/// <summary> /// Clean up any resources being used. /// </summary> protected override void Dispose(bool disposing) { if (disposing) { if (components != null) { components.SafeDispose(); } } base.Dispose(disposing); }
/// <summary> /// Clean up any resources being used. /// </summary> protected override void Dispose(bool disposing) { if (disposing) { if (components != null) { components.SafeDispose(); } } workingLabel.Paint -= new PaintEventHandler(workingLabel_Paint); base.Dispose(disposing); }