コード例 #1
0
        private void Insert(TKey key, TValue value, bool add) {
 
            if( key == null ) { 
                ThrowHelper.ThrowArgumentNullException(ExceptionArgument.key);
            } 
            if (buckets == null) Initialize(0);
            int hashCode = comparer.GetHashCode(key) & 0x7FFFFFFF;
            int targetBucket = hashCode % buckets.Length; 
    #if FEATURE_RANDOMIZED_STRING_HASHING 
            int collisionCount = 0; 
    #endif
 
            for (int i = buckets[targetBucket]; i >= 0; i = entries[i].next) {
                if (entries[i].hashCode == hashCode && comparer.Equals(entries[i].key, key)) {
                    if (add) {
                        ThrowHelper.ThrowArgumentException(ExceptionResource.Argument_AddingDuplicate); 
                    }
                    entries[i].value = value; 
                    version++; 
                    return;
                } 
    #if FEATURE_RANDOMIZED_STRING_HASHING
                collisionCount++;
    #endif 
            }
            int index; 
            if (freeCount > 0) { 
                index = freeList;
                freeList = entries[index].next; 
                freeCount--;
            }
            else {
                if (count == entries.Length) 
                {
                    Resize(); 
                    targetBucket = hashCode % buckets.Length; 
                }
                index = count; 
                count++;
            }
            entries[index].hashCode = hashCode; 
            entries[index].next = buckets[targetBucket];
            entries[index].key = key; 
            entries[index].value = value; 
            buckets[targetBucket] = index;
            version++; 
    #if FEATURE_RANDOMIZED_STRING_HASHING
            if(collisionCount > HashHelpers.HashCollisionThreshold && HashHelpers.IsWellKnownEqualityComparer(comparer))
            { 
                comparer = (IEqualityComparer<TKey>) HashHelpers.GetRandomizedEqualityComparer(comparer);
                Resize(entries.Length, true); 
            } 
    #endif
 
        }
コード例 #2
0
        private bool AddIfNotPresent(T value)
        {
            if (_buckets == null)
            {
                Initialize(0);
            }
            int hashCode = InternalGetHashCode(value);
            int bucket   = hashCode % _buckets.Length;

#if FEATURE_RANDOMIZED_STRING_HASHING
            int collisionCount = 0;
#endif
            for (int i = _buckets[bucket] - 1; i >= 0; i = _slots[i].next)
            {
                if (_slots[i].hashCode == hashCode && _comparer.Equals(_slots[i].value, value))
                {
                    return(false);
                }
#if FEATURE_RANDOMIZED_STRING_HASHING
                collisionCount++;
#endif
            }
            int index;
            if (_freeList >= 0)
            {
                index     = _freeList;
                _freeList = _slots[index].next;
            }
            else
            {
                if (_lastIndex == _slots.Length)
                {
                    IncreaseCapacity();
                    bucket = hashCode % _buckets.Length;
                }
                index = _lastIndex;
                _lastIndex++;
            }
            _slots[index].hashCode = hashCode;
            _slots[index].value    = value;
            _slots[index].next     = _buckets[bucket] - 1;
            _buckets[bucket]       = index + 1;
            _count++;
            _version++;
#if FEATURE_RANDOMIZED_STRING_HASHING
            if (collisionCount > HashHelpers.HashCollisionThreshold && HashHelpers.IsWellKnownEqualityComparer(_comparer))
            {
                _comparer = (IEqualityComparer <T>)HashHelpers.GetRandomizedEqualityComparer(_comparer);
                SetCapacity(_buckets.Length, true);
            }
#endif
            return(true);
        }
コード例 #3
0
ファイル: Dictionary.cs プロジェクト: ARLM-Attic/cs-native
        private void Insert(TKey key, TValue value, bool add)
        {
            if (key == null)
            {
                ThrowHelper.ThrowArgumentNullException(ExceptionArgument.key);
            }

            if (buckets == null)
            {
                Initialize(0);
            }
            int hashCode     = comparer.GetHashCode(key) & 0x7FFFFFFF;
            int targetBucket = hashCode % buckets.Length;

