internal static string GetDirectoryName(string path) { if (path != null) { bool flag; string text = LongPath.TryRemoveLongPathPrefix(path, out flag); Path.CheckInvalidPathChars(text, false); path = LongPath.NormalizePath(text, false); int rootLength = LongPath.GetRootLength(text); int num = text.Length; if (num > rootLength) { num = text.Length; if (num == rootLength) { return(null); } while (num > rootLength && text[--num] != Path.DirectorySeparatorChar && text[num] != Path.AltDirectorySeparatorChar) { } string text2 = text.Substring(0, num); if (flag) { text2 = Path.AddLongPathPrefix(text2); } return(text2); } } return(null); }
internal static string GetDirectoryName(string path) { if (path != null) { bool removed; string path1 = LongPath.TryRemoveLongPathPrefix(path, out removed); Path.CheckInvalidPathChars(path1, false); path = LongPath.NormalizePath(path1, false); int rootLength = LongPath.GetRootLength(path1); if (path1.Length > rootLength) { int length = path1.Length; if (length == rootLength) { return((string)null); } do { ; }while (length > rootLength && (int)path1[--length] != (int)Path.DirectorySeparatorChar && (int)path1[length] != (int)Path.AltDirectorySeparatorChar); string path2 = path1.Substring(0, length); if (removed) { path2 = Path.AddLongPathPrefix(path2); } return(path2); } } return((string)null); }
private static String InternalGetDirectoryRoot(String path) { if (path == null) { return(null); } return(path.Substring(0, LongPath.GetRootLength(path))); }
private static unsafe void InternalCreateDirectory(string fullPath, string path, object dirSecurityObj) { DirectorySecurity directorySecurity = (DirectorySecurity)dirSecurityObj; int length = fullPath.Length; if (length >= 2 && Path.IsDirectorySeparator(fullPath[length - 1])) { --length; } int rootLength = LongPath.GetRootLength(fullPath); if (length == 2 && Path.IsDirectorySeparator(fullPath[1])) { throw new IOException(Environment.GetResourceString("IO.IO_CannotCreateDirectory", (object)path)); } List <string> stringList1 = new List <string>(); bool flag1 = false; if (length > rootLength) { for (int index = length - 1; index >= rootLength && !flag1; --index) { string path1 = fullPath.Substring(0, index + 1); if (!LongPathDirectory.InternalExists(path1)) { stringList1.Add(path1); } else { flag1 = true; } while (index > rootLength && (int)fullPath[index] != (int)Path.DirectorySeparatorChar && (int)fullPath[index] != (int)Path.AltDirectorySeparatorChar) { --index; } } } int count = stringList1.Count; if (stringList1.Count != 0) { string[] strArray = new string[stringList1.Count]; stringList1.CopyTo(strArray, 0); for (int index = 0; index < strArray.Length; ++index) { // ISSUE: explicit reference operation // ISSUE: variable of a reference type string& local = @strArray[index];
internal static string GetPathRoot(string path) { if (path == null) { return((string)null); } bool removed; string path1 = LongPath.NormalizePath(LongPath.TryRemoveLongPathPrefix(path, out removed), false); string path2 = path.Substring(0, LongPath.GetRootLength(path1)); if (removed) { path2 = Path.AddLongPathPrefix(path2); } return(path2); }
internal static string GetPathRoot(string path) { if (path == null) { return(null); } bool flag; string path2 = LongPath.TryRemoveLongPathPrefix(path, out flag); path2 = LongPath.NormalizePath(path2, false); string text = path.Substring(0, LongPath.GetRootLength(path2)); if (flag) { text = Path.AddLongPathPrefix(text); } return(text); }
