BeginInit() public method

public BeginInit ( ) : void
return void
コード例 #1
0
ファイル: Server.cs プロジェクト: TaFinalDestination/MCSharp
        void SetupGeneral()
        {
            // Setup Position Updates
            updateTimer.Elapsed += delegate
            {
                Player.GlobalUpdate();
            };
            updateTimer.Start();

            // Performance counters
            try
            {
                if (System.Environment.OSVersion.Platform != PlatformID.Unix)
                {
                    PCCounter = new PerformanceCounter("Processor", "% Processor Time", "_Total");
                    ProcessCounter = new PerformanceCounter("Process", "% Processor Time", Process.GetCurrentProcess().ProcessName);
                    PCCounter.BeginInit();
                    ProcessCounter.BeginInit();
                    PCCounter.NextValue();
                    ProcessCounter.NextValue();
                }
            }
            catch (Exception e)
            {
                Logger.Log("Error Setting up performance counters", LogType.Error);
                Logger.Log(e.Message, LogType.ErrorMessage);
            }

            // Setup Random Messages
            messageTimer.Elapsed += delegate
            {
                RandomMessage();
            };
            messageTimer.Start();
            process = System.Diagnostics.Process.GetCurrentProcess();

            /*if (File.Exists("griefExemption.txt"))
            {
                StreamReader r = File.OpenText("griefExemption.txt");
                while (!r.EndOfStream)
                    griefExemption.Add(r.ReadLine());
            }
            else
                File.Create("griefExemption.txt").Close();
            */
            if (File.Exists("messages.txt"))
            {
                StreamReader r = File.OpenText("messages.txt");
                while (!r.EndOfStream)
                    messages.Add(r.ReadLine());
            }
            else
                File.Create("messages.txt").Close();

            // Setup Joker
            if (File.Exists("joker.txt"))
            {
                StreamReader r = File.OpenText("joker.txt");
                while (!r.EndOfStream)
                    jokerMessages.Add(r.ReadLine());
            }
            else
                File.Create("joker.txt").Close();
        }