protected override void OnPaint(PaintEventArgs e) { base.OnPaint(e); bool linkBroken = this.ReferenceBroken; Color bgColorBright = Color.White; if (this.dragHover) bgColorBright = bgColorBright.MixWith(Color.FromArgb(192, 255, 0), 0.4f); else if (this.multiple) bgColorBright = Color.Bisque; else if (linkBroken) bgColorBright = Color.FromArgb(255, 128, 128); bool darkBg = false; Rectangle rectImage = new Rectangle(this.rectPanel.X + 2, this.rectPanel.Y + 2, this.rectPanel.Width - 4, this.rectPanel.Height - 4); if (this.prevImage == null) { if (this.ReadOnly || !this.Enabled) e.Graphics.FillRectangle(new SolidBrush(Color.FromArgb(64, bgColorBright)), rectImage); else e.Graphics.FillRectangle(new SolidBrush(bgColorBright), rectImage); } else { Color brightChecker = this.prevImageLum > 0.5f ? Color.FromArgb(48, 48, 48) : Color.FromArgb(224, 224, 224); Color darkChecker = this.prevImageLum > 0.5f ? Color.FromArgb(32, 32, 32) : Color.FromArgb(192, 192, 192); if (this.dragHover) { brightChecker = brightChecker.MixWith(Color.FromArgb(192, 255, 0), 0.4f); darkChecker = darkChecker.MixWith(Color.FromArgb(192, 255, 0), 0.4f); } else if (this.multiple) { brightChecker = brightChecker.MixWith(Color.FromArgb(255, 200, 128), 0.4f); darkChecker = darkChecker.MixWith(Color.FromArgb(255, 200, 128), 0.4f); } else if (linkBroken) { brightChecker = brightChecker.MixWith(Color.FromArgb(255, 128, 128), 0.4f); darkChecker = darkChecker.MixWith(Color.FromArgb(255, 128, 128), 0.4f); } e.Graphics.FillRectangle(new HatchBrush(HatchStyle.LargeCheckerBoard, brightChecker, darkChecker), rectImage); TextureBrush bgImageBrush = new TextureBrush(this.prevImage); bgImageBrush.ResetTransform(); bgImageBrush.TranslateTransform(rectImage.X, rectImage.Y); e.Graphics.FillRectangle(bgImageBrush, rectImage); darkBg = this.prevImageLum > 0.5f; if (this.ReadOnly || !this.Enabled) { e.Graphics.FillRectangle(new SolidBrush(Color.FromArgb(128, SystemColors.Control)), rectImage); darkBg = (this.prevImageLum + SystemColors.Control.GetLuminance()) * 0.5f < 0.5f; } } StringFormat format = StringFormat.GenericDefault; format.Alignment = StringAlignment.Center; format.LineAlignment = StringAlignment.Center; format.Trimming = StringTrimming.EllipsisPath; SizeF textSize = e.Graphics.MeasureString( this.ReferenceName ?? "null", SystemFonts.DefaultFont, new SizeF(this.rectPanel.Width, this.rectPanel.Height), format); Rectangle rectText; if (this.prevImage == null) rectText = this.rectPanel; else rectText = new Rectangle( this.rectPanel.X, this.rectPanel.Bottom - (int)textSize.Height - 2, this.rectPanel.Width, (int)textSize.Height); if (this.prevImage != null) { e.Graphics.FillRectangle(new SolidBrush(Color.FromArgb(192, bgColorBright)), rectText.X + rectText.Width / 2 - textSize.Width / 2 - 1, rectText.Y + rectText.Height / 2 - textSize.Height / 2 - 2, textSize.Width + 1, textSize.Height + 2); } e.Graphics.DrawString( this.ReferenceName ?? "null", SystemFonts.DefaultFont, new SolidBrush(this.Enabled ? SystemColors.ControlText : SystemColors.GrayText), rectText, format); ControlRenderer.DrawBorder(e.Graphics, this.rectPanel, BorderStyle.ContentBox, (this.ReadOnly || !this.Enabled) ? BorderState.Disabled : BorderState.Normal); ButtonState buttonStateSet = ButtonState.Disabled; if(!this.ReadOnly && this.Enabled) { if (this.buttonSetPressed) buttonStateSet = ButtonState.Pressed; else if (this.buttonSetHovered) buttonStateSet = ButtonState.Hot; else buttonStateSet = ButtonState.Normal; } ControlRenderer.DrawButton( e.Graphics, this.rectButtonSet, buttonStateSet, null, iconSet); ButtonState buttonStateReset = ButtonState.Disabled; if (!this.ReadOnly && this.Enabled && this.ReferenceName != null) { if (this.buttonResetPressed) buttonStateReset = ButtonState.Pressed; else if (this.buttonResetHovered) buttonStateReset = ButtonState.Hot; else buttonStateReset = ButtonState.Normal; } ControlRenderer.DrawButton( e.Graphics, this.rectButtonReset, buttonStateReset, null, iconReset); ButtonState buttonStateShow = ButtonState.Disabled; if (this.Enabled && this.ReferenceName != null) { if (this.buttonShowPressed) buttonStateShow = ButtonState.Pressed; else if (this.buttonShowHovered || this.Focused) buttonStateShow = ButtonState.Hot; else buttonStateShow = ButtonState.Normal; } ControlRenderer.DrawButton( e.Graphics, this.rectButtonShow, buttonStateShow, null, iconShow); }
protected override void OnPaint(PaintEventArgs e) { base.OnPaint(e); Rectangle rectPreview = this.ClientRectangle; Rectangle rectImage = new Rectangle(rectPreview.X + 1, rectPreview.Y + 1, rectPreview.Width - 2, rectPreview.Height - 2); Color brightChecker = this.prevImageLum > 0.5f ? Color.FromArgb(48, 48, 48) : Color.FromArgb(224, 224, 224); Color darkChecker = this.prevImageLum > 0.5f ? Color.FromArgb(32, 32, 32) : Color.FromArgb(192, 192, 192); e.Graphics.FillRectangle(new HatchBrush(HatchStyle.LargeCheckerBoard, brightChecker, darkChecker), rectImage); if (this.prevImage != null) { TextureBrush bgImageBrush = new TextureBrush(this.prevImage); bgImageBrush.ResetTransform(); bgImageBrush.TranslateTransform(rectImage.X, rectImage.Y); e.Graphics.FillRectangle(bgImageBrush, rectImage); } ControlRenderer.DrawBorder(e.Graphics, rectPreview, BorderStyle.Simple, !this.Enabled ? BorderState.Disabled : BorderState.Normal); }
private bool RebarMessageCaptured(ref Message m) { // Make sure the menu bar obeys the Explorer setting. // Was this really so hard, Microsoft? if(m.Msg == RB.SETBANDINFO) { REBARBANDINFO pInfo = (REBARBANDINFO)Marshal.PtrToStructure(m.LParam, typeof(REBARBANDINFO)); if((PInvoke.GetClassName(pInfo.hwndChild) == "ToolbarWindow32") && (pInfo.wID == 1)) { if(MenuHasFocus || MenuBarShown) { pInfo.fStyle &= ~RBBS.HIDDEN; } else { pInfo.fStyle |= RBBS.HIDDEN; } Marshal.StructureToPtr(pInfo, m.LParam, false); } return false; } if(m.Msg == WM.ERASEBKGND && (Config.Skin.UseRebarBGColor || Config.Skin.UseRebarImage)) { bool fFilled = false; using(Graphics graphics = Graphics.FromHdc(m.WParam)) { RECT rect; PInvoke.GetWindowRect(Handle, out rect); Rectangle rectRebar = new Rectangle(0, 0, rect.Width, rect.Height); // Fill the Rebar background color if(Config.Skin.UseRebarBGColor) { using(SolidBrush brush = new SolidBrush(Config.Skin.RebarColor)) { graphics.FillRectangle(brush, rectRebar); fFilled = true; } } else if(Config.Skin.RebarStretchMode == StretchMode.Real) { rebarController.DefWndProc(ref m); } // Draw the Rebar image if(VisualStyleRenderer.IsSupported && Config.Skin.UseRebarImage && Config.Skin.RebarImageFile.Length > 0) { if(bmpRebar == null) { CreateRebarImage(); } if(bmpRebar != null) { List<Rectangle> rectTargets = new List<Rectangle>(); if(Config.Skin.RebarImageSeperateBars) { int bandCount = (int)PInvoke.SendMessage(rebarController.Handle, RB.GETBANDCOUNT, IntPtr.Zero, IntPtr.Zero); graphics.PixelOffsetMode = PixelOffsetMode.HighQuality; RECT rectBand = new RECT(); RECT rectMargin = new RECT(); for(int i = 0; i < bandCount; i++) { if(PInvoke.SendMessage(rebarController.Handle, RB.GETRECT, (IntPtr)i, ref rectBand) == IntPtr.Zero) { continue; } PInvoke.SendMessage(rebarController.Handle, RB.GETBANDBORDERS, (IntPtr)i, ref rectMargin); rectBand.left -= !QTUtility.IsXP ? 4 : rectMargin.left; rectBand.top -= rectMargin.top; rectBand.right += rectMargin.right; rectBand.bottom += rectMargin.bottom; rectTargets.Add(rectBand.ToRectangle()); } } else { rectTargets.Add(rectRebar); } foreach(Rectangle destRect in rectTargets) { switch(Config.Skin.RebarStretchMode) { case StretchMode.Real: Rectangle rectDest2 = new Rectangle(new Point(0, 0), destRect.Size); Rectangle rectBmp = new Rectangle(new Point(0, 0), bmpRebar.Size); rectBmp.Intersect(rectDest2); rectDest2.Intersect(rectBmp); rectDest2.Offset(destRect.Location); graphics.DrawImage(bmpRebar, rectDest2, rectBmp, GraphicsUnit.Pixel); break; case StretchMode.Tile: textureBrushRebar = textureBrushRebar ?? new TextureBrush(bmpRebar); textureBrushRebar.TranslateTransform(destRect.X, destRect.Y); graphics.FillRectangle(textureBrushRebar, destRect); textureBrushRebar.ResetTransform(); break; default: // Full // todo: make this a function graphics.PixelOffsetMode = PixelOffsetMode.HighQuality; Padding margin = Config.Skin.RebarSizeMargin; int left = margin.Left; int top = margin.Top; int right = margin.Right; int bottom = margin.Bottom; int vertical = margin.Vertical; int horizontal = margin.Horizontal; int width = bmpRebar.Width; int height = bmpRebar.Height; Rectangle[] dstRects = new Rectangle[] { new Rectangle(destRect.X, destRect.Y, left, top), new Rectangle(destRect.X + left, destRect.Y, destRect.Width - horizontal, top), new Rectangle(destRect.Right - right, destRect.Y, right, top), new Rectangle(destRect.X, destRect.Y + top, left, destRect.Height - vertical), new Rectangle(destRect.X + left, destRect.Y + top, destRect.Width - horizontal, destRect.Height - vertical), new Rectangle(destRect.Right - right, destRect.Y + top, right, destRect.Height - vertical), new Rectangle(destRect.X, destRect.Bottom - bottom, left, bottom), new Rectangle(destRect.X + left, destRect.Bottom - bottom, destRect.Width - horizontal, bottom), new Rectangle(destRect.Right - right, destRect.Bottom - bottom, right, bottom) }; Rectangle[] srcRects = new Rectangle[] { new Rectangle(0, 0, left, top), new Rectangle(left, 0, width - horizontal, top), new Rectangle(width - right, 0, right, top), new Rectangle(0, top, left, height - vertical), new Rectangle(left, top, width - horizontal, height - vertical), new Rectangle(width - right, top, right, height - vertical), new Rectangle(0, height - bottom, left, bottom), new Rectangle(left, height - bottom, width - horizontal, bottom), new Rectangle(width - right, height - bottom, right, bottom), }; for(int i = 0; i < 9; i++) { graphics.DrawImage(bmpRebar, dstRects[i], srcRects[i], GraphicsUnit.Pixel); } break; } } fFilled = true; } } } if(fFilled) { m.Result = (IntPtr)1; return true; } } return false; }
