コード例 #1
0
        public void SubData(VertexDataBuffer data, int offset)
        {
            byte[] d = data.ToArray();

            gl.glBindBufferARB(gl.VboTarget.ArrayBuffer, glObject);
            gl.glBufferSubDataARB(gl.VboTarget.ArrayBuffer, offset, d.Length, d);
        }
コード例 #2
0
        public void Data(VertexDataBuffer data, BufferUsage usage)
        {
            byte[] d = data.ToArray();

            gl.glBindBufferARB(gl.VboTarget.ArrayBuffer, glObject);
            gl.glBufferDataARB(gl.VboTarget.ArrayBuffer, d.Length, d, (gl.VboUsage)usage);
        }