private unsafe static void InternalCreateDirectory(String fullPath, String path, Object dirSecurityObj) { #if FEATURE_MACL DirectorySecurity dirSecurity = (DirectorySecurity)dirSecurityObj; #endif // FEATURE_MACL int length = fullPath.Length; // We need to trim the trailing slash or the code will try to create 2 directories of the same name. if (length >= 2 && Path.IsDirectorySeparator(fullPath[length - 1])) { length--; } int lengthRoot = LongPath.GetRootLength(fullPath); #if !PLATFORM_UNIX // For UNC paths that are only // or /// if (length == 2 && Path.IsDirectorySeparator(fullPath[1])) { throw new IOException(Environment.GetResourceString("IO.IO_CannotCreateDirectory", path)); } #endif // !PLATFORM_UNIX List <string> stackDir = new List <string>(); // Attempt to figure out which directories don't exist, and only // create the ones we need. Note that InternalExists may fail due // to Win32 ACL's preventing us from seeing a directory, and this // isn't threadsafe. bool somepathexists = false; if (length > lengthRoot) { // Special case root (fullpath = X:\\) int i = length - 1; while (i >= lengthRoot && !somepathexists) { String dir = fullPath.Substring(0, i + 1); if (!InternalExists(dir)) // Create only the ones missing { stackDir.Add(dir); } else { somepathexists = true; } while (i > lengthRoot && fullPath[i] != Path.DirectorySeparatorChar && fullPath[i] != Path.AltDirectorySeparatorChar) { i--; } i--; } } int count = stackDir.Count; if (stackDir.Count != 0) { String[] securityList = new String[stackDir.Count]; stackDir.CopyTo(securityList, 0); for (int j = 0; j < securityList.Length; j++) { securityList[j] += "\\."; // leaf will never have a slash at the end } // Security check for all directories not present only. #if !FEATURE_PAL && FEATURE_MACL AccessControlActions control = (dirSecurity == null) ? AccessControlActions.None : AccessControlActions.Change; new FileIOPermission(FileIOPermissionAccess.Write, control, securityList, false, false).Demand(); #else new FileIOPermission(FileIOPermissionAccess.Write, securityList, false, false).Demand(); #endif } // If we were passed a DirectorySecurity, convert it to a security // descriptor and set it in he call to CreateDirectory. Win32Native.SECURITY_ATTRIBUTES secAttrs = null; #if FEATURE_MACL if (dirSecurity != null) { secAttrs = new Win32Native.SECURITY_ATTRIBUTES(); secAttrs.nLength = (int)Marshal.SizeOf(secAttrs); // For ACL's, get the security descriptor from the FileSecurity. byte[] sd = dirSecurity.GetSecurityDescriptorBinaryForm(); byte * bytesOnStack = stackalloc byte[sd.Length]; Buffer.Memcpy(bytesOnStack, 0, sd, 0, sd.Length); secAttrs.pSecurityDescriptor = bytesOnStack; } #endif bool r = true; int firstError = 0; String errorString = path; // If all the security checks succeeded create all the directories while (stackDir.Count > 0) { String name = stackDir[stackDir.Count - 1]; stackDir.RemoveAt(stackDir.Count - 1); if (name.Length >= Path.MaxLongPath) { throw new PathTooLongException(Environment.GetResourceString("IO.PathTooLong")); } r = Win32Native.CreateDirectory(Path.AddLongPathPrefix(name), secAttrs); if (!r && (firstError == 0)) { int currentError = Marshal.GetLastWin32Error(); // While we tried to avoid creating directories that don't // exist above, there are at least two cases that will // cause us to see ERROR_ALREADY_EXISTS here. InternalExists // can fail because we didn't have permission to the // directory. Secondly, another thread or process could // create the directory between the time we check and the // time we try using the directory. Thirdly, it could // fail because the target does exist, but is a file. if (currentError != Win32Native.ERROR_ALREADY_EXISTS) { firstError = currentError; } else { // If there's a file in this directory's place, or if we have ERROR_ACCESS_DENIED when checking if the directory already exists throw. if (LongPathFile.InternalExists(name) || (!InternalExists(name, out currentError) && currentError == Win32Native.ERROR_ACCESS_DENIED)) { firstError = currentError; // Give the user a nice error message, but don't leak path information. try { new FileIOPermission(FileIOPermissionAccess.PathDiscovery, new String[] { GetDemandDir(name, true) }, false, false).Demand(); errorString = name; } catch (SecurityException) { } } } } } // We need this check to mask OS differences // Handle CreateDirectory("X:\\foo") when X: doesn't exist. Similarly for n/w paths. if ((count == 0) && !somepathexists) { String root = InternalGetDirectoryRoot(fullPath); if (!InternalExists(root)) { // Extract the root from the passed in path again for security. __Error.WinIOError(Win32Native.ERROR_PATH_NOT_FOUND, InternalGetDirectoryRoot(path)); } return; } // Only throw an exception if creating the exact directory we // wanted failed to work correctly. if (!r && (firstError != 0)) { __Error.WinIOError(firstError, errorString); } }
private static unsafe void InternalCreateDirectory(string fullPath, string path, object dirSecurityObj) { DirectorySecurity security = (DirectorySecurity)dirSecurityObj; int length = fullPath.Length; if ((length >= 2) && Path.IsDirectorySeparator(fullPath[length - 1])) { length--; } int rootLength = LongPath.GetRootLength(fullPath); if ((length == 2) && Path.IsDirectorySeparator(fullPath[1])) { throw new IOException(Environment.GetResourceString("IO.IO_CannotCreateDirectory", new object[] { path })); } List <string> list = new List <string>(); bool flag = false; if (length > rootLength) { for (int i = length - 1; (i >= rootLength) && !flag; i--) { string str = fullPath.Substring(0, i + 1); if (!InternalExists(str)) { list.Add(str); } else { flag = true; } while (((i > rootLength) && (fullPath[i] != Path.DirectorySeparatorChar)) && (fullPath[i] != Path.AltDirectorySeparatorChar)) { i--; } } } int count = list.Count; if (list.Count != 0) { string[] array = new string[list.Count]; list.CopyTo(array, 0); for (int j = 0; j < array.Length; j++) { string[] strArray2; IntPtr ptr; (strArray2 = array)[(int)(ptr = (IntPtr)j)] = strArray2[(int)ptr] + @"\."; } AccessControlActions control = (security == null) ? AccessControlActions.None : AccessControlActions.Change; new FileIOPermission(FileIOPermissionAccess.Write, control, array, false, false).Demand(); } Win32Native.SECURITY_ATTRIBUTES structure = null; if (security != null) { structure = new Win32Native.SECURITY_ATTRIBUTES { nLength = Marshal.SizeOf(structure) }; byte[] securityDescriptorBinaryForm = security.GetSecurityDescriptorBinaryForm(); byte * pDest = stackalloc byte[(IntPtr)securityDescriptorBinaryForm.Length]; Buffer.memcpy(securityDescriptorBinaryForm, 0, pDest, 0, securityDescriptorBinaryForm.Length); structure.pSecurityDescriptor = pDest; } bool flag2 = true; int errorCode = 0; string maybeFullPath = path; while (list.Count > 0) { string str3 = list[list.Count - 1]; list.RemoveAt(list.Count - 1); if (str3.Length >= Path.MaxLongPath) { throw new PathTooLongException(Environment.GetResourceString("IO.PathTooLong")); } flag2 = Win32Native.CreateDirectory(Path.AddLongPathPrefix(str3), structure); if (!flag2 && (errorCode == 0)) { int lastError = Marshal.GetLastWin32Error(); if (lastError != 0xb7) { errorCode = lastError; } else if (LongPathFile.InternalExists(str3) || (!InternalExists(str3, out lastError) && (lastError == 5))) { errorCode = lastError; try { new FileIOPermission(FileIOPermissionAccess.PathDiscovery, new string[] { GetDemandDir(str3, true) }, false, false).Demand(); maybeFullPath = str3; continue; } catch (SecurityException) { continue; } } } } if ((count == 0) && !flag) { if (!InternalExists(InternalGetDirectoryRoot(fullPath))) { __Error.WinIOError(3, InternalGetDirectoryRoot(path)); } } else if (!flag2 && (errorCode != 0)) { __Error.WinIOError(errorCode, maybeFullPath); } }