protected override void OnPaint(PaintEventArgs e) { base.OnPaint(e); Rectangle rectPreview = this.ClientRectangle; Color brightChecker = this.prevImageLum > 0.5f ? Color.FromArgb(48, 48, 48) : Color.FromArgb(224, 224, 224); Color darkChecker = this.prevImageLum > 0.5f ? Color.FromArgb(32, 32, 32) : Color.FromArgb(192, 192, 192); e.Graphics.FillRectangle(new HatchBrush(HatchStyle.LargeCheckerBoard, brightChecker, darkChecker), this.rectImage); if (this.prevImage != null) { TextureBrush bgImageBrush = new TextureBrush(this.prevImage); bgImageBrush.ResetTransform(); bgImageBrush.TranslateTransform(this.rectImage.X, this.rectImage.Y); e.Graphics.FillRectangle(bgImageBrush, this.rectImage); } if (this.prevSoundInst != null) { e.Graphics.DrawImage(this.prevImageLum > 0.5f ? EditorBaseResCache.IconSpeakerWhite : EditorBaseResCache.IconSpeakerBlack, this.rectPrevSound.X, this.rectPrevSound.Y); } else { e.Graphics.DrawImageAlpha(this.prevImageLum > 0.5f ? EditorBaseResCache.IconSpeakerWhite : EditorBaseResCache.IconSpeakerBlack, 0.5f, this.rectPrevSound.X, this.rectPrevSound.Y); } ControlRenderer.DrawBorder(e.Graphics, rectPreview, BorderStyle.Simple, !this.Enabled ? BorderState.Disabled : BorderState.Normal); }
/// <summary> /// ��· /// </summary> /// <param name="g"></param> /// <param name="time"></param> private void Draw2(Graphics g, int time) { if (base.DrawVisible) { Matrix matrix1 = base.Transform.Matrix.Clone(); GraphicsContainer container1 = g.BeginContainer(); g.SmoothingMode = base.OwnerDocument.SmoothingMode; Matrix matrix2 = base.GraphTransform.Matrix.Clone(); base.GraphTransform.Matrix.Multiply(matrix1, MatrixOrder.Prepend); ClipAndMask.ClipPath.Clip(g, time, this); bool flag1 = base.Visible; if (!base.Visible) { g.SetClip(Rectangle.Empty); } float single1 = this.StrokeOpacity; if (this.svgAnimAttributes.ContainsKey("fill-opacity")) { single1 = Math.Min(single1, (float)this.svgAnimAttributes["fill-opacity"]); } ISvgBrush brush1 = this.GraphBrush; using (GraphicsPath path1 = (GraphicsPath)this.GPath.Clone()) { path1.Transform(base.GraphTransform.Matrix); if (!base.ShowBound) { float width1 = Width * GraphTransform.Matrix.Elements[0]; Stroke stroke = Stroke.GetStroke(this); Color color1 = Color.FromArgb(75, 75, 75); if (stroke.StrokeColor.ToArgb()!=Color.Black.ToArgb()) color1 = stroke.StrokeColor; using (Pen p = new Pen(Color.FromArgb((int)(single1 * 255), color1))) { p.Width = width1; g.DrawPath(p, path1); } if (LineType == "3") { using (Pen p = new Pen(Color.Yellow)) { if (width1 > 30) p.Width = 2; else p.Width = 1; //p.DashPattern = new float[] { 10, 10 }; g.DrawPath(p, path1); } } else { //using (Pen p = new Pen(Color.Yellow)) { // if (width1 > 30) // p.Width = 2; // else // p.Width = 1; // g.DrawPath(p, path1); //} } if (LineType == "4") { using (Pen p = new Pen(Color.FromArgb((int)(single1*255),color1))) { p.Width = width1; float f22 = width1 / 4f; ImageAttributes imageAttributes = new ImageAttributes(); ColorMatrix cmatrix1 = new ColorMatrix(); cmatrix1.Matrix00 = 1f; cmatrix1.Matrix11 = 1f; cmatrix1.Matrix22 = 1f; cmatrix1.Matrix33 = single1;//���� cmatrix1.Matrix44 = 1f; //�������� imageAttributes.SetColorMatrix(cmatrix1, ColorMatrixFlag.Default, ColorAdjustType.Default); if (BackgroundImage == null) BackgroundImageFile = "road.png"; TextureBrush