#if FEATURE_RANDOMIZED_STRING_HASHING
            int collisionCount = 0;
#endif

            for (int i = buckets[targetBucket]; i >= 0; i = entries[i].next)
            {
                if (entries[i].hashCode == hashCode && comparer.Equals(entries[i].key, key))
                {
                    if (add)
                    {
                        ThrowHelper.ThrowArgumentException(ExceptionResource.Argument_AddingDuplicate);
                    }
                    entries[i].value = value;
                    version++;
                    return;
                }

#if FEATURE_RANDOMIZED_STRING_HASHING
                collisionCount++;
#endif
            }
            int index;
            if (freeCount > 0)
            {
                index    = freeList;
                freeList = entries[index].next;
                freeCount--;
            }
            else
            {
                if (count == entries.Length)
                {
                    Resize();
                    targetBucket = hashCode % buckets.Length;
                }
                index = count;
                count++;
            }

            entries[index].hashCode = hashCode;
            entries[index].next     = buckets[targetBucket];
            entries[index].key      = key;
            entries[index].value    = value;
            buckets[targetBucket]   = index;
            version++;

#if FEATURE_RANDOMIZED_STRING_HASHING
#if FEATURE_CORECLR
            // In case we hit the collision threshold we'll need to switch to the comparer which is using randomized string hashing
            // in this case will be EqualityComparer<string>.Default.
            // Note, randomized string hashing is turned on by default on coreclr so EqualityComparer<string>.Default will
            // be using randomized string hashing

            if (collisionCount > HashHelpers.HashCollisionThreshold && comparer == NonRandomizedStringEqualityComparer.Default)
            {
                comparer = (IEqualityComparer <TKey>)EqualityComparer <string> .Default;
                Resize(entries.Length, true);
            }
#else
            if (collisionCount > HashHelpers.HashCollisionThreshold && HashHelpers.IsWellKnownEqualityComparer(comparer))
            {
                comparer = (IEqualityComparer <TKey>)HashHelpers.GetRandomizedEqualityComparer(comparer);
                Resize(entries.Length, true);
            }
#endif // FEATURE_CORECLR
#endif
        }
コード例 #4
0
        private bool TryInsert(TKey key, TValue value, InsertionBehavior behavior)
        {
            if (key == null)
            {
                throw new ArgumentNullException(nameof(key));
            }

            if (buckets == null)
            {
                Initialize(0);
            }
            int hashCode     = comparer.GetHashCode(key) & 0x7FFFFFFF;
            int targetBucket = hashCode % buckets.Length;

#if FEATURE_RANDOMIZED_STRING_HASHING
            int collisionCount = 0;
#endif

            for (int i = buckets[targetBucket]; i >= 0; i = entries[i].next)
            {
                if (entries[i].hashCode == hashCode && comparer.Equals(entries[i].key, key))
                {
                    if (behavior == InsertionBehavior.OverwriteExisting)
                    {
                        entries[i].value = value;
                        version++;
                        return(true);
                    }

                    if (behavior == InsertionBehavior.ThrowOnExisting)
                    {
                        throw new ArgumentException(SR.Format(SR.Argument_AddingDuplicate, key));
                    }

                    return(false);
                }
#if FEATURE_RANDOMIZED_STRING_HASHING
                collisionCount++;
#endif
            }

            int index;

            if (freeCount > 0)
            {
                index    = freeList;
                freeList = entries[index].next;
                freeCount--;
            }
            else
            {
                if (count == entries.Length)
                {
                    Resize();
                    targetBucket = hashCode % buckets.Length;
                }
                index = count;
                count++;
            }

            entries[index].hashCode = hashCode;
            entries[index].next     = buckets[targetBucket];
            entries[index].key      = key;
            entries[index].value    = value;
            buckets[targetBucket]   = index;
            version++;
#if FEATURE_RANDOMIZED_STRING_HASHING
            if (collisionCount > HashHelpers.HashCollisionThreshold && HashHelpers.IsWellKnownEqualityComparer(comparer))
            {
                comparer = (IEqualityComparer <TKey>)HashHelpers.GetRandomizedEqualityComparer(comparer);
                Resize(entries.Length, true);
            }
#endif

            return(true);
        }