/// <summary> /// Send a message with the RunspacePoolStateInfo to the client. /// </summary> /// <param name="stateInfo">State info to send.</param> internal void SendStateInfoToClient(RunspacePoolStateInfo stateInfo) { RemoteDataObject data = RemotingEncoder.GenerateRunspacePoolStateInfo( _clientRunspacePoolId, stateInfo); SendDataAsync(data); }
internal void SendStateInfoToClient(RunspacePoolStateInfo stateInfo) { using (ServerRunspacePoolDataStructureHandler.tracer.TraceMethod()) this.SendDataAsync(RemotingEncoder.GenerateRunspacePoolStateInfo(this.clientRunspacePoolId, stateInfo)); }