コード例 #1
0
ファイル: TypeResolver.cs プロジェクト: yxbdali/PowerShell
        internal static Type ResolveTypeNameWithContext(TypeName typeName, out Exception exception, Assembly[] assemblies, TypeResolutionState typeResolutionState)
        {
            ExecutionContext context = null;

            exception = null;

            if (typeResolutionState == null)
            {
                // Usings from script scope (and if no script scope, fall back to default 'using namespace system')
                context             = LocalPipeline.GetExecutionContextFromTLS();
                typeResolutionState = TypeResolutionState.GetDefaultUsingState(context);
            }

            // We can do the cache lookup only if we don't define type in the current scope (cache would be invalid in this case).
            var result = typeResolutionState.ContainsTypeDefined(typeName.Name)
                ? null
                : TypeCache.Lookup(typeName, typeResolutionState);

            if (result != null)
            {
                return(result);
            }

            if (typeName.AssemblyName != null)
            {
                result = ResolveAssemblyQualifiedTypeName(typeName, out exception);
                TypeCache.Add(typeName, typeResolutionState, result);
                return(result);
            }

            // Simple typename (no generics, no arrays, no assembly name)
            // We use the following search order, using the specified name (assumed to be fully namespace qualified):
            //
            //     * Search scope table (includes 'using type x = ...' aliases)
            //     * Built in type accelerators (implicit 'using type x = ...' aliases that are effectively in global scope
            //     * typeResolutionState.assemblies, which contains:
            //          - Assemblies with PS types, added by 'using module'
            //          - Assemblies added by 'using assembly'.
            //          For this case, we REPORT ambiguity, since user explicitly specifies the set of assemblies.
            //     * All other loaded assemblies (excluding dynamic assemblies created for PS defined types).
            //          IGNORE ambiguity. It mimics PS v4. There are two reasons:
            //          1) If we report ambiguity, we need to fix our caching logic accordingly.
            //             Consider this code
            //                  Add-Type 'public class Q {}' # ok
            //                  Add-Type 'public class Q { }' # get error about the same name
            //                  [Q] # we would get error about ambiguous type, because we added assembly with duplicated type
            //                      # before we can report TYPE_ALREADY_EXISTS error.
            //
            //                  Add-Type 'public class Q2 {}' # ok
            //                  [Q2] # caching Q2 type
            //                  Add-Type 'public class Q2 { }' # get error about the same name
            //                  [Q2] # we don't get an error about ambiguous type, because it's cached already
            //          2) NuGet (VS Package Management console) uses MEF extensibility model.
            //             Different assemblies includes same interface (i.e. NuGet.VisualStudio.IVsPackageInstallerServices),
            //             where they include only methods that they are interested in the interface declaration (result interfaces are different!).
            //             Then, at runtime VS provides an instance. Everything work as far as instance has compatible API.
            //             So [NuGet.VisualStudio.IVsPackageInstallerServices] can be resolved to several different assemblies and it's ok.
            //     * User defined type accelerators (rare - interface was never public)
            //
            // If nothing is found, we search again, this time applying any 'using namespace ...' declarations including the implicit 'using namespace System'.
            // We must search all using aliases and REPORT an error if there is an ambiguity.

            var assemList = assemblies ?? ClrFacade.GetAssemblies(typeResolutionState, typeName);

            if (context == null)
            {
                context = LocalPipeline.GetExecutionContextFromTLS();
            }
            SessionStateScope currentScope = null;

            if (context != null)
            {
                currentScope = context.EngineSessionState.CurrentScope;
            }

            // If this is TypeDefinition we should not cache anything in TypeCache.
            if (typeName._typeDefinitionAst != null)
            {
                return(typeName._typeDefinitionAst.Type);
            }

            result = ResolveTypeNameWorker(typeName, currentScope, typeResolutionState.assemblies, typeResolutionState, /* reportAmbigousException */ true, out exception);
            if (exception == null && result == null)
            {
                result = ResolveTypeNameWorker(typeName, currentScope, assemList, typeResolutionState, /* reportAmbigousException */ false, out exception);
            }

            if (result != null)
            {
                TypeCache.Add(typeName, typeResolutionState, result);
                return(result);
            }

            if (exception == null)
            {
                foreach (var ns in typeResolutionState.namespaces)
                {
                    var newTypeNameToSearch = ns + "." + typeName.Name;
                    newTypeNameToSearch = typeResolutionState.GetAlternateTypeName(newTypeNameToSearch) ??
                                          newTypeNameToSearch;
                    var newTypeName = new TypeName(typeName.Extent, newTypeNameToSearch);
#if CORECLR
                    if (assemblies == null)
                    {
                        // We called 'ClrFacade.GetAssemblies' to get assemblies. That means the assemblies to search from
                        // are not pre-defined, and thus we have to refetch assembly again based on the new type name.
                        assemList = ClrFacade.GetAssemblies(typeResolutionState, newTypeName);
                    }
#endif
                    var newResult = ResolveTypeNameWorker(newTypeName, currentScope, typeResolutionState.assemblies, typeResolutionState, /* reportAmbigousException */ true, out exception);
                    if (exception == null && newResult == null)
                    {
                        newResult = ResolveTypeNameWorker(newTypeName, currentScope, assemList, typeResolutionState, /* reportAmbigousException */ false, out exception);
                    }

                    if (exception != null)
                    {
                        break;
                    }

                    if (newResult != null)
                    {
                        if (result == null)
                        {
                            result = newResult;
                        }
                        else
                        {
                            exception = new AmbiguousTypeException(typeName, new string[] { result.FullName, newResult.FullName });
                            result    = null;
                            break;
                        }
                    }
                }
            }

            if (exception != null)
            {
                // AmbiguousTypeException is for internal representation only.
                var ambiguousException = exception as AmbiguousTypeException;
                if (ambiguousException != null)
                {
                    exception = new PSInvalidCastException("AmbiguousTypeReference", exception,
                                                           ParserStrings.AmbiguousTypeReference, ambiguousException.TypeName.Name,
                                                           ambiguousException.Candidates[0], ambiguousException.Candidates[1]);
                }
            }

            if (result != null)
            {
                TypeCache.Add(typeName, typeResolutionState, result);
            }
            return(result);
        }