private unsafe static void InternalCreateDirectory(string fullPath, string path, object dirSecurityObj) { DirectorySecurity directorySecurity = (DirectorySecurity)dirSecurityObj; int num = fullPath.Length; if (num >= 2 && Path.IsDirectorySeparator(fullPath[num - 1])) { num--; } int rootLength = LongPath.GetRootLength(fullPath); if (num == 2 && Path.IsDirectorySeparator(fullPath[1])) { throw new IOException(Environment.GetResourceString("IO.IO_CannotCreateDirectory", new object[] { path })); } List <string> list = new List <string>(); bool flag = false; if (num > rootLength) { int num2 = num - 1; while (num2 >= rootLength && !flag) { string text = fullPath.Substring(0, num2 + 1); if (!LongPathDirectory.InternalExists(text)) { list.Add(text); } else { flag = true; } while (num2 > rootLength && fullPath[num2] != Path.DirectorySeparatorChar && fullPath[num2] != Path.AltDirectorySeparatorChar) { num2--; } num2--; } } int count = list.Count; if (list.Count != 0 && !CodeAccessSecurityEngine.QuickCheckForAllDemands()) { string[] array = new string[list.Count]; list.CopyTo(array, 0); for (int i = 0; i < array.Length; i++) { string[] array2 = array; int num3 = i; array2[num3] += "\\."; } AccessControlActions control = (directorySecurity == null) ? AccessControlActions.None : AccessControlActions.Change; FileIOPermission.QuickDemand(FileIOPermissionAccess.Write, control, array, false, false); } Win32Native.SECURITY_ATTRIBUTES security_ATTRIBUTES = null; if (directorySecurity != null) { security_ATTRIBUTES = new Win32Native.SECURITY_ATTRIBUTES(); security_ATTRIBUTES.nLength = Marshal.SizeOf <Win32Native.SECURITY_ATTRIBUTES>(security_ATTRIBUTES); byte[] securityDescriptorBinaryForm = directorySecurity.GetSecurityDescriptorBinaryForm(); byte * ptr = stackalloc byte[checked (unchecked ((UIntPtr)securityDescriptorBinaryForm.Length) * 1)]; Buffer.Memcpy(ptr, 0, securityDescriptorBinaryForm, 0, securityDescriptorBinaryForm.Length); security_ATTRIBUTES.pSecurityDescriptor = ptr; } bool flag2 = true; int num4 = 0; string maybeFullPath = path; while (list.Count > 0) { string text2 = list[list.Count - 1]; list.RemoveAt(list.Count - 1); if (text2.Length >= 32767) { throw new PathTooLongException(Environment.GetResourceString("IO.PathTooLong")); } flag2 = Win32Native.CreateDirectory(PathInternal.EnsureExtendedPrefix(text2), security_ATTRIBUTES); if (!flag2 && num4 == 0) { int lastWin32Error = Marshal.GetLastWin32Error(); if (lastWin32Error != 183) { num4 = lastWin32Error; } else if (LongPathFile.InternalExists(text2) || (!LongPathDirectory.InternalExists(text2, out lastWin32Error) && lastWin32Error == 5)) { num4 = lastWin32Error; try { FileIOPermission.QuickDemand(FileIOPermissionAccess.PathDiscovery, LongPathDirectory.GetDemandDir(text2, true), false, false); maybeFullPath = text2; } catch (SecurityException) { } } } } if (count == 0 && !flag) { string path2 = LongPathDirectory.InternalGetDirectoryRoot(fullPath); if (!LongPathDirectory.InternalExists(path2)) { __Error.WinIOError(3, LongPathDirectory.InternalGetDirectoryRoot(path)); } return; } if (!flag2 && num4 != 0) { __Error.WinIOError(num4, maybeFullPath); } }