tbush = new TextureBrush(BackgroundImage,new Rectangle(0,0,BackgroundImage.Width,BackgroundImage.Height),imageAttributes); tbush.WrapMode = WrapMode.Tile; for (int i = 0; i < path1.PointCount - 1;i++ ) { float k = (path1.PathPoints[i+1].Y - path1.PathPoints[i].Y) / (path1.PathPoints[i+1].X - path1.PathPoints[i].X); float y1 = path1.PathPoints[i].Y - path1.PathPoints[i+1].Y; float y2 = path1.PathPoints[i].X - path1.PathPoints[i+1].X; float k2 = (float)Math.Abs(k); float angle = (float)Math.Atan(k2) * 180 / (float)Math.PI; if (k < 0) { angle = 360-angle; } PointF[] pts = new PointF[] { new PointF(path1.PathPoints[i].X, path1.PathPoints[i].Y - 26) }; Matrix matrix11 = new Matrix(); matrix11.RotateAt(angle, path1.PathPoints[i]); matrix11.Translate(path1.PathPoints[i].X, path1.PathPoints[i].Y); matrix11.Scale(width1 / 50, width1 / 50); //tbush.ScaleTransform(width1 / 50, width1 / 50, MatrixOrder.Append); //tbush.RotateTransform(angle, MatrixOrder.Append); //tbush.TranslateTransform(path1.PathPoints[i].X, path1.PathPoints[i].Y , MatrixOrder.Append); tbush.Transform = matrix11; p.Brush = tbush.Clone() as TextureBrush; p.Alignment = PenAlignment.Center; g.DrawLine(p, path1.PathPoints[i], path1.PathPoints[i + 1]); tbush.ResetTransform(); } } if (BackgroundImageFile == "road.png") { using (Pen p = new Pen(Color.Yellow)) { if (width1 > 30) p.Width = 2; else p.Width = 1; g.DrawPath(p, path1); } } } } else { g.DrawPath(new Pen(base.BoundColor), path1); } this.DrawConnect(g); } matrix1.Dispose(); ClipAndMask.ClipPath.DrawClip(g, time, this); g.EndContainer(container1); this.pretime = time; } }
public void ResetTransform () { TextureBrush t = new TextureBrush (image); t.RotateTransform (90); Assert.IsFalse (t.Transform.IsIdentity, "Transform.IsIdentity"); t.ResetTransform (); Assert.IsTrue (t.Transform.IsIdentity, "Reset.IsIdentity"); }
public static bool PolyKaleidoscope(ref Bitmap bmp, int nPoly, bool mirrorLeft, double radius, Color bkColor) { if ((nPoly < 4) | (nPoly > 20)) return false; if (bmp.PixelFormat != PixelFormat.Format24bppRgb) return false; int w = bmp.Width; int h = bmp.Height; double r = Math.Min(w, h) / 2d; double centerAngle = Math.PI * 2d / (double)nPoly; double cx = (double)w / 2d; double cy = (double)h / 2d; if (mirrorLeft) Mirror(ref bmp, cx, cy, 270d, bkColor); else Mirror(ref bmp, cx, cy, 90d, bkColor); double p1x = cx - radius * Math.Tan(centerAngle / 2d) - 1d; double p1y = cy - radius; double p2x = cx + radius * Math.Tan(centerAngle / 2d) + 1d; double p2y = p1y; PointF[] pts = { new PointF((float)cx, (float)cy), new PointF((float)p1x, (float)p1y), new PointF((float)p2x, (float)p2y) }; GraphicsPath pt = new GraphicsPath(); pt.AddPolygon(pts); double degAngle = centerAngle * 180d / Math.PI; PointF centerP = new PointF((float)cx, (float)cy); GraphicsPath rotPt; Matrix mt = new Matrix(); TextureBrush tb = new TextureBrush(bmp); Bitmap tmp = new Bitmap(w, h, bmp.PixelFormat); Graphics g = Graphics.FromImage(tmp); g.Clear(bkColor); g.SmoothingMode = SmoothingMode.AntiAlias; for (int i = 0; i < nPoly; i++) { mt.Reset(); mt.RotateAt((float)degAngle * i, centerP); rotPt = pt.Clone() as GraphicsPath; rotPt.Transform(mt); tb.ResetTransform(); tb.Transform = mt; g.FillPath(tb, rotPt); rotPt.Dispose(); } CallDispose(g, tb, mt, pt, bmp); bmp = tmp; return true; }