/// <summary> /// Adds the pie adornments. /// </summary> /// <param name="x">The X Value</param> /// <param name="y">The Y Value</param> /// <param name="startAngle">The Start Angle</param> /// <param name="endAngle">The End Angle</param> /// <param name="index">The Index</param> /// <param name="radius">The Radius</param> /// <param name="startDepth">The Start Depth</param> private void AddPieAdornments(double x, double y, double startAngle, double endAngle, int index, double radius, double startDepth) { startAngle = CircularSeriesBase3D.DegreeToRadianConverter(startAngle); endAngle = DegreeToRadianConverter(endAngle); var angle = (startAngle + endAngle) / 2; Adornments.Add(PieSeries3D.CreateAdornment(this, x, y, angle, radius, startDepth)); Adornments[(int)x].Item = this.ActualData[index]; }