private uint[] CalculateHuffmanCode() { uint[] numArray = new uint[0x11]; byte[] codeLengthArray = this.codeLengthArray; for (int i = 0; i < codeLengthArray.Length; i++) { int index = codeLengthArray[i]; numArray[index]++; } numArray[0] = 0; uint[] numArray2 = new uint[0x11]; uint num2 = 0; for (int j = 1; j <= 0x10; j++) { numArray2[j] = (num2 + numArray[j - 1]) << 1; } uint[] numArray3 = new uint[0x120]; for (int k = 0; k < this.codeLengthArray.Length; k++) { int length = this.codeLengthArray[k]; if (length > 0) { numArray3[k] = DecodeHelper.BitReverse(numArray2[length], length); numArray2[length]++; } } return(numArray3); }
// Calculate the huffman code for each character based on the code length for each character. // This algorithm is described in standard RFC 1951 uint[] CalculateHuffmanCode() { uint[] bitLengthCount = new uint[17]; foreach (int codeLength in codeLengthArray) { bitLengthCount[codeLength]++; } bitLengthCount[0] = 0; // clear count for length 0 uint[] nextCode = new uint[17]; uint tempCode = 0; for (int bits = 1; bits <= 16; bits++) { tempCode = (tempCode + bitLengthCount[bits - 1]) << 1; nextCode[bits] = tempCode; } uint[] code = new uint[MaxLiteralTreeElements]; for (int i = 0; i < codeLengthArray.Length; i++) { int len = codeLengthArray[i]; if (len > 0) { code[i] = DecodeHelper.BitReverse(nextCode[len], len); nextCode[len]++; } } return(code); }