stream.Dispose(); connection.Dispose(); Environment.FailFast(e.ToString()); } if (listener.ConnectionAccepted != null) { listener.ConnectionAccepted(connection); } }
public TcpListener(string ipAddress, int port, UVLoop loop) : base(loop, HandleType.UV_TCP) { UVException.ThrowIfError(UVInterop.uv_tcp_init(Loop.Handle, Handle)); Bind(this, ipAddress, port); }