public static Offset <StepKeyFrameData_Int16> CreateStepKeyFrameData_Int16(FlatBufferBuilder builder, int time = 0, short value = 0) { builder.StartObject(2); StepKeyFrameData_Int16.AddTime(builder, time); StepKeyFrameData_Int16.AddValue(builder, value); return(StepKeyFrameData_Int16.EndStepKeyFrameData_Int16(builder)); }
public static StepKeyFrameData_Int16 GetRootAsStepKeyFrameData_Int16(ByteBuffer _bb, StepKeyFrameData_Int16 obj) { return(obj.__init(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
public static StepKeyFrameData_Int16 GetRootAsStepKeyFrameData_Int16(ByteBuffer _bb, StepKeyFrameData_Int16 obj) { return (obj.__init(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }