public ModelChangedEventArgsImpl(List<ModelItem> itemsAdded, List<ModelItem> itemsRemoved, List<ModelProperty> propertiesChanged, ModelChangeInfo modelChangeInfo) { this.itemsAdded = itemsAdded; this.itemsRemoved = itemsRemoved; this.propertiesChanged = propertiesChanged; this.modelChangeInfo = modelChangeInfo; }
internal void OnModelItemRemoved(ModelItem modelItem, ModelChangeInfo changInfo) { Fx.Assert(modelItem != null, "modelItem should not be null"); if (ModelChanged != null) { List<ModelItem> modelItemsRemoved = new List<ModelItem>(1); modelItemsRemoved.Add(modelItem); ModelChanged.Invoke(this, new ModelChangedEventArgsImpl(null, modelItemsRemoved, null, changInfo)); modelTreeManager.SyncModelAndText(); } }
internal void OnModelItemAdded(ModelItem modelItem, ModelChangeInfo changeInfo) { Fx.Assert(modelItem != null, "modelItem should not be null"); if (ModelChanged != null) { Fx.Assert(modelItem != null, "trying to add empty model item"); List<ModelItem> modelItemsAdded = new List<ModelItem>(1); modelItemsAdded.Add(modelItem); ModelChanged.Invoke(this, new ModelChangedEventArgsImpl(modelItemsAdded, null, null, changeInfo)); modelTreeManager.SyncModelAndText(); } }
internal void EmitModelChangeInfo(ModelChangeInfo changInfo) { Fx.Assert(changInfo != null, "changInfo should not be null"); if (ModelChanged != null) { ModelChanged.Invoke(this, new ModelChangedEventArgsImpl(null, null, null, changInfo)); modelTreeManager.SyncModelAndText(); } }
internal void OnModelPropertyChanged(ModelProperty property, ModelChangeInfo changeInfo) { Fx.Assert(property != null, "property cannot be null"); Fx.Assert(changeInfo != null, "changeInfo cannot be null"); if (ModelChanged != null) { List<ModelProperty> propertiesChanged = new List<ModelProperty>(1); propertiesChanged.Add(property); ModelChanged.Invoke(this, new ModelChangedEventArgsImpl(null, null, propertiesChanged, changeInfo)); modelTreeManager.SyncModelAndText